c1_lua/lua/app/config/strings/cn/global.lua
2023-04-21 09:56:30 +08:00

48 lines
1.5 KiB
Lua

local localization_global =
{
["MAIN_BTN_1"] = "战斗",
["QLT_DESC_1"] = "普通",
["QLT_DESC_2"] = "优秀",
["QLT_DESC_3"] = "稀有",
["QLT_DESC_4"] = "史诗",
["QLT_DESC_5"] = "传说",
["QLT_DESC_6"] = "神话",
["MESSAGE_BOX_TITLE"] = "提示",
["BTN_TEXT_CANCEL"] = "取消",
["BTN_TEXT_OK"] = "确定",
["BATTLE_DESC_1"] = "是否退出战斗",
["ITEM_NOT_ENOUGH"] = "{0}不足",
["START_DESC"] = "开始",
["ELEMENT_NAME_1"] = "红色元素",
["ELEMENT_NAME_2"] = "黄色元素",
["ELEMENT_NAME_3"] = "绿色元素",
["ELEMENT_NAME_4"] = "蓝色元素",
["ELEMENT_NAME_5"] = "紫色元素",
["HERO_DESC_1"] = "等级{0}",
["HERO_DESC_2"] = "生命",
["HERO_DESC_3"] = "攻击力",
["HERO_DESC_4"] = "升级",
["HERO_DESC_5"] = "激活",
["HERO_DESC_6"] = "已解锁",
["HERO_DESC_7"] = "未解锁",
["GET_REWARDS_DESC"] = "获得奖励",
["CLICK_CLOSE_DESC"] = "点击关闭",
["REWARD_DESC"] = "奖励",
["CONTINUE_DESC"] = "继续",
["BATTLE_DESC_2"] = "暂停",
["BATTLE_DESC_3"] = "刷新",
["BATTLE_DESC_4"] = "达到",
["BATTLE_DESC_5"] = "胜利",
["BATTLE_DESC_6"] = "失败",
["BATTLE_DESC_7"] = "累计造成总伤害:<color=#89FF76>{0}</color>",
["REWARD_PREVIEW_DESC"] = "奖励预览",
["HERO_DESC_8"] = "使用",
["HERO_DESC_9"] = "信息",
["HERO_DESC_10"] = "通关章节{0}解锁",
["BATTLE_DESC_8"] = "还有可上阵英雄",
["HERO_DESC_11"] = "已解锁",
}
return localization_global