local ServerPlayerData = class("ServerPlayerData", ServerBaseData) function ServerPlayerData:init(data) self.data.loginDay = data and data.loginDay or 0 self.data.lastLoginTime = data and data.lastLoginTime or 0 if self.data.lastLoginTime < Time:getBeginningOfServerToday() then self.data.lastLoginTime = Time:getBeginningOfServerToday() self.data.loginDay = self.data.loginDay + 1 end end function ServerPlayerData:setVit(vit) self.vit = tonumber(vit) or 0 end function ServerPlayerData:getVit() return self.vit or 0 end return ServerPlayerData