Merge branch 'fang/dungeon' into dev
This commit is contained in:
commit
fe9a2e6e0d
@ -25,7 +25,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[2]={
|
||||
["scene"]="bg_11",
|
||||
@ -53,7 +61,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[3]={
|
||||
["scene"]="bg_11",
|
||||
@ -81,7 +97,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[4]={
|
||||
["scene"]="bg_11",
|
||||
@ -109,7 +133,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[5]={
|
||||
["scene"]="bg_11",
|
||||
@ -137,7 +169,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[6]={
|
||||
["scene"]="bg_11",
|
||||
@ -165,7 +205,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[7]={
|
||||
["scene"]="bg_11",
|
||||
@ -193,7 +241,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[8]={
|
||||
["scene"]="bg_11",
|
||||
@ -221,7 +277,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[9]={
|
||||
["scene"]="bg_11",
|
||||
@ -249,7 +313,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[10]={
|
||||
["scene"]="bg_11",
|
||||
@ -277,7 +349,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[11]={
|
||||
["scene"]="bg_11",
|
||||
@ -305,7 +385,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[12]={
|
||||
["scene"]="bg_11",
|
||||
@ -333,7 +421,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[13]={
|
||||
["scene"]="bg_11",
|
||||
@ -361,7 +457,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[14]={
|
||||
["scene"]="bg_11",
|
||||
@ -389,7 +493,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[15]={
|
||||
["scene"]="bg_11",
|
||||
@ -417,7 +529,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[16]={
|
||||
["scene"]="bg_11",
|
||||
@ -445,7 +565,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[17]={
|
||||
["scene"]="bg_11",
|
||||
@ -473,7 +601,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[18]={
|
||||
["scene"]="bg_11",
|
||||
@ -501,7 +637,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[19]={
|
||||
["scene"]="bg_11",
|
||||
@ -529,7 +673,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[20]={
|
||||
["scene"]="bg_11",
|
||||
@ -557,7 +709,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[21]={
|
||||
["scene"]="bg_11",
|
||||
@ -585,7 +745,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[22]={
|
||||
["scene"]="bg_11",
|
||||
@ -613,7 +781,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[23]={
|
||||
["scene"]="bg_11",
|
||||
@ -641,7 +817,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[24]={
|
||||
["scene"]="bg_11",
|
||||
@ -669,7 +853,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[25]={
|
||||
["scene"]="bg_11",
|
||||
@ -697,7 +889,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[26]={
|
||||
["scene"]="bg_11",
|
||||
@ -725,7 +925,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[27]={
|
||||
["scene"]="bg_11",
|
||||
@ -753,7 +961,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[28]={
|
||||
["scene"]="bg_11",
|
||||
@ -781,7 +997,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[29]={
|
||||
["scene"]="bg_11",
|
||||
@ -809,7 +1033,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
},
|
||||
[30]={
|
||||
["scene"]="bg_11",
|
||||
@ -837,7 +1069,15 @@ local chapter_dungeon_gold = {
|
||||
["num"]=1000,
|
||||
["num_for_nothing"]="VwhcAw=="
|
||||
},
|
||||
["wave_limit"]=15
|
||||
["wave_limit"]=40,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -19,7 +19,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -108,7 +108,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -197,7 +197,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -286,7 +286,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -375,7 +375,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -464,7 +464,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -553,7 +553,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -642,7 +642,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -731,7 +731,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -820,7 +820,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -909,7 +909,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -998,7 +998,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1087,7 +1087,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1176,7 +1176,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1265,7 +1265,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1354,7 +1354,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1443,7 +1443,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1532,7 +1532,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1621,7 +1621,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1710,7 +1710,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1799,7 +1799,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1888,7 +1888,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -1977,7 +1977,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -2066,7 +2066,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -2155,7 +2155,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -2244,7 +2244,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_red_add",
|
||||
["type"]="dec_dmg_green_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -2333,7 +2333,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -2422,7 +2422,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_green_add",
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -2511,7 +2511,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_blue_add",
|
||||
["type"]="dec_dmg_red_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
@ -2600,7 +2600,7 @@ local chapter_dungeon_shards = {
|
||||
},
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="dec_dmg_purple_add",
|
||||
["type"]="dec_dmg_yellow_add",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
|
||||
@ -479,12 +479,6 @@ local grid_type = {
|
||||
[36]={
|
||||
["icon"]="battle_obstacle_lava",
|
||||
["next_type"]=0,
|
||||
["break_condition"]={
|
||||
1,
|
||||
3
|
||||
},
|
||||
["break_count"]=1,
|
||||
["break_stay_element"]=1,
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["element_invalid"]=1,
|
||||
@ -496,12 +490,6 @@ local grid_type = {
|
||||
[37]={
|
||||
["icon"]="battle_obstacle_poisonous_mist",
|
||||
["next_type"]=0,
|
||||
["break_condition"]={
|
||||
1,
|
||||
3
|
||||
},
|
||||
["break_count"]=1,
|
||||
["break_stay_element"]=1,
|
||||
["can_fall"]=1,
|
||||
["cant_link"]=1,
|
||||
["element_invalid"]=1,
|
||||
|
||||
@ -1,9 +1,15 @@
|
||||
local monster_dungeon_gold = {
|
||||
[105]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=90000000,
|
||||
["atk"]=0,
|
||||
["hp"]=900000000,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10008
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -20,9 +26,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[205]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=90200000,
|
||||
["atk"]=0,
|
||||
["hp"]=1125000000,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10009
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -39,9 +51,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[305]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=90400000,
|
||||
["atk"]=0,
|
||||
["hp"]=1406250000,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10010
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -58,9 +76,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[405]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=90600000,
|
||||
["atk"]=0,
|
||||
["hp"]=1757812500,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10011
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -77,9 +101,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[505]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=90800000,
|
||||
["atk"]=0,
|
||||
["hp"]=2197265625,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10012
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -96,9 +126,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[605]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=91000000,
|
||||
["atk"]=0,
|
||||
["hp"]=2746582031,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10008
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -115,9 +151,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[705]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=91200000,
|
||||
["atk"]=0,
|
||||
["hp"]=3433227539,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10009
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -134,9 +176,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[805]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=91400000,
|
||||
["atk"]=0,
|
||||
["hp"]=4291534423,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10010
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -153,9 +201,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[905]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=91600000,
