local DungeonBaseEntity = require "app/userdata/dungeon/dungeon_base_entity" local DungeonGoldEntity = class("DungeonGoldEntity", DungeonBaseEntity) -- 金币副本数据 function DungeonGoldEntity:init(data) self.totalChallengeCount = data.total_challenge_count self.todayChallengeCount = data.today_challenge_count self.maxPassedId = data.max_chapter_gold_id end function DungeonGoldEntity:getTotalChallengeCount() return self.totalChallengeCount end function DungeonGoldEntity:getTodayChallengeCount() return self.todayChallengeCount end function DungeonGoldEntity:getPassedMaxId() return self.maxPassedId end function DungeonGoldEntity:getModuleKey() return ModuleManager.MODULE_KEY.DUNGEON_GOLD end function DungeonGoldEntity:getOpenWeekCycle() if self.openWeek == nil then self.openWeek = {2,4,6,7} end return self.openWeek end function DungeonGoldEntity:getConfigName() return "chapter_dungeon_gold" end function DungeonGoldEntity:getTitleString() return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_GOLD_TITLE) end function DungeonGoldEntity:getRuleString() return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_GOLD_HELP) end function DungeonGoldEntity:getOpenWeekString() return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_GOLD_OPEN) end function DungeonGoldEntity:getBossBuff(id) return self:getConfig()[id].effect[1] end function DungeonGoldEntity:getIcon() if self.dungeonIcon == nil then self.dungeonIcon = {GConst.ATLAS_PATH.DUNGEON,"dungeon_dec_1"} end return self.dungeonIcon end function DungeonGoldEntity:getBanner() return "assets/arts/textures/background/dungeon/dungeon_bg_1.png" end function DungeonGoldEntity:getOpenTextColor() return "#FFEDC5" end function DungeonGoldEntity:getChallengeHpCost() return GFunc.getConstReward("dungeon_gold_cost") end function DungeonGoldEntity:getTodayMaxCount() return GFunc.getConstIntValue("dungeon_gold_limit") end function DungeonGoldEntity:getBoardShowRewardId() return 1 end function DungeonGoldEntity:getFirstRewardNum(id) return GFunc.getRewardNum(ConfigManager:getConfig("chapter_dungeon_gold")[id].first_pass_reward) end function DungeonGoldEntity:getPassRewardNum(id) return GFunc.getRewardNum(ConfigManager:getConfig("chapter_dungeon_gold")[id].percent_reward) end return DungeonGoldEntity