local GameSettingManager = class("GameSettingManager", BaseModule) function GameSettingManager:showSelectOtherBtnUI() UIManager:showUI("app/ui/game_setting/select_other_btn_ui", {aniType = UIManager.ANI_TYPE.NONE}) end function GameSettingManager:showSettingUI() UIManager:showUI("app/ui/game_setting/game_setting_ui") end function GameSettingManager:showLanguageUI() UIManager:showUI("app/ui/game_setting/language_ui") end function GameSettingManager:showPlayerUpUI(params) UIManager:showUI("app/ui/player/player_up_ui", params) end function GameSettingManager:showCDKeyUI() UIManager:showUI("app/ui/game_setting/cdkey_ui") end function GameSettingManager:exchangeCdkey(key) local args = { key = key } self:sendMessage(ProtoMsgType.FromMsgEnum.CDKeyUseReq, args, {}, self.onExchangeCdkey, BIReport.ITEM_GET_TYPE.CDKEY) end function GameSettingManager:onExchangeCdkey(result) if result.status == 0 then if result.rewards and #result.rewards > 0 then GFunc.showRewardBox(result.rewards) end end EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.CDKEY_FINISH, result.status) end function GameSettingManager:showSupport(objectId) if not objectId then objectId = DataManager.PlayerData:getAcountId() or "" end local url = "https://perfeggs.aihelp.net/webchatv3/#/appKey/perfeggs_app_b666f90daa2a40edab1e043f72869374/domain/perfeggs.aihelp.net/appId/perfeggs_platform_4f3578be7390d5e8264ddee5002e76ac/?mode=showAllFAQSections&showConversationMoment=1&conversationIntent=1&alwaysShowHumanSupportButtonInBotPage=true&sdkVersion=3.2.0" local platform = "Android" if Platform:isIosPlatform() then platform = "IOS" end -- 繁体,日语和韩语跳对应的语言,其他语言跳英文 local language = "&language=" local currLanguage = I18N:getCurLanguage() if currLanguage == GConst.LANGUAGE.CHINESE_TC then language = language .. "zh-TW" elseif currLanguage == GConst.LANGUAGE.CHINESE then language = language .. "zh-CN" elseif currLanguage == GConst.LANGUAGE.JAPANESE then language = language .. "ja" elseif currLanguage == GConst.LANGUAGE.KOREAN then language = language .. "ko" else language = language .. "en" end local userId = string.format('&userId=%s', objectId) -- local userName = string.format('&userName=%s', -- DataManager.PlayerData:getName() -- 用户名 -- ) local applicationIdentifier = string.format('&applicationIdentifier=%s', Platform:getIdentifier()) local applicationVersion = string.format('&applicationVersion=%s', Platform:getClientVersion()) local applicationName = string.format('&applicationName=Knights Combo') local deviceModel = string.format('&deviceModel=%s', DeviceHelper:getDeviceModel()) local osVersion = string.format('&osVersion=%s',DeviceHelper:getOSVersion()) local networkType = string.format('&networkType=%s',DeviceHelper:getNetworkType()) local customData = string.format('&customData={"UserID":"%s","GameName":"Knights Combo","GameVersion":"%s","DeviceModel":"%s","Platform":"%s","OSversion":"%s","ApplicationIdentifier":"%s","NetworkType":"%s"}', objectId, -- 用户名 Platform:getClientVersion(), --应用版本 DeviceHelper:getDeviceModel(), -- 机型 platform, -- 安卓还是苹果 DeviceHelper:getOSVersion(), -- OS 版本 Platform:getIdentifier(), -- 应用包名 DeviceHelper:getNetworkType() -- 网络类型 ) local tempStr = applicationIdentifier .. applicationVersion .. applicationName .. deviceModel .. osVersion .. networkType GFunc.openUrl(CS.System.Uri(url .. language .. userId .. tempStr .. customData).AbsoluteUri) end function GameSettingManager:reqAiHelper() self:sendMessage(ProtoMsgType.FromMsgEnum.AIHelpUnreadReq, {}, {}, self.rspAiHelper) end function GameSettingManager:rspAiHelper(result) if result.error_code == GConst.ERROR_STR.SUCCESS then -- DataManager.AIHelperData:init(result) end end function GameSettingManager:rspAiHelperNtf(result) DataManager.AIHelperData:init(result) end return GameSettingManager