|
||||
["atk"]=0,
|
||||
["hp"]=5364418029,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10011
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -172,9 +226,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[1005]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=91800000,
|
||||
["atk"]=0,
|
||||
["hp"]=6705522537,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10012
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -191,9 +251,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[1105]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=92000000,
|
||||
["atk"]=0,
|
||||
["hp"]=8381903171,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10008
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -210,9 +276,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[1205]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=92200000,
|
||||
["atk"]=0,
|
||||
["hp"]=10477378964,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10009
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -229,9 +301,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[1305]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=92400000,
|
||||
["atk"]=0,
|
||||
["hp"]=13096723705,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10010
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -248,9 +326,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[1405]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=92600000,
|
||||
["atk"]=0,
|
||||
["hp"]=16370904631,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10011
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -267,9 +351,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[1505]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=92800000,
|
||||
["atk"]=0,
|
||||
["hp"]=20463630789,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10012
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -286,9 +376,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[1605]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=93000000,
|
||||
["atk"]=0,
|
||||
["hp"]=25579538487,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10008
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -305,9 +401,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[1705]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=93200000,
|
||||
["atk"]=0,
|
||||
["hp"]=31974423109,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10009
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -324,9 +426,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[1805]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=93400000,
|
||||
["atk"]=0,
|
||||
["hp"]=39968028886,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10010
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -343,9 +451,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[1905]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=93600000,
|
||||
["atk"]=0,
|
||||
["hp"]=49960036108,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10011
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -362,9 +476,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[2005]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=93800000,
|
||||
["atk"]=0,
|
||||
["hp"]=62450045135,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10012
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -381,9 +501,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[2105]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=94000000,
|
||||
["atk"]=0,
|
||||
["hp"]=78062556418,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10008
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -400,9 +526,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[2205]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=94200000,
|
||||
["atk"]=0,
|
||||
["hp"]=97578195523,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10009
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -419,9 +551,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[2305]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=94400000,
|
||||
["atk"]=0,
|
||||
["hp"]=121972744404,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10010
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -438,9 +576,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[2405]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=94600000,
|
||||
["atk"]=0,
|
||||
