local EquipGroupCell = class("EquipGroupCell", BaseCell) local H = { NORMAL = 112, HAS_TITLE = 190, FIRST = 180, } local PROBABILITY_HEIGHT = 58 function EquipGroupCell:refresh(equipInfoList, type) local uiMap = self:getUIMap() if not self.equipCells then self.equipCells = {} for i = 1, 6 do self.equipCells[i] = CellManager:addCellComp(uiMap["equil_group_cell.line.equip_cell_" .. i], GConst.TYPEOF_LUA_CLASS.EQUIP_CELL) end end local isProbability = equipInfoList.isProbability for i, cell in ipairs(self.equipCells) do local equipId = nil if not isProbability then equipId = equipInfoList.equipList[i] end cell:getBaseObject():setActive(equipId ~= nil) if equipId then cell:refreshByCfg(equipId) cell:addClickListener(function() ModuleManager.TipsManager:showEquipTips(nil, equipId) end) else cell:addClickListener(nil) end end local probabilityCount = 0 if GFunc.showProbability() then uiMap["equil_group_cell.probability"]:setVisible(isProbability) if isProbability then local y = -2 local img = uiMap["equil_group_cell.probability.line_img_desc"] local tx = uiMap["equil_group_cell.probability.line_img_desc.tx"] probabilityCount = probabilityCount + 1 img:setAnchoredPositionY(y) tx:setText(I18N:getGlobalText(I18N.GlobalConst.PROBABILITY_TIPS_DESC)) y = y + PROBABILITY_HEIGHT local img = uiMap["equil_group_cell.probability.line_img_1"] local tx = uiMap["equil_group_cell.probability.line_img_1.tx"] local tx1 = uiMap["equil_group_cell.probability.line_img_1.tx_1"] local probability = equipInfoList.normal.probability img:setVisible(probability > 0) if probability > 0 then probabilityCount = probabilityCount + 1 img:setAnchoredPositionY(y) tx:setText(I18N:getGlobalText(I18N.GlobalConst.NORMAL_EQUIP_DESC)) tx1:setText(probability .. "%") y = y + PROBABILITY_HEIGHT end img = uiMap["equil_group_cell.probability.line_img_2"] tx = uiMap["equil_group_cell.probability.line_img_2.tx"] tx1 = uiMap["equil_group_cell.probability.line_img_2.tx_1"] probability = equipInfoList.excellent.probability img:setVisible(probability > 0) if probability > 0 then probabilityCount = probabilityCount + 1 img:setAnchoredPositionY(y) tx:setText(I18N:getGlobalText(I18N.GlobalConst.RARE_EQUIP_DESC)) tx1:setText(probability .. "%") y = y + PROBABILITY_HEIGHT end img = uiMap["equil_group_cell.probability.line_img_3"] tx = uiMap["equil_group_cell.probability.line_img_3.tx"] tx1 = uiMap["equil_group_cell.probability.line_img_3.tx_1"] probability = equipInfoList.rare.probability img:setVisible(probability > 0) if probability > 0 then probabilityCount = probabilityCount + 1 img:setAnchoredPositionY(y) tx:setText(I18N:getGlobalText(I18N.GlobalConst.EXCELLENT_EQUIP_DESC)) tx1:setText(probability .. "%") y = y + PROBABILITY_HEIGHT end img = uiMap["equil_group_cell.probability.line_img_4"] tx = uiMap["equil_group_cell.probability.line_img_4.tx"] tx1 = uiMap["equil_group_cell.probability.line_img_4.tx_1"] probability = equipInfoList.epic.probability img:setVisible(probability > 0) if probability > 0 then probabilityCount = probabilityCount + 1 img:setAnchoredPositionY(y) tx:setText(I18N:getGlobalText(I18N.GlobalConst.EPIC_EQUIP_DESC)) tx1:setText(probability .. "%") y = y + PROBABILITY_HEIGHT end img = uiMap["equil_group_cell.probability.line_img_ssr"] tx = uiMap["equil_group_cell.probability.line_img_ssr.tx"] tx1 = uiMap["equil_group_cell.probability.line_img_ssr.tx_1"] probability = equipInfoList.ssr.probability img:setVisible(probability > 0) if probability > 0 then probabilityCount = probabilityCount + 1 img:setAnchoredPositionY(y) tx:setText(I18N:getGlobalText(I18N.GlobalConst.SSR_EQUIP_DESC)) tx1:setText(probability .. "%") y = y + PROBABILITY_HEIGHT end end else uiMap["equil_group_cell.probability"]:setVisible(false) end local h = H.NORMAL if isProbability then if probabilityCount <= 0 then h = 0 else h = PROBABILITY_HEIGHT * probabilityCount + PROBABILITY_HEIGHT end else if equipInfoList.isFirstLine then h = H.HAS_TITLE end if equipInfoList.isTop then h = H.FIRST end end self.baseObject:setSizeDeltaY(h) end return EquipGroupCell