local BaseCell = class("BaseCell", LuaComponent) function BaseCell:init() end function BaseCell:refresh(data) end function BaseCell:setIndex(index) self.index = index end function BaseCell:getIndex() return self.index end function BaseCell:getUIMap() return self.baseObject:genAllChildren() end function BaseCell:addClickListener(callback) if callback then self.baseObject:addClickListener(callback) end end return BaseCell