["hp"]=152465930505,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10011
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -457,9 +601,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[2505]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=94800000,
|
||||
["atk"]=0,
|
||||
["hp"]=190582413132,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10012
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -476,9 +626,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[2605]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=95000000,
|
||||
["atk"]=0,
|
||||
["hp"]=238228016415,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10008
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -495,9 +651,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[2705]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=95200000,
|
||||
["atk"]=0,
|
||||
["hp"]=297785020519,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10009
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -514,9 +676,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[2805]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=95400000,
|
||||
["atk"]=0,
|
||||
["hp"]=372231275648,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10010
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -533,9 +701,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[2905]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=95600000,
|
||||
["atk"]=0,
|
||||
["hp"]=465289094561,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10011
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
@ -552,9 +726,15 @@ local monster_dungeon_gold = {
|
||||
},
|
||||
[3005]={
|
||||
["monster_base"]=20003,
|
||||
["hp"]=95800000,
|
||||
["atk"]=0,
|
||||
["hp"]=581611368201,
|
||||
["atk"]=10000000000,
|
||||
["atk_times"]=0,
|
||||
["skill"]={
|
||||
10072
|
||||
},
|
||||
["passive_skill"]={
|
||||
10012
|
||||
},
|
||||
["monster_exp"]=440000,
|
||||
["monster_hp"]={
|
||||
10000,
|
||||
|
||||
@ -2751,6 +2751,7 @@ local skill = {
|
||||
}
|
||||
},
|
||||
[2400221]={
|
||||
["position"]=2,
|
||||
["skill_type"]=11,
|
||||
["skill_type_parameter"]={
|
||||
0,
|
||||
@ -2761,6 +2762,7 @@ local skill = {
|
||||
["obj"]=1
|
||||
},
|
||||
[2400222]={
|
||||
["position"]=2,
|
||||
["effect_type"]=2,
|
||||
["trigger"]=5,
|
||||
["effect"]={
|
||||
@ -2774,6 +2776,7 @@ local skill = {
|
||||
["obj"]=2
|
||||
},
|
||||
[2400223]={
|
||||
["position"]=2,
|
||||
["effect_type"]=2,
|
||||
["trigger"]=6,
|
||||
["effect"]={
|
||||
@ -2787,6 +2790,7 @@ local skill = {
|
||||
["obj"]=1
|
||||
},
|
||||
[2400224]={
|
||||
["position"]=2,
|
||||
["effect_type"]=2,
|
||||
["trigger"]=5,
|
||||
["effect"]={
|
||||
@ -2800,6 +2804,7 @@ local skill = {
|
||||
["obj"]=2
|
||||
},
|
||||
[2400225]={
|
||||
["position"]=2,
|
||||
["effect_type"]=2,
|
||||
["trigger"]=6,
|
||||
["effect"]={
|
||||
@ -5482,6 +5487,7 @@ local skill = {
|
||||
["fx_self"]=300017
|
||||
},
|
||||
[5200123]={
|
||||
["position"]=5,
|
||||
["effect_type"]=2,
|
||||
["trigger"]=5,
|
||||
["effect"]={
|
||||
@ -6193,6 +6199,7 @@ local skill = {
|
||||
}
|
||||
},
|
||||
[5400121]={
|
||||
["position"]=5,
|
||||
["skill_type"]=11,
|
||||
["skill_type_parameter"]={
|
||||
0,
|
||||
@ -6203,6 +6210,7 @@ local skill = {
|
||||
["obj"]=1
|
||||
},
|
||||
[5400122]={
|
||||
["position"]=5,
|
||||
["skill_type"]=12,
|
||||
["skill_type_parameter"]={
|
||||
5,
|
||||
@ -6264,6 +6272,7 @@ local skill = {
|
||||
}
|
||||
},
|
||||
[5400124]={
|
||||
["position"]=5,
|
||||
["effect_type"]=2,
|
||||
["trigger"]=9,
|
||||
["effect"]={
|
||||
@ -6277,6 +6286,7 @@ local skill = {
|
||||
["obj"]=1
|
||||
},
|
||||
[5400125]={
|
||||
["position"]=5,
|
||||
["skill_type"]=11,
|
||||
["skill_type_parameter"]={
|
||||
5,
|
||||
@ -6391,23 +6401,48 @@ local skill = {
|
||||
["link"]=1,
|
||||
["position"]=5,
|
||||
["method"]=1,
|
||||
["skill_type"]=11,
|
||||
["skill_type_parameter"]={
|
||||
0,
|
||||
2
|
||||
},
|
||||
["battle_icon"]="20",
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="counterattack",
|
||||
["num"]=2500,
|
||||
["type"]="hurt_purple",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=1
|
||||
["round"]=0
|
||||
},
|
||||
{
|
||||
["type"]="hurt_purple",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
},
|
||||
{
|
||||
["type"]="hurt_purple",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
},
|
||||
{
|
||||
