local buff = { [1]={ ["name"]="stun", ["buff_type"]=8, ["decr"]=2, ["is_percent"]=2, ["v_buf"]="stun", ["icon"]="stun", ["fx_continued"]={ 4001 }, ["hit_show"]=1 }, [2]={ ["name"]="hit_stun", ["buff_type"]=9, ["decr"]=2, ["is_percent"]=2, ["v_buf"]="stun", ["change_name"]="stun", ["hit_show"]=1 }, [3]={ ["name"]="hurt", ["buff_type"]=3, ["decr"]=3, ["is_percent"]=1, ["v_buf"]="hurt" }, [4]={ ["name"]="shield", ["buff_type"]=2, ["decr"]=1, ["is_percent"]=2, ["v_buf"]="shield", ["fx_get"]={ 2010 }, ["hit_show"]=1 }, [5]={ ["name"]="atkp_add", ["buff_type"]=1, ["decr"]=1, ["is_percent"]=2, ["v_buf"]="atkp_add" }, [6]={ ["name"]="atkp_add_defenderhp", ["buff_type"]=1, ["decr"]=1, ["is_percent"]=2, ["v_buf"]="atkp_add" }, [7]={ ["name"]="healp", ["buff_type"]=5, ["decr"]=3, ["is_percent"]=2, ["v_buf"]="healp", ["fx_get"]={ 2001 } }, [8]={ ["name"]="wavehealp", ["buff_type"]=5, ["decr"]=3, ["is_percent"]=2, ["v_buf"]="healp" }, [9]={ ["name"]="atkp_add_connect", ["buff_type"]=1, ["is_percent"]=2, ["v_buf"]="atkp_add" }, [10]={ ["name"]="spd_dec", ["buff_type"]=8, ["is_percent"]=2, ["v_buf"]="spd_dec" }, [11]={ ["name"]="block", ["buff_type"]=1, ["decr"]=1, ["is_percent"]=2, ["v_buf"]="block" }, [12]={ ["name"]="hit_block", ["buff_type"]=1, ["decr"]=1, ["is_percent"]=2, ["v_buf"]="block" }, [13]={ ["name"]="hit_healp", ["buff_type"]=5, ["decr"]=3, ["is_percent"]=2, ["v_buf"]="healp" } } local keys = { name = { ["stun"]=buff[1], ["hit_stun"]=buff[2], ["hurt"]=buff[3], ["shield"]=buff[4], ["atkp_add"]=buff[5], ["atkp_add_defenderhp"]=buff[6], ["healp"]=buff[7], ["wavehealp"]=buff[8], ["atkp_add_connect"]=buff[9], ["spd_dec"]=buff[10], ["block"]=buff[11], ["hit_block"]=buff[12], ["hit_healp"]=buff[13] } } local config = { data=buff, keys=keys, count=13 } return config