431 lines
13 KiB
Lua
431 lines
13 KiB
Lua
local buff = {
|
||
[7]={
|
||
["id"]=7,
|
||
["show_name"]="红色抗性",
|
||
["desc"]="红色抗性:受到红色元素英雄的伤害降低{0}。",
|
||
["name"]="dec_dmg_red_add"
|
||
},
|
||
[8]={
|
||
["id"]=8,
|
||
["show_name"]="金色抗性",
|
||
["desc"]="金色抗性:受到金色元素英雄的伤害降低{0}。",
|
||
["name"]="dec_dmg_yellow_add"
|
||
},
|
||
[9]={
|
||
["id"]=9,
|
||
["show_name"]="绿色抗性",
|
||
["desc"]="绿色抗性:受到绿色元素英雄的伤害降低{0}。",
|
||
["name"]="dec_dmg_green_add"
|
||
},
|
||
[10]={
|
||
["id"]=10,
|
||
["show_name"]="蓝色抗性",
|
||
["desc"]="蓝色抗性:受到蓝色元素英雄的伤害降低{0}。",
|
||
["name"]="dec_dmg_blue_add"
|
||
},
|
||
[11]={
|
||
["id"]=11,
|
||
["show_name"]="紫色抗性",
|
||
["desc"]="紫色抗性:受到紫色元素英雄的伤害降低{0}。",
|
||
["name"]="dec_dmg_purple_add"
|
||
},
|
||
[12]={
|
||
["id"]=12,
|
||
["show_name"]="极致抗性",
|
||
["desc"]="极致抗性:受到的所有伤害降低{0}。",
|
||
["name"]="dec_dmg_all_add"
|
||
},
|
||
[24]={
|
||
["id"]=24,
|
||
["desc"]="伤害提升:造成的伤害提升{0}。",
|
||
["tips_desc"]="伤害提升:造成的所有伤害提升。",
|
||
["name"]="dmg_addition_all_add"
|
||
},
|
||
[33]={
|
||
["id"]=33,
|
||
["show_name"]="眩晕",
|
||
["desc"]="眩晕:本回合无法行动。",
|
||
["tips_desc"]="眩晕:本回合无法行动。",
|
||
["name"]="stun"
|
||
},
|
||
[34]={
|
||
["id"]=34,
|
||
["desc"]="护盾:可承受一定伤害。",
|
||
["tips_desc"]="护盾:可承受一定伤害。",
|
||
["name"]="shield"
|
||
},
|
||
[36]={
|
||
["id"]=36,
|
||
["show_name"]="冰霜",
|
||
["desc"]="冰霜:普攻次数-{0}。",
|
||
["tips_desc"]="冰霜:普攻次数减少。",
|
||
["name"]="normal_attack_dec"
|
||
},
|
||
[37]={
|
||
["id"]=37,
|
||
["show_name"]="亢奋",
|
||
["desc"]="亢奋:普攻次数+{0}。",
|
||
["tips_desc"]="亢奋:普攻次数增加。",
|
||
["name"]="normal_attack_add"
|
||
},
|
||
[40]={
|
||
["id"]=40,
|
||
["show_name"]="暴击提升",
|
||
["desc"]="暴击提升:提升暴击{0}",
|
||
["tips_desc"]="暴击提升:提升暴击率。",
|
||
["name"]="crit_add"
|
||
},
|
||
[41]={
|
||
["id"]=41,
|
||
["show_name"]="暴伤提升",
|
||
["desc"]="暴伤提升:提升暴击伤害{0}",
|
||
["tips_desc"]="暴伤提升:提升暴击伤害。",
|
||
["name"]="crit_time_add"
|
||
},
|
||
[47]={
|
||
["id"]=47,
|
||
["desc"]="反伤护盾:可承受一定伤害,反弹对方伤害。",
|
||
["tips_desc"]="反伤护盾:可承受一定伤害,反弹对方伤害。",
|
||
["name"]="shield_rebound_200"
|
||
},
|
||
[48]={
|
||
["id"]=48,
|
||
["show_name"]="灼烧",
|
||
["desc"]="灼烧:回合结束时造成释放者攻击力{0}的伤害。",
|
||
["tips_desc"]="灼烧:回合结束时造成一定的伤害。",
|