["type"]="hurt_purple",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
},
|
||||
{
|
||||
["type"]="hurt_purple",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
},
|
||||
{
|
||||
["type"]="hurt_purple",
|
||||
["num"]=5000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["obj"]=1,
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
@ -6416,6 +6451,7 @@ local skill = {
|
||||
["fx_self"]=300089
|
||||
},
|
||||
[5400221]={
|
||||
["position"]=5,
|
||||
["buff_condition"]={
|
||||
{
|
||||
{
|
||||
@ -6446,35 +6482,25 @@ local skill = {
|
||||
["obj"]=2
|
||||
},
|
||||
[5400222]={
|
||||
["energy"]=10,
|
||||
["link"]=1,
|
||||
["position"]=5,
|
||||
["method"]=1,
|
||||
["skill_type"]=11,
|
||||
["skill_type_parameter"]={
|
||||
0,
|
||||
4
|
||||
},
|
||||
["battle_icon"]="20",
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect_type"]=2,
|
||||
["trigger"]=6,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="counterattack",
|
||||
["num"]=2500,
|
||||
["ratio"]=10000,
|
||||
["round"]=1
|
||||
["round"]=2
|
||||
}
|
||||
},
|
||||
["obj"]=1,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["name_act"]="skill01",
|
||||
["fx_self"]=300089
|
||||
}
|
||||
},
|
||||
[5400223]={
|
||||
["position"]=5,
|
||||
["effect_type"]=2,
|
||||
["trigger"]=5,
|
||||
["effect"]={
|
||||
@ -6488,6 +6514,25 @@ local skill = {
|
||||
["obj"]=2
|
||||
},
|
||||
[5400224]={
|
||||
["position"]=5,
|
||||
["effect_type"]=2,
|
||||
["trigger"]=6,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="counterattack",
|
||||
["num"]=2500,
|
||||
["ratio"]=10000,
|
||||
["round"]=3
|
||||
}
|
||||
},
|
||||
["obj"]=1,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
}
|
||||
},
|
||||
[5400225]={
|
||||
["position"]=5,
|
||||
["buff_condition"]={
|
||||
{
|
||||
{
|
||||
@ -8919,6 +8964,32 @@ local skill = {
|
||||
["name_act"]="skill01",
|
||||
["fx_self"]=200092
|
||||
},
|
||||
[10072]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["cd"]=1,
|
||||
["cd_start"]=40,
|
||||
["shake_time"]=200,
|
||||
["shake_type"]=600,
|
||||
["sound_hit"]={
|
||||
10063
|
||||
},
|
||||
["name_act"]="skill01",
|
||||
["bullet_time"]={
|
||||
500,
|
||||
3000,
|
||||
400
|
||||
}
|
||||
},
|
||||
[20001]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
@ -16450,6 +16521,6 @@ local skill = {
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=skill,count=626
|
||||
data=skill,count=628
|
||||
}
|
||||
return config
|
||||
@ -3700,13 +3700,13 @@ local skill_rogue = {
|
||||
["limit_times"]=1,
|
||||
["weight"]=3000,
|
||||
["qlt"]=3,
|
||||
["type"]=8,
|
||||
["type"]=7,
|
||||
["parameter"]={
|
||||
1,
|
||||
1
|
||||
3000
|
||||
},
|
||||
["skill_position"]=5,
|
||||
["icon"]="164"
|
||||
["icon"]="166"
|
||||
},
|
||||
[5400202]={
|
||||
["limit_times"]=1,
|
||||
@ -3728,25 +3728,36 @@ local skill_rogue = {
|
||||
[5400203]={
|
||||
["limit_times"]=1,
|
||||
["weight"]=3000,
|
||||
["qlt"]=3,
|
||||
["type"]=1,
|
||||
["parameter"]={
|
||||
5400222
|
||||
},
|
||||
["qlt"]=4,
|
||||
["type"]=12,
|
||||
["skill_position"]=5,
|
||||
["icon"]="166"
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="add_skill",
|
||||
["num"]=5400222,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["obj"]=7,
|
||||
["icon"]="164"
|
||||
},
|
||||
[5400204]={
|
||||
["limit_times"]=1,
|
||||
["weight"]=3000,
|
||||
["qlt"]=4,
|
||||
["type"]=8,
|
||||
["parameter"]={
|
||||
1,
|
||||
1
|
||||
},
|
||||
["qlt"]=3,
|
||||
["type"]=9,
|
||||
["skill_position"]=5,
|
||||
["icon"]="167"
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="atkp_purple_add",
|
||||
["num"]=1500,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["obj"]=7,
|
||||
["icon"]="169"
|
||||
},
|
||||
[5400205]={
|
||||
["limit_times"]=1,
|
||||
@ -3766,21 +3777,23 @@ local skill_rogue = {
|
||||
["icon"]="168"
|
||||
},
|
||||
[5400206]={
|
||||
["unlock"]=5400203,
|
||||
["cover_unlock"]=5400203,
|
||||
["limit_times"]=1,
|
||||
["weight"]=3000,
|
||||
["qlt"]=3,
|
||||
["type"]=9,
|
||||
["type"]=12,
|
||||
["skill_position"]=5,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="atkp_purple_add",
|
||||
["num"]=1500,
|
||||
["type"]="add_skill",
|
||||
["num"]=5400224,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
},
|
||||
["obj"]=7,
|
||||
["icon"]="169"
|
||||
["icon"]="167"
|
||||
},
|
||||
[5400207]={
|
||||
["unlock"]=5400202,
|
||||
@ -3793,7 +3806,7 @@ local skill_rogue = {
