local DungeonDataBaseComp = require "app/userdata/dungeon/dungeon_data_base_comp" local DungeonShardsDataComp = class("DungeonShardsDataComp", DungeonDataBaseComp) -- 碎片副本数据 function DungeonShardsDataComp:init(data) self.totalChallengeCount = data.total_challenge_count self.todayChallengeCount = data.today_challenge_count self.maxPassedId = data.max_chapter_shards_id end function DungeonShardsDataComp:getTotalChallengeCount() return self.totalChallengeCount end function DungeonShardsDataComp:getTodayChallengeCount() return self.todayChallengeCount end function DungeonShardsDataComp:getPassedMaxId() return self.maxPassedId end function DungeonShardsDataComp:getModuleKey() return ModuleManager.MODULE_KEY.DUNGEON_SHARDS end function DungeonShardsDataComp:getOpenWeekCycle() return {1,3,5,7} end function DungeonShardsDataComp:getConfigName() return "chapter_dungeon_shards" end function DungeonShardsDataComp:getTitleString() return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_SHARDS_TITLE) end function DungeonShardsDataComp:getOpenWeekString() return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_SHARDS_OPEN) end function DungeonShardsDataComp:getBossBuff(id) return self:getConfig()[id].effect[1] end function DungeonShardsDataComp:getIcon() return {GConst.ATLAS_PATH.DUNGEON,"dungeon_dec_2"} end function DungeonShardsDataComp:getBanner() return "assets/arts/textures/background/dungeon/dungeon_bg_2.png" end function DungeonShardsDataComp:getOpenTextColor() return "#E4F5FE" end function DungeonShardsDataComp:getChallengeHpCost() return GFunc.getConstReward("dungeon_shards_cost") end function DungeonShardsDataComp:getTodayMaxCount() return GFunc.getConstIntValue("dungeon_shards_limit") end function DungeonShardsDataComp:getBoardShowRewardIcon() return {GConst.ATLAS_PATH.ICON_ITEM,"20"} end function DungeonShardsDataComp:getFirstRewardNum(id) local count = 0 for index, reward in ipairs(ConfigManager:getConfig("chapter_dungeon_shards")[id].first_pass_reward) do count = count + GFunc.getRewardNum(reward) end return count end function DungeonShardsDataComp:getPassRewardNum(id) local count = 0 local pass = ConfigManager:getConfig("chapter_dungeon_shards")[id].pass_reward local wave = ConfigManager:getConfig("chapter_dungeon_shards")[id].wave_reward for index, reward in ipairs(pass) do count = count + GFunc.getRewardNum(reward) end for index, reward in ipairs(wave) do count = count + GFunc.getRewardNum(reward) end return count end return DungeonShardsDataComp