||
["name"]="burn"
|
||
},
|
||
[49]={
|
||
["id"]=49,
|
||
["show_name"]="易伤",
|
||
["desc"]="易伤:受到所有伤害提升{0}。",
|
||
["tips_desc"]="易伤:受到所有伤害提升。",
|
||
["name"]="vulnerable"
|
||
},
|
||
[50]={
|
||
["id"]=50,
|
||
["show_name"]="冻结",
|
||
["desc"]="冻结:本回合无法行动,且增益效果不生效。",
|
||
["tips_desc"]="冻结:本回合无法行动,且增益效果不生效。",
|
||
["name"]="frozen"
|
||
},
|
||
[51]={
|
||
["id"]=51,
|
||
["show_name"]="中毒",
|
||
["desc"]="中毒:回合结束时造成释放者攻击力{0}的伤害。",
|
||
["tips_desc"]="中毒:回合结束时造成一定伤害。",
|
||
["name"]="poison"
|
||
},
|
||
[52]={
|
||
["id"]=52,
|
||
["show_name"]="禁锢",
|
||
["desc"]="禁锢:本回合只可使用普攻,且技能进度不会增长。",
|
||
["tips_desc"]="禁锢:本回合只可使用普攻,且技能进度不会增长。",
|
||
["name"]="imprison"
|
||
},
|
||
[53]={
|
||
["id"]=53,
|
||
["show_name"]="腐败",
|
||
["desc"]="腐败:生命恢复效果降低{0}。",
|
||
["tips_desc"]="腐败:生命恢复效果降低。",
|
||
["name"]="corrupt"
|
||
},
|
||
[54]={
|
||
["id"]=54,
|
||
["show_name"]="流血",
|
||
["desc"]="流血:受击时恢复攻击者生命,回合结束时造成释放者攻击力{0}的伤害。",
|
||
["tips_desc"]="流血:受击时恢复攻击者生命,回合结束时造成伤害。",
|
||
["name"]="bleed"
|
||
},
|
||
[55]={
|
||
["id"]=55,
|
||
["show_name"]="虚弱",
|
||
["desc"]="虚弱:造成的伤害降低{0}。",
|
||
["tips_desc"]="虚弱:造成的伤害降低。",
|
||
["name"]="weaken"
|
||
},
|
||
[56]={
|
||
["id"]=56,
|
||
["show_name"]="昏睡",
|
||
["desc"]="昏睡:本回合无法行动,受击会移除效果。",
|
||
["tips_desc"]="昏睡:本回合无法行动,受击会移除效果。",
|
||
["name"]="lethargy"
|
||
},
|
||
[57]={
|
||
["id"]=57,
|
||
["show_name"]="诅咒",
|
||
["desc"]="诅咒:攻击不会造成伤害,而是治疗对方。",
|
||
["tips_desc"]="诅咒:攻击不会造成伤害,而是治疗对方。",
|
||
["name"]="curse"
|
||
},
|
||
[58]={
|
||
["id"]=58,
|
||
["show_name"]="锁定",
|
||
["desc"]="锁定:随机锁定棋盘上的一种颜色,无法选中。",
|
||
["tips_desc"]="锁定:随机锁定棋盘上的一种颜色,无法选中。",
|
||
["name"]="lock"
|
||
},
|
||
[59]={
|
||
["id"]=59,
|
||
["show_name"]="先手",
|
||
["desc"]="先手:每回合都率先出手。",
|
||
["tips_desc"]="先手:每回合都率先出手。",
|
||
["name"]="first_hand"
|
||
},
|
||
[61]={
|
||
["id"]=61,
|
||
["show_name"]="不死",
|
||
["desc"]="不死:受到致命伤害不会死亡。",
|
||
["tips_desc"]="不死:本回合受到致命伤害不会死亡。",
|
||
["name"]="undead"
|
||
},
|
||
[62]={
|
||
["id"]=62,
|
||
["show_name"]="反击",
|
||
["desc"]="反击:受到直接伤害时有{0}的概率进行反击。",
|
||
["tips_desc"]="反击:受到直接伤害时有概率进行反击。",
|
||
["name"]="counterattack"
|
||
},
|
||
[63]={
|
||
["id"]=63,
|
||
["show_name"]="反伤",