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="add_skill",
|
||||
["num"]=5400224,
|
||||
["num"]=5400225,
|
||||
["ratio"]=10000,
|
||||
["round"]=999
|
||||
}
|
||||
|
||||
@ -42,7 +42,7 @@ local skill = {
|
||||
["desc"]="流星追月:使用后本次伤害提升,并造成一次巨量技能伤害。"
|
||||
},
|
||||
[3400220]={
|
||||
["desc"]="法老诅咒:额外造成一次技能伤害,附加<color=#3cff28>诅咒</color>效果,<color=#3cff28>1</color>回合。"
|
||||
["desc"]="美丽梦魇:额外造成一次大量技能伤害,50%概率附加<color=#3cff28>昏睡</color>效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[4200120]={
|
||||
["desc"]="元素链接:随机消除<color=#3cff28>3</color>个元素,并造成一次技能伤害。"
|
||||
@ -57,7 +57,7 @@ local skill = {
|
||||
["desc"]="冰霜剑舞:随机消除<color=#3cff28>3</color>个元素,并造成一次技能伤害,附加冰霜效果,<color=#3cff28>1</color>回合。"
|
||||
},
|
||||
[4400220]={
|
||||
["desc"]="美丽梦魇:额外造成一次大量技能伤害,50%概率附加<color=#3cff28>昏睡</color>效果,<color=#3cff28>2</color>回合。"
|
||||
["desc"]="法老诅咒:额外造成一次技能伤害,附加<color=#3cff28>诅咒</color>效果,<color=#3cff28>1</color>回合。"
|
||||
},
|
||||
[5200120]={
|
||||
["desc"]="护盾术:为团队附加一个护盾,<color=#3cff28>1</color>回合。"
|
||||
@ -72,7 +72,7 @@ local skill = {
|
||||
["desc"]="蝶舞斩:额外造成多次技能伤害。"
|
||||
},
|
||||
[5400220]={
|
||||
["desc"]="脉动反击:随机增加一个技能<color=#3cff28>2</color>点能量,并为团队附加<color=#3cff28>反击</color>效果,<color=#3cff28>1</color>回合。"
|
||||
["desc"]="幻影连击:额外造成多次技能伤害。"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -141,7 +141,7 @@ local skill_rogue = {
|
||||
["desc"]="舞步消散使用时本次普攻伤害提升<color=#3cff28>10%</color>。"
|
||||
},
|
||||
[1200103]={
|
||||
["desc"]="舞步消散对冰霜敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
["desc"]="<color=#acae16>Combo</color>:舞步消散对冰霜敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
},
|
||||
[1200104]={
|
||||
["desc"]="舞步消散纵向可额外消除<color=#3cff28>4</color>格。"
|
||||
@ -162,7 +162,7 @@ local skill_rogue = {
|
||||
["desc"]="巨剑旋风可附加灼烧效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[1300102]={
|
||||
["desc"]="巨剑旋风对流血敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
["desc"]="<color=#acae16>Combo</color>:巨剑旋风对流血敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
},
|
||||
[1300103]={
|
||||
["desc"]="巨剑旋风技能伤害提升。"
|
||||
@ -186,7 +186,7 @@ local skill_rogue = {
|
||||
["desc"]="炎拳沿横向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[1300202]={
|
||||
["desc"]="炎拳对禁锢敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
["desc"]="<color=#acae16>Combo</color>:炎拳对禁锢敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
},
|
||||
[1300203]={
|
||||
["desc"]="炎拳的灼烧概率提高到<color=#3cff28>100%</color>。"
|
||||
@ -213,7 +213,7 @@ local skill_rogue = {
|
||||
["desc"]="钢铁重击附加眩晕效果,<color=#3cff28>1</color>回合。"
|
||||
},
|
||||
[1400103]={
|
||||
["desc"]="钢铁重击对流血敌人额外造成<color=#3cff28>1</color>次伤害。"
|
||||
["desc"]="<color=#acae16>Combo</color>:钢铁重击对流血敌人额外造成<color=#3cff28>1</color>次伤害。"
|
||||
},
|
||||
[1400104]={
|
||||
["desc"]="钢铁重击附加的眩晕,回合数<color=#3cff28>+1</color>。"
|
||||
@ -234,7 +234,7 @@ local skill_rogue = {
|
||||
["desc"]="熊猫爆竹可附加灼烧效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[1400202]={
|
||||
["desc"]="熊猫爆竹对<color=#3cff28>冻结</color>敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
["desc"]="<color=#acae16>Combo</color>:熊猫爆竹对<color=#3cff28>冻结</color>敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
},
|
||||
[1400203]={
|
||||
["desc"]="熊猫爆竹横向可额外消除<color=#3cff28>4</color>个格。"
|
||||
@ -243,7 +243,7 @@ local skill_rogue = {
|
||||
["desc"]="潘达普攻时有<color=#3cff28>10%</color>概率附加灼烧效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[1400205]={
|
||||
["desc"]="熊猫爆竹命中<color=#3cff28>冻结</color>敌人时,为团队附加<color=#3cff28>亢奋</color>效果,<color=#3cff28>3</color>回合。"
|
||||
["desc"]="<color=#acae16>Combo</color>:熊猫爆竹命中<color=#3cff28>冻结</color>敌人时,为团队附加<color=#3cff28>亢奋</color>效果,<color=#3cff28>3</color>回合。"
|
||||
},
|
||||
[1400206]={
|
||||
["desc"]="潘达攻击提升<color=#3cff28>15%</color>。"
|
||||
@ -261,7 +261,7 @@ local skill_rogue = {
|
||||
["desc"]="拔刀斩纵向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[2200103]={
|
||||
["desc"]="拔刀斩对灼烧敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
["desc"]="<color=#acae16>Combo</color>:拔刀斩对灼烧敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
},
|
||||
[2200104]={
|
||||
["desc"]="刀妹攻击提升<color=#3cff28>15%</color>。"
|
||||
@ -285,7 +285,7 @@ local skill_rogue = {
|
||||
["desc"]="旋风骨技能伤害提升。"
|
||||
},
|
||||
[2300103]={
|
||||
["desc"]="旋风骨对易伤敌人有<color=#3cff28>50%</color>概率附加眩晕效果,<color=#3cff28>1</color>回合。"
|
||||
