42 lines
1.1 KiB
Lua
42 lines
1.1 KiB
Lua
local LoadingCloudUI = class("LoadingCloudUI", BaseUI)
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function LoadingCloudUI:init(parent, callback)
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UIPrefabManager:loadUIWidgetAsync("assets/prefabs/ui/loading/loading_cloud_ui.prefab", parent, function(root)
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self.root = root
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self:showLoading(callback)
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end)
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end
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function LoadingCloudUI:showLoading(callback)
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self.root:setActive(true)
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local animator = self.root:getComponent(GConst.TYPEOF_UNITY_CLASS.ANIMATOR)
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animator:Play(623542868, -1, 0)
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if self.scheduleShowId then
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self:unscheduleGlobal(self.scheduleShowId)
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end
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if self.scheduleHideId then
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self:unscheduleGlobal(self.scheduleHideId)
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self.scheduleHideId = nil
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end
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self.scheduleShowId = self:performWithDelayGlobal(function()
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self.scheduleShowId = nil
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callback()
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end, 0.3)
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end
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function LoadingCloudUI:hideLoading(callback)
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local animator = self.root:getComponent(GConst.TYPEOF_UNITY_CLASS.ANIMATOR)
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animator:Play(-1942362866, -1, 0)
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if self.scheduleHideId then
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self:unscheduleGlobal(self.scheduleHideId)
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end
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self.scheduleHideId = self:performWithDelayGlobal(function()
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self.scheduleHideId = nil
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self.root:setActive(false)
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callback()
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end, 0.3)
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end
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return LoadingCloudUI |