local chapter_new_skin_fight = { [1]={ ["board"]={ 5 }, ["scene"]="bg_debris", ["block_icon"]="battle_hinder_debris", ["chess_board"]="chessboard_2", ["monster"]={ 10004 }, ["reward"]={ { ["type"]=1, ["type_for_nothing"]="Vw==", ["id"]=2, ["id_for_nothing"]="VA==", ["num"]=20, ["num_for_nothing"]="VAg=" } } }, [2]={ ["board"]={ 12 }, ["scene"]="bg_debris", ["block_icon"]="battle_hinder_debris", ["chess_board"]="chessboard_2", ["monster"]={ 10104 }, ["reward"]={ { ["type"]=1, ["type_for_nothing"]="Vw==", ["id"]=2, ["id_for_nothing"]="VA==", ["num"]=20, ["num_for_nothing"]="VAg=" } } } } local config = { data=chapter_new_skin_fight,count=2 } return config