["desc"]="<color=#acae16>Combo</color>:旋风骨对易伤敌人有<color=#3cff28>50%</color>概率附加眩晕效果,<color=#3cff28>1</color>回合。"
|
||||
},
|
||||
[2300104]={
|
||||
["desc"]="旋风骨附加的流血效果,回合数<color=#3cff28>+1</color>。"
|
||||
@ -330,7 +330,7 @@ local skill_rogue = {
|
||||
["desc"]="巨剑轰击沿X方向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[2400102]={
|
||||
["desc"]="巨剑轰击对冻结敌人伤害大幅增加,并有<color=#3cff28>50%</color>概率附加眩晕效果,<color=#3cff28>1</color>回合。"
|
||||
["desc"]="<color=#acae16>Combo</color>:巨剑轰击对冻结敌人伤害大幅增加,并有<color=#3cff28>50%</color>概率附加眩晕效果,<color=#3cff28>1</color>回合。"
|
||||
},
|
||||
[2400103]={
|
||||
["desc"]="巨剑轰击附加眩晕效果的概率提高到<color=#3cff28>70%</color>。"
|
||||
@ -378,7 +378,7 @@ local skill_rogue = {
|
||||
["desc"]="长枪突刺可恢复一定量生命。"
|
||||
},
|
||||
[3200102]={
|
||||
["desc"]="长枪突刺对中毒敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
["desc"]="<color=#acae16>Combo</color>:长枪突刺对中毒敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
},
|
||||
[3200103]={
|
||||
["desc"]="长枪突刺伤害提升。"
|
||||
@ -432,7 +432,7 @@ local skill_rogue = {
|
||||
["desc"]="狼袭瞬杀伤害提升。"
|
||||
},
|
||||
[3300204]={
|
||||
["desc"]="狼袭瞬杀对中毒敌人有<color=#3cff28>50%</color>概率附加中毒效果,<color=#3cff28>2</color>回合。"
|
||||
["desc"]="<color=#acae16>Combo</color>:狼袭瞬杀对中毒敌人有<color=#3cff28>50%</color>概率附加中毒效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[3300205]={
|
||||
["desc"]="狼袭瞬杀附加的中毒效果,伤害提升。"
|
||||
@ -468,28 +468,28 @@ local skill_rogue = {
|
||||
["desc"]="流星追月链接<color=#3cff28>4</color>个元素或以上时,流星追月攻击将释放<color=#3cff28>2</color>次。"
|
||||
},
|
||||
[3400200]={
|
||||
["desc"]="解锁法老诅咒:额外造成一次技能伤害,附加<color=#3cff28>诅咒</color>效果,<color=#3cff28>1</color>回合。"
|
||||
["desc"]="解锁美丽梦魇:额外造成一次大量技能伤害,50%概率附加<color=#3cff28>昏睡</color>效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[3400201]={
|
||||
["desc"]="法老诅咒纵向可额外消除<color=#3cff28>4</color>格。"
|
||||
["desc"]="美丽梦魇沿X方向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[3400202]={
|
||||
["desc"]="法老诅咒使用时本次普攻伤害提升<color=#3cff28>50%</color>。"
|
||||
["desc"]="<color=#acae16>Combo</color>:美丽梦魇对<color=#3cff28>虚弱</color>敌人伤害增加<color=#3cff28>50%</color>。"
|
||||
},
|
||||
[3400203]={
|
||||
["desc"]="法老诅咒附加的<color=#3cff28>诅咒</color>效果,回合数<color=#3cff28>+1</color>。"
|
||||
["desc"]="美丽梦魇沿X方向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[3400204]={
|
||||
["desc"]="法老诅咒附加的<color=#3cff28>诅咒</color>效果,<color=#3cff28>效果提升</color>。"
|
||||
["desc"]="美丽梦魇附加的<color=#3cff28>昏睡</color>效果,概率提升到<color=#3cff28>100%</color>。"
|
||||
},
|
||||
[3400205]={
|
||||
["desc"]="艳后普攻有<color=#3cff28>10%</color>概率附加<color=#3cff28>腐败</color>效果,<color=#3cff28>2</color>回合。"
|
||||
["desc"]="<color=#acae16>Combo</color>:梦魔普攻<color=#3cff28>昏睡</color>敌人将附加<color=#3cff28>禁锢</color>效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[3400206]={
|
||||
["desc"]="法老诅咒横向可额外消除<color=#3cff28>4</color>格。"
|
||||
["desc"]="梦魔攻击提升<color=#3cff28>15%</color>。"
|
||||
},
|
||||
[3400207]={
|
||||
["desc"]="艳后普攻有<color=#3cff28>20%</color>概率附加<color=#3cff28>腐败</color>效果,<color=#3cff28>2</color>回合。"
|
||||
["desc"]="美丽梦魇激活所需能量<color=#3cff28>-2</color>。"
|
||||
},
|
||||
[4200100]={
|
||||
["desc"]="解锁元素链接:随机消除<color=#3cff28>3</color>个元素,并造成一次技能伤害。"
|
||||
@ -507,7 +507,7 @@ local skill_rogue = {
|
||||
["desc"]="元素链接随机消除元素<color=#3cff28>+2</color>。"
|
||||
},
|
||||
[4200105]={
|
||||
["desc"]="元素链接对冰霜敌人有<color=#3cff28>20%</color>概率附加冻结效果,<color=#3cff28>1</color>回合。"
|
||||
["desc"]="<color=#acae16>Combo</color>:元素链接对冰霜敌人有<color=#3cff28>20%</color>概率附加冻结效果,<color=#3cff28>1</color>回合。"
|
||||
},
|
||||
[4200106]={
|
||||
["desc"]="冰心攻击提升<color=#3cff28>15%</color>。"
|
||||
@ -522,7 +522,7 @@ local skill_rogue = {
|
||||
["desc"]="霜冻冰晶横向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[4300102]={
|
||||
["desc"]="霜冻冰晶对灼烧敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
["desc"]="<color=#acae16>Combo</color>:霜冻冰晶对灼烧敌人的伤害增加<color=#3cff28>50%</color>。"
|
||||
},
|
||||
[4300103]={
|
||||
["desc"]="霜冻冰晶附加的冰霜效果,回合数<color=#3cff28>+1</color>。"
|
||||
@ -531,7 +531,7 @@ local skill_rogue = {
|
||||
["desc"]="霜冻冰晶伤害提升。"
|
||||
},
|
||||
[4300105]={
|
||||
["desc"]="霜冻冰晶对冰霜敌人有50%概率附加冻结效果,<color=#3cff28>1</color>回合。"
|
||||
["desc"]="<color=#acae16>Combo</color>:霜冻冰晶对冰霜敌人有50%概率附加冻结效果,<color=#3cff28>1</color>回合。"
|
||||
},
|
||||
[4300106]={
|
||||
["desc"]="霜冻冰晶后为团队附加冰盾效果,<color=#3cff28>2</color>回合。"
|
||||
@ -546,7 +546,7 @@ local skill_rogue = {
|
||||
["desc"]="腐败利刃附加的腐败效果,回合数<color=#3cff28>+1</color>."
