local localization_global = { ["MAIN_BTN_1"] = "战斗", ["QLT_DESC_1"] = "普通", ["QLT_DESC_2"] = "优秀", ["QLT_DESC_3"] = "稀有", ["QLT_DESC_4"] = "史诗", ["QLT_DESC_5"] = "传说", ["QLT_DESC_6"] = "神话", ["MESSAGE_BOX_TITLE"] = "提示", ["BTN_TEXT_CANCEL"] = "取消", ["BTN_TEXT_OK"] = "确定", ["BATTLE_DESC_1"] = "是否退出战斗", ["ITEM_NOT_ENOUGH"] = "{0}不足", ["START_DESC"] = "开始", ["ELEMENT_NAME_1"] = "红色元素", ["ELEMENT_NAME_2"] = "金色元素", ["ELEMENT_NAME_3"] = "绿色元素", ["ELEMENT_NAME_4"] = "蓝色元素", ["ELEMENT_NAME_5"] = "紫色元素", ["HERO_DESC_1"] = "等级{0}", ["HERO_DESC_2"] = "生命", ["HERO_DESC_3"] = "攻击力", ["HERO_DESC_4"] = "升级", ["HERO_DESC_5"] = "激活", ["HERO_DESC_6"] = "已解锁", ["HERO_DESC_7"] = "未解锁", ["GET_REWARDS_DESC"] = "获得奖励", ["CLICK_CLOSE_DESC"] = "点击关闭", ["REWARD_DESC"] = "奖励", ["CONTINUE_DESC"] = "继续", ["BATTLE_DESC_2"] = "暂停", ["BATTLE_DESC_3"] = "刷新", ["BATTLE_DESC_4"] = "达到", ["BATTLE_DESC_5"] = "胜利", ["BATTLE_DESC_6"] = "失败", ["BATTLE_DESC_7"] = "累计造成总伤害:{0}", ["REWARD_PREVIEW_DESC"] = "奖励预览", ["HERO_DESC_8"] = "使用", ["HERO_DESC_9"] = "信息", ["HERO_DESC_10"] = "通关章节{0}解锁", ["BATTLE_DESC_8"] = "还有可上阵英雄", ["MAIN_BTN_2"] = "英雄", } return localization_global