|
||
["desc"]="反伤:反弹{0}对方伤害。",
|
||
["tips_desc"]="反伤:反弹对方伤害。",
|
||
["name"]="thorns"
|
||
},
|
||
[72]={
|
||
["id"]=72,
|
||
["show_name"]="死亡召唤",
|
||
["desc"]="死亡召唤:此敌人死亡后,将召唤一名新的敌人。",
|
||
["tips_desc"]="死亡召唤:此敌人死亡后,将召唤一名新的敌人。",
|
||
["name"]="death_summon"
|
||
},
|
||
[73]={
|
||
["id"]=73,
|
||
["desc"]="反伤护盾:可承受一定伤害,反弹对方大量伤害。",
|
||
["tips_desc"]="反伤护盾2:可承受一定伤害,反弹对方大量伤害。",
|
||
["name"]="shield_rebound_400"
|
||
},
|
||
[74]={
|
||
["id"]=74,
|
||
["desc"]="冰霜护盾:可承受一定伤害。",
|
||
["tips_desc"]="冰霜护盾:可承受一定伤害。",
|
||
["name"]="shield_ice"
|
||
},
|
||
[75]={
|
||
["id"]=75,
|
||
["desc"]="冰霜护盾2:可承受一定伤害,反弹对方大量伤害。",
|
||
["tips_desc"]="冰霜护盾2:可承受一定伤害,反弹对方大量伤害。",
|
||
["name"]="shield_ice_rebound_400"
|
||
},
|
||
[79]={
|
||
["id"]=79,
|
||
["show_name"]="意念护盾",
|
||
["desc"]="意念护盾:护盾存在时不会受到任何伤害,每被攻击命中1次将扣除1层护盾。",
|
||
["tips_desc"]="意念护盾:护盾存在时不会受到任何伤害,每被攻击命中1次将扣除1层护盾。",
|
||
["name"]="invincible_shield"
|
||
},
|
||
[80]={
|
||
["id"]=80,
|
||
["desc"]="冰霜护盾:可承受一定伤害。",
|
||
["tips_desc"]="冰霜护盾:可承受一定伤害。",
|
||
["name"]="shield_ice_02"
|
||
},
|
||
[81]={
|
||
["id"]=81,
|
||
["show_name"]="技能增伤",
|
||
["desc"]="技能增伤:所有技能伤害增加",
|
||
["tips_desc"]="技能增伤:所有技能伤害增加",
|
||
["name"]="skill_hurt_add_show"
|
||
},
|
||
[82]={
|
||
["id"]=82,
|
||
["desc"]="反伤护盾:可承受一定伤害,反弹对方大量伤害。",
|
||
["tips_desc"]="反伤护盾2:可承受一定伤害,反弹对方大量伤害。",
|
||
["name"]="shield_rebound_200"
|
||
},
|
||
[83]={
|
||
["id"]=83,
|
||
["desc"]="反伤护盾:可承受一定伤害,反弹对方伤害。",
|
||
["tips_desc"]="反伤护盾:可承受一定伤害,反弹对方伤害。",
|
||
["name"]="shield_rebound_100"
|
||
},
|
||
[84]={
|
||
["id"]=84,
|
||
["show_name"]="重生",
|
||
["desc"]="重生:持续期间被击败则会触发重生并恢复生命,回合结束时未触发重生也会恢复生命。",
|
||
["tips_desc"]="重生:持续期间被击败则会触发重生并恢复生命,回合结束时未触发重生也会恢复生命。",
|
||
["name"]="rebirth"
|
||
},
|
||
[85]={
|
||
["id"]=85,
|
||
["show_name"]="海洋护盾",
|
||
["desc"]="海洋护盾:承受一定伤害,免疫所有负面效果。",
|
||
["tips_desc"]="海洋护盾:承受一定伤害,免疫所有负面效果。",
|
||
["name"]="ocean_shield"
|
||
},
|
||
[86]={
|
||
["id"]=86,
|
||
["show_name"]="自愈",
|
||
["desc"]="自愈:回合结束时恢复生命。",
|
||
["tips_desc"]="自愈:回合结束时恢复生命。",
|
||
["name"]="self_heal"
|
||
},
|
||
[87]={
|
||
["id"]=87,
|
||
["show_name"]="魅惑",
|
||
["desc"]="魅惑:移除正面状态,且存在时只能使用普攻。",
|
||
["tips_desc"]="魅惑:移除正面状态,且存在时只能使用普攻。",
