local CommonManager = class("CommonManager", BaseModule) function CommonManager:showMopUpUI(actType, rewards, remainCount, callback, customtitleTx, target) local params = { actType = actType, customtitleTx = customtitleTx, rewards = rewards, remainCount = remainCount, callback = callback, ---- 有目标的扫荡 可为nil target = target, } AudioManager:playEffect(AudioManager.EFFECT_ID.DUNGEON_SMASH) UIManager:showUI("app/ui/common/mop_up_ui", params) end function CommonManager:showFormationUI(formationType) local params = { formationType = formationType } UIManager:showUI("app/ui/common/common_formation_ui", params) end function CommonManager:showExchangeUI(defaultNum, remainNum, reward, cost, callback) local params = { defaultNum = defaultNum, remainNum = remainNum, reward = reward, cost = cost, callback = callback } UIManager:showUI("app/ui/common/common_exchange_ui", params) end function CommonManager:showCommonBoxUI(id, showTips) local params = { id = id, showTips = showTips, } UIManager:showUI("app/ui/common/common_box_ui", params) end return CommonManager