local localization_global = { ["MAIN_BTN_1"] = "Fight", ["QLT_DESC_1"] = "Normal", ["QLT_DESC_2"] = "Excellent", ["QLT_DESC_3"] = "Rare", ["QLT_DESC_4"] = "Epic", ["QLT_DESC_5"] = "Legendary", ["QLT_DESC_6"] = "Mythic", ["MESSAGE_BOX_TITLE"] = "Hint", ["BTN_TEXT_CANCEL"] = "Cancel", ["BTN_TEXT_OK"] = "Confirm", ["BATTLE_DESC_1"] = "Quit battle?", ["ITEM_NOT_ENOUGH"] = "Insufficient {0}", ["START_DESC"] = "Start", ["ELEMENT_NAME_1"] = "Red Elements", ["ELEMENT_NAME_2"] = "Golden Elements", ["ELEMENT_NAME_3"] = "Green Elements", ["ELEMENT_NAME_4"] = "Blue Elements", ["ELEMENT_NAME_5"] = "Purple Elements", ["HERO_DESC_1"] = "Lv.{0}", ["HERO_DESC_2"] = "HP", ["HERO_DESC_3"] = "Attack", ["HERO_DESC_4"] = "Upgrade", ["HERO_DESC_5"] = "Activate", ["HERO_DESC_6"] = "Unlocked", ["HERO_DESC_7"] = "Locked", ["GET_REWARDS_DESC"] = "Rewards Obtained", ["CLICK_CLOSE_DESC"] = "Tap to close", ["REWARD_DESC"] = "Rewards", ["CONTINUE_DESC"] = "Continue", ["BATTLE_DESC_2"] = "Pause", ["BATTLE_DESC_3"] = "Refresh", ["BATTLE_DESC_4"] = "Reach", ["BATTLE_DESC_5"] = "Victory", ["BATTLE_DESC_6"] = "Failed", ["BATTLE_DESC_7"] = "Total DMG Dealt: {0}", ["REWARD_PREVIEW_DESC"] = "Reward Overview", ["HERO_DESC_8"] = "Use", ["HERO_DESC_9"] = "Info", ["HERO_DESC_10"] = "Unlock after chapter {0}", ["BATTLE_DESC_8"] = "Additional heroes available for deploying", ["MAIN_BTN_2"] = "Hero", ["MAIN_DESC_1"] = "Chapter {0}", ["TIME_STR_DHM"] = "{0} d {1} h {2} min", ["TIME_STR_M"] = "{0} min", ["TIME_STR_MS"] = "{0} min {1} sec", ["TIME_STR_S"] = "{0} sec", ["TIME_STR_DH"] = "{0} d {1} h", ["TIME_STR_HMS"] = "{0} h {1} min {2} sec", ["TIME_STR_HM"] = "{0} h {1} min", ["TIME_STR_D"] = "{0} d", ["TIME_MS"] = "{0}:{1}", ["TIME_HMS"] = "{0}:{1}:{2}", ["LOADING_DESC"] = "Loading…", ["CLICK_COPY_ACOUNT_DESC"] = "Click to copy your PlayerID", ["APP"] = "Version:", ["CHAPTER_DESC_1"] = "The Best Record: {0}", ["ACT_SEVENDAY_TITLE"] = "HAPPY SEVENDAY", ["BTN_CLAIM"] = "CLAIM", ["BTN_DONE"] = "GOT", } return localization_global