local ServerDataConst = {} ServerDataConst.REWARD_TYPE = { REWARD_NONE = 0, ITEM = 1, } ServerDataConst.DATA_OP_BEHAVIOR = { SYNC_DATA = "SYNC_DATA", CROSS_DAY = "CROSS_DAY", UPDATE_FORMATION = "UPDATE_FORMATION", UPGRADE_HERO = "UPGRADE_HERO", END_FIGHT = "END_FIGHT", } return ServerDataConst