69 lines
2.4 KiB
Lua
69 lines
2.4 KiB
Lua
local RankCell = class("RankCell", BaseCell)
|
|
|
|
local RANK_ICON = {
|
|
"act_ranking_1",
|
|
"act_ranking_2",
|
|
"act_ranking_3"
|
|
}
|
|
|
|
local RANK_BG = {
|
|
"act_ranking_bg_1",
|
|
"act_ranking_bg_2",
|
|
"act_ranking_bg_3",
|
|
"act_ranking_bg_4"
|
|
}
|
|
|
|
function RankCell:refresh(index, info)
|
|
local uiMap = self:getUIMap()
|
|
if not self.playerHeadCell then
|
|
self.playerHeadCell = CellManager:addCellComp(uiMap["rank_reward_cell.bg.player_head_cell"], GConst.TYPEOF_LUA_CLASS.PLAYER_HEAD_CELL)
|
|
end
|
|
local indexStr = index
|
|
if index > GConst.DungeonRuneConst.RANK_MAX_NUM then
|
|
indexStr = GConst.DungeonRuneConst.RANK_MAX_NUM .. "+"
|
|
end
|
|
uiMap["act_rank_cell.tx_rank"]:setText(indexStr)
|
|
local imgRank = uiMap["act_rank_cell.img_rank"]
|
|
if RANK_ICON[index] then
|
|
imgRank:setVisible(true)
|
|
imgRank:setSprite(GConst.ATLAS_PATH.UI_ACT_COMMON, RANK_ICON[index])
|
|
uiMap["act_rank_cell.tx_rank"]:setText(GConst.EMPTY_STRING)
|
|
else
|
|
imgRank:setVisible(false)
|
|
end
|
|
|
|
local imgBg = uiMap["act_rank_cell.bg"]
|
|
if RANK_BG[index] then
|
|
imgBg:setSprite(GConst.ATLAS_PATH.UI_ACT_COMMON, RANK_BG[index])
|
|
else
|
|
imgBg:setSprite(GConst.ATLAS_PATH.UI_ACT_COMMON, RANK_BG[4])
|
|
end
|
|
|
|
local txName = uiMap["act_rank_cell.tx_name"]
|
|
local txWave = uiMap["act_rank_cell.tx_wave"]
|
|
local txRound = uiMap["act_rank_cell.tx_round"]
|
|
|
|
if info then
|
|
txName:setText(info.name)
|
|
txWave:setText(info.wave)
|
|
txRound:setText(info.round)
|
|
self.playerHeadCell:getBaseObject():addClickListener(function()
|
|
ModuleManager.ActBossRushManager:reqOtherPlayerInfo(info.id, function(formation)
|
|
if not self.playerHeadCell or not self.playerHeadCell:getBaseObject() or self.playerHeadCell:getBaseObject():isDestroyed() then
|
|
return
|
|
end
|
|
ModuleManager.TipsManager:showHeroFormation(self.playerHeadCell:getBaseObject(), formation)
|
|
end)
|
|
end)
|
|
self.playerHeadCell:refresh(info.avatar, info.avatar_frame, false)
|
|
else
|
|
txName:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_BOSS_RUSH_DESC_8))
|
|
txWave:setText("--")
|
|
txRound:setText("--")
|
|
self.playerHeadCell:getBaseObject():addClickListener(nil)
|
|
self.playerHeadCell:refresh(3001, 1000, false) -- 默认
|
|
end
|
|
|
|
end
|
|
|
|
return RankCell |