c1_lua/lua/app/module/battle/component/battle_monster_comp.lua
2023-04-12 21:14:10 +08:00

16 lines
414 B
Lua

local BattleConst = require "app/module/battle/battle_const"
local BattleUnitComp = require "app/module/battle/component/battle_unit_comp"
local BattleMonsterComp = class("BattleMonsterComp", BattleUnitComp)
local UNIT_STATE = BattleConst.UNIT_STATE
function BattleMonsterComp:init()
end
function BattleMonsterComp:initBase()
self.isDead = false
self.currState = UNIT_STATE.INIT
end
return BattleMonsterComp