91 lines
2.5 KiB
Lua
91 lines
2.5 KiB
Lua
local DevToolManager = class("DevToolManager", BaseModule)
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function DevToolManager:showDevListUI()
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if Platform:getIsPublishChannel() then
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return
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end
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local params = {
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aniType = UIManager.ANI_TYPE.NONE,
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}
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UIManager:showUI("app/ui/gm/dev_tool_list_ui", params)
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end
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function DevToolManager:showOrHideDevListUI()
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if Platform:getIsPublishChannel() then
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return
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end
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-- local uiObj = UIManager:getUIByIndex("app/ui/gm/dev_tool_list_ui")
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-- if uiObj then
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-- uiObj:closeUI()
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-- else
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-- local params = {
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-- aniType = UIManager.ANI_TYPE.NONE,
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-- }
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-- UIManager:showUI("app/ui/gm/dev_tool_list_ui", params)
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-- end
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local uiObj = UIManager:getUIByIndex(UIManager.UI_PATH.GM_TOO_UI)
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if uiObj then
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uiObj:closeUI()
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else
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UIManager:showUI(UIManager.UI_PATH.GM_TOO_UI)
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end
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end
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function DevToolManager:showOrHideFloatingIcon()
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if Platform:getIsPublishChannel() then
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return
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end
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local showFloatingIcon = LocalData:getGMShowFloatingIcon()
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if self.floatingIconObject then
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if showFloatingIcon then
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self.floatingIconObject:getLuaComponent("app/ui/gm/component/gm_floating_icon"):show()
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else
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self.floatingIconObject:getLuaComponent("app/ui/gm/component/gm_floating_icon"):hide()
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end
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elseif showFloatingIcon then
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UIPrefabManager:loadUIWidgetAsync("assets/prefabs/ui/gm/gm_floating_window.prefab", UIManager:getMainCanvas(), function(uiObj)
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if self.floatingIconObject then
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uiObj:destroy()
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return
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end
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uiObj:getComponent(GConst.TYPEOF_UNITY_CLASS.CANVAS).overrideSorting = true
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uiObj:getComponent(GConst.TYPEOF_UNITY_CLASS.CANVAS).sortingOrder = 32767
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self.floatingIconObject = uiObj
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self.floatingIconObject:addLuaComponent("app/ui/gm/component/gm_floating_icon")
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end)
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end
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end
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function DevToolManager:showLightSetting()
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if Platform:getIsPublishChannel() then
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return
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end
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local params = {
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aniType = UIManager.ANI_TYPE.NONE,
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}
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UIManager:showUI("app/ui/gm/light_setting_ui", params)
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end
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function DevToolManager:cacheDemoFightInfo(atkInfo, defInfo, useDemoFightCfg)
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self.demoFightAtkInfo = atkInfo
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self.demoFightDefInfo = defInfo
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self.useDemoFightCfg = useDemoFightCfg
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end
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function DevToolManager:getCacheDemoFightInfo()
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return self.demoFightAtkInfo, self.demoFightDefInfo, self.useDemoFightCfg
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end
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function DevToolManager:dealGM(paramsList)
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self:sendMessage(ProtoMsgType.FromMsgEnum.GMReq, paramsList, {}, self.onDealGMFinish)
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end
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function DevToolManager:onDealGMFinish(parmas, code, result)
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if code and code ~= 0 then
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return
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end
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ModuleManager.LoginManager:goToLoginScene()
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end
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return DevToolManager |