local BountyManager = class("BountyManager", BaseModule) function BountyManager:showMainUI() end -- 领取战令奖励 function BountyManager:reqGetAllRewards() if not DataManager.BountyData:canGetRewards() then return end self:sendMessage(ProtoMsgType.FromMsgEnum.BountyRewardReq, {season = DataManager.BountyData:getSeason()}, self.rspGetAllRewards, BIReport.ITEM_GET_TYPE.BOUNTY_REWARD) end function BountyManager:rspGetAllRewards(result) if result.err_code ~= GConst.ERROR_STR.SUCCESS then local params = { content = I18N:getGlobalText(I18N.GlobalConst.SERVER_DEC_16), boxType = GConst.MESSAGE_BOX_TYPE.MB_OK, okText = I18N:getGlobalText(I18N.GlobalConst.BTN_TEXT_OK), } GFunc.showMessageBox(params) return end GFunc.showRewardBox(result.rewards) DataManager.BountyData:onClaimAllRewards() BIReport:postBountyOpt(BIReport.BOUNTY_OPT.REWARD) end -- 领取遗留奖励 function BountyManager:reqGetPreviousAllRewards() if not DataManager.BountyData:canGetPreviousRewards() then return end self:sendMessage(ProtoMsgType.FromMsgEnum.BountyPreviousRewardReq, {}, self.rspGetPreviousAllRewards, BIReport.ITEM_GET_TYPE.BOUNTY_PREVIOUS_REWARD) end function BountyManager:rspGetPreviousAllRewards(result) if result.err_code ~= GConst.ERROR_STR.SUCCESS then return end GFunc.showRewardBox(result.rewards) DataManager.BountyData:onGotBountyPreviousReward() BIReport:postBountyOpt(BIReport.BOUNTY_OPT.REWARD) end -- 解锁高级奖励 function BountyManager:onUnlockPro(type) local id = DataManager.BountyData:getProRewardGiftId(type) PayManager:purchasePackage(id, PayManager.PURCHARSE_TYPE.ACT_GIFT) end function BountyManager:rspBountyBoughtNtf(result) DataManager.BountyData:onUnlockPro(result.season, result.bought) end return BountyManager