|
||||
},
|
||||
[4300202]={
|
||||
["desc"]="腐败利刃对易伤敌人附加冰霜效果,<color=#3cff28>1</color>回合。"
|
||||
["desc"]="<color=#acae16>Combo</color>:腐败利刃对易伤敌人附加冰霜效果,<color=#3cff28>1</color>回合。"
|
||||
},
|
||||
[4300203]={
|
||||
["desc"]="腐败利刃使用时本次普攻伤害提升<color=#3cff28>15%</color>。"
|
||||
@ -570,7 +570,7 @@ local skill_rogue = {
|
||||
["desc"]="冰霜剑舞附加的冰霜效果,回合数<color=#3cff28>+1</color>"
|
||||
},
|
||||
[4400102]={
|
||||
["desc"]="冰霜剑舞对灼烧敌人伤害增加<color=#3cff28>50%</color>。"
|
||||
["desc"]="<color=#acae16>Combo</color>:冰霜剑舞对灼烧敌人伤害增加<color=#3cff28>50%</color>。"
|
||||
},
|
||||
[4400103]={
|
||||
["desc"]="冰霜剑舞随机消除元素<color=#3cff28>+3</color>"
|
||||
@ -588,28 +588,28 @@ local skill_rogue = {
|
||||
["desc"]="冰霜剑舞附加冻结效果概率提升到<color=#3cff28>70%</color>。"
|
||||
},
|
||||
[4400200]={
|
||||
["desc"]="解锁美丽梦魇:额外造成一次大量技能伤害,50%概率附加<color=#3cff28>昏睡</color>效果,<color=#3cff28>2</color>回合。"
|
||||
["desc"]="解锁法老诅咒:额外造成一次技能伤害,附加<color=#3cff28>诅咒</color>效果,<color=#3cff28>1</color>回合。"
|
||||
},
|
||||
[4400201]={
|
||||
["desc"]="美丽梦魇沿X方向可额外消除<color=#3cff28>4</color>格。"
|
||||
["desc"]="法老诅咒纵向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[4400202]={
|
||||
["desc"]="<color=#acae16>Combo</color>:美丽梦魇对<color=#3cff28>虚弱</color>敌人伤害增加<color=#3cff28>50%</color>。"
|
||||
["desc"]="法老诅咒使用时本次普攻伤害提升<color=#3cff28>50%</color>。"
|
||||
},
|
||||
[4400203]={
|
||||
["desc"]="美丽梦魇沿X方向可额外消除<color=#3cff28>4</color>格。"
|
||||
["desc"]="法老诅咒附加的<color=#3cff28>诅咒</color>效果,回合数<color=#3cff28>+1</color>。"
|
||||
},
|
||||
[4400204]={
|
||||
["desc"]="美丽梦魇附加的<color=#3cff28>昏睡</color>效果,概率提升到<color=#3cff28>100%</color>。"
|
||||
["desc"]="法老诅咒附加的<color=#3cff28>诅咒</color>效果,<color=#3cff28>效果提升</color>。"
|
||||
},
|
||||
[4400205]={
|
||||
["desc"]="<color=#acae16>Combo</color>:梦魔普攻<color=#3cff28>昏睡</color>敌人将附加<color=#3cff28>禁锢</color>效果,<color=#3cff28>2</color>回合。"
|
||||
["desc"]="艳后普攻有<color=#3cff28>10%</color>概率附加<color=#3cff28>腐败</color>效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[4400206]={
|
||||
["desc"]="梦魔攻击提升<color=#3cff28>15%</color>。"
|
||||
["desc"]="法老诅咒横向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[4400207]={
|
||||
["desc"]="美丽梦魇激活所需能量<color=#3cff28>-2</color>。"
|
||||
["desc"]="艳后普攻有<color=#3cff28>20%</color>概率附加<color=#3cff28>腐败</color>效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[5200100]={
|
||||
["desc"]="解锁护盾术:为团队附加一个护盾,<color=#3cff28>1</color>回合。"
|
||||
@ -666,7 +666,7 @@ local skill_rogue = {
|
||||
["desc"]="灵魂爆破横向可额外消除<color=#3cff28>4</color>格。"
|
||||
},
|
||||
[5300202]={
|
||||
["desc"]="灵魂爆破对冰霜敌人有<color=#3cff28>50%</color>概率附加冻结效果,<color=#3cff28>1</color>回合。"
|
||||
["desc"]="<color=#acae16>Combo</color>:灵魂爆破对冰霜敌人有<color=#3cff28>50%</color>概率附加冻结效果,<color=#3cff28>1</color>回合。"
|
||||
},
|
||||
[5300203]={
|
||||
["desc"]="灵魂爆破伤害提升。"
|
||||
@ -708,28 +708,28 @@ local skill_rogue