local PlayerData = class("PlayerData", BaseData) function PlayerData:init(data) data = data or {} self.loginDay = data.loginDay or 1 self.lastLoginTime = data.lastLoginTime or Time:getBeginningOfServerToday() end function PlayerData:setVit(vit) self.vit = vit end function PlayerData:getVit() return self.vit or 0 end function PlayerData:getMaxVit() if self.maxVit == nil then self.maxVit = ConfigManager:getConfig("recovery")[GConst.ItemConst.ITEM_ID_VIT].limit end return self.maxVit end function PlayerData:getLoginDay() return self.loginDay end return PlayerData