local SummonManager = class("SummonManager", BaseModule) -- 商城宝箱 function SummonManager:summon(summonType, costType) if not ModuleManager:getIsOpen(ModuleManager.MODULE_KEY.STORE_BOX_OPEN, true) then return end if summonType == GConst.SummonConst.SUMMON_TYPE.LV_3 and not ModuleManager:getIsOpen(ModuleManager.MODULE_KEY.STORE_BOX_3_OPEN, true) then return end local costItem, cost = DataManager.SummonData:getSummonCost(summonType) if costType == 1 then if not GFunc.checkCost(costItem.id, costItem.num, false) then return end else if not GFunc.checkCost(cost.id, cost.num, false) then return end end local params = {type = summonType, consume_type = costType} local responseData = {} self:sendMessage(ProtoMsgType.FromMsgEnum.SummonReq, params, responseData, self.summonFinish, BIReport.ITEM_GET_TYPE.SUMMON) end function SummonManager:summonFinish(result) if result.err_code == GConst.ERROR_STR.SUCCESS then DataManager.SummonData:init(result.summon_info) if result.reqData then local summonType = result.reqData.type ModuleManager.ShopManager:showBoxOpenUI({type = GConst.ShopConst.BOX_REWARD_TYPE.SUMMON, params = summonType, rewards = result.rewards}) -- 任务 if summonType == GConst.SummonConst.SUMMON_TYPE.LV_1 then ModuleManager.TaskManager:addTaskProgress(GConst.TaskConst.TASK_TYPE.X_OPEN_SHOP_BOX_LEVEL_1, 1) elseif summonType == GConst.SummonConst.SUMMON_TYPE.LV_2 then ModuleManager.TaskManager:addTaskProgress(GConst.TaskConst.TASK_TYPE.X_OPEN_SHOP_BOX_LEVEL_2, 1) elseif summonType == GConst.SummonConst.SUMMON_TYPE.LV_3 then ModuleManager.TaskManager:addTaskProgress(GConst.TaskConst.TASK_TYPE.X_OPEN_SHOP_BOX_LEVEL_3, 1) end end end end return SummonManager