|
||
["name"]="charm"
|
||
},
|
||
[88]={
|
||
["id"]=88,
|
||
["show_name"]="免疫",
|
||
["desc"]="免疫:移除负面状态,且存在时免疫负面效果。",
|
||
["tips_desc"]="免疫:移除负面状态,且存在时免疫负面效果。",
|
||
["name"]="immune"
|
||
},
|
||
[89]={
|
||
["id"]=89,
|
||
["show_name"]="先手",
|
||
["desc"]="先手:每回合都率先出手,怪物特性不可被移除。",
|
||
["tips_desc"]="先手:每回合都率先出手,怪物特性不可被移除。",
|
||
["name"]="forever_first_hand"
|
||
},
|
||
[90]={
|
||
["id"]=90,
|
||
["show_name"]="反击",
|
||
["desc"]="反击:受到直接伤害时有{0}的概率进行反击,怪物特性不可被移除。",
|
||
["tips_desc"]="反击:受到直接伤害时有{0}的概率进行反击,怪物特性不可被移除。",
|
||
["name"]="forever_counterattack"
|
||
},
|
||
[91]={
|
||
["id"]=91,
|
||
["desc"]="红色抗性:受到红色元素英雄的伤害降低{0},怪物特性不可被移除。",
|
||
["tips_desc"]="红色抗性:受到红色元素英雄的伤害降低{0},怪物特性不可被移除。",
|
||
["name"]="forever_dec_dmg_red_add"
|
||
},
|
||
[92]={
|
||
["id"]=92,
|
||
["desc"]="金色抗性:受到金色元素英雄的伤害降低{0},怪物特性不可被移除。",
|
||
["tips_desc"]="金色抗性:受到金色元素英雄的伤害降低{0},怪物特性不可被移除。",
|
||
["name"]="forever_dec_dmg_yellow_add"
|
||
},
|
||
[93]={
|
||
["id"]=93,
|
||
["desc"]="绿色抗性:受到绿色元素英雄的伤害降低{0},怪物特性不可被移除。",
|
||
["tips_desc"]="绿色抗性:受到绿色元素英雄的伤害降低{0},怪物特性不可被移除。",
|
||
["name"]="forever_dec_dmg_green_add"
|
||
},
|
||
[94]={
|
||
["id"]=94,
|
||
["desc"]="蓝色抗性:受到蓝色元素英雄的伤害降低{0},怪物特性不可被移除。",
|
||
["tips_desc"]="蓝色抗性:受到蓝色元素英雄的伤害降低{0},怪物特性不可被移除。",
|
||
["name"]="forever_dec_dmg_blue_add"
|
||
},
|
||
[95]={
|
||
["id"]=95,
|
||
["desc"]="紫色抗性:受到紫色元素英雄的伤害降低{0},怪物特性不可被移除。",
|
||
["tips_desc"]="紫色抗性:受到紫色元素英雄的伤害降低{0},怪物特性不可被移除。",
|
||
["name"]="forever_dec_dmg_purple_add"
|
||
},
|
||
[96]={
|
||
["id"]=96,
|
||
["desc"]="极致抗性:受到的所有伤害降低{0},怪物特性不可被移除。",
|
||
["tips_desc"]="极致抗性:受到的所有伤害降低{0},怪物特性不可被移除。",
|
||
["name"]="forever_dec_dmg_all_add"
|
||
},
|
||
[97]={
|
||
["id"]=97,
|
||
["show_name"]="反伤",
|
||
["desc"]="反伤:反弹{0}对方伤害,怪物特性不可被移除。",
|
||
["tips_desc"]="反伤:反弹{0}对方伤害,怪物特性不可被移除。",
|
||
["name"]="forever_thorns"
|
||
},
|
||
[98]={
|
||
["id"]=98,
|
||
["show_name"]="亢奋",
|
||
["desc"]="亢奋:普攻次数+{0}。",
|
||
["tips_desc"]="亢奋:普攻次数增加。",
|
||
["name"]="forever_normal_attack_add"
|
||
},
|
||
[99]={
|
||
["id"]=99,
|
||
["show_name"]="概率免控",
|
||
["desc"]="免控:50%概率免疫所有控制",
|
||
["tips_desc"]="免控:50%概率免疫所有控制。",
|
||
["name"]="forever_uncontrolled"
|
||
},
|
||
[105]={
|
||
["id"]=105,
|
||
["show_name"]="普攻增伤",
|
||
["desc"]="普攻增伤:全体普攻伤害增加{0}",
|
||
["tips_desc"]="普攻增伤:全体普攻伤害增加。",
|
||
["name"]="attr_normal_hurtp_all_add"
|
||
}
|
||
}
|
||
local keys = {
|
||
name = {
|
||
["dec_dmg_red_add"]=buff[7],
|
||
["dec_dmg_yellow_add"]=buff[8],
|
||
["dec_dmg_green_add"]=buff[9],
|
||
["dec_dmg_blue_add"]=buff[10],
|
||
["dec_dmg_purple_add"]=buff[11],
|
||
["dec_dmg_all_add"]=buff[12],
|
||
["dmg_addition_all_add"]=buff[24],
|
||
["stun"]=buff[33],
|
||
["shield"]=buff[34],
|
||
["normal_attack_dec"]=buff[36],
|
||
["normal_attack_add"]=buff[37],
|
||
["crit_add"]=buff[40],
|
||
["crit_time_add"]=buff[41],
|
||
["shield_rebound_200"]=buff[47],
|
||
["burn"]=buff[48],
|
||
["vulnerable"]=buff[49],
|
||
["frozen"]=buff[50],
|
||
["poison"]=buff[51],
|
||
["imprison"]=buff[52],
|
||
["corrupt"]=buff[53],
|
||
["bleed"]=buff[54],
|
||
["weaken"]=buff[55],
|
||
["lethargy"]=buff[56],
|
||
["curse"]=buff[57],
|
||
["lock"]=buff[58],
|
||
["first_hand"]=buff[59],
|
||
["undead"]=buff[61],
|
||
["counterattack"]=buff[62],
|
||
["thorns"]=buff[63],
|
||
["death_summon"]=buff[72],
|
||
["shield_rebound_400"]=buff[73],
|
||
["shield_ice"]=buff[74],
|
||
["shield_ice_rebound_400"]=buff[75],
|
||
["invincible_shield"]=buff[79],
|
||
["shield_ice_02"]=buff[80],
|
||
["skill_hurt_add_show"]=buff[81],
|
||
["shield_rebound_200"]=buff[82],
|
||
["shield_rebound_100"]=buff[83],
|
||
["rebirth"]=buff[84],
|
||
["ocean_shield"]=buff[85],
|
||
["self_heal"]=buff[86],
|
||
["charm"]=buff[87],
|
||
["immune"]=buff[88],
|
||
["forever_first_hand"]=buff[89],
|
||
["forever_counterattack"]=buff[90],
|
||
["forever_dec_dmg_red_add"]=buff[91],
|
||
["forever_dec_dmg_yellow_add"]=buff[92],
|
||
["forever_dec_dmg_green_add"]=buff[93],
|
||
["forever_dec_dmg_blue_add"]=buff[94],
|
||
["forever_dec_dmg_purple_add"]=buff[95],
|
||
["forever_dec_dmg_all_add"]=buff[96],
|
||
["forever_thorns"]=buff[97],
|
||
["forever_normal_attack_add"]=buff[98],
|
||
["forever_uncontrolled"]=buff[99],
|
||
["attr_normal_hurtp_all_add"]=buff[105]
|
||
}
|
||
}
|
||
local config = {
|
||
data=buff,
|
||
keys=keys,
|
||
count=55
|
||
}
|
||
return config |