local BattleConst = require "app/module/battle/battle_const" local BattleUnitComp = require "app/module/battle/component/battle_unit_comp" local BattleHeroComp = class("BattleHeroComp", BattleUnitComp) local UNIT_STATE = BattleConst.UNIT_STATE function BattleHeroComp:init() self.battleMgr = CS.BF.BFMain.Instance.BattleMgr end function BattleHeroComp:initBase() self.isDead = false self.currState = UNIT_STATE.INIT end return BattleHeroComp