local ItemConst = {} ItemConst.ITEM_ID_GOLD = 1 ItemConst.ITEM_ID_GEM = 2 ItemConst.ITEM_ID_VIT = 3 ItemConst.ITEM_ID_SUMMON_1 = 5 ItemConst.ITEM_ID_SUMMON_2 = 6 ItemConst.ITEM_ID_SUMMON_3 = 7 ItemConst.ITEM_ID_BOX_LV_1 = 8 ItemConst.ITEM_ID_BOX_LV_2 = 9 ItemConst.ITEM_ID_BOX_LV_3 = 10 ItemConst.ITEM_ID_BOX_LV_4 = 11 ItemConst.ITEM_ID_EXP = 12 ItemConst.ITEM_ID_BOX_KEY_LV_1 = 13 ItemConst.ITEM_ID_BOX_KEY_LV_2 = 14 ItemConst.ITEM_ID_BOX_KEY_LV_3 = 15 ItemConst.ITEM_ID_BOX_LV_5 = 18 ItemConst.ITEM_ID_RANDOM_FRAGMENT = 19 ItemConst.ITEM_ID_ARENA_BOUNTY_EXP = 21 ItemConst.ITEM_ID_ARENA_TICKET = 8 ItemConst.ITEM_ID_FOURTEEN_DAY_EXCHANGE = 51 ItemConst.ITEM_ID_BOSS_RUSH = 52 ItemConst.ITEM_ID_GLOD_WING = 49 ItemConst.ITEM_ID_SLIVER_WING = 50 ItemConst.ITEM_ID_RUNES = 55 ItemConst.ITEM_ID_FULL_MOON = 56 ItemConst.ITEM_TYPE = { RES = 1, ITEM = 2, RANDOM_FRAGMENT = 3, BOX = 4, HERO_FRAGMENT = 5, WEIGHT_FRAGMENT = 6, RANDOM_BOX_ITEM = 7, FIXED_BOX_ITEM = 8, AVATAR = 9, FRAME = 10, -- EPIC_HERO_FRAMENT = 11, -- SKIN = 12 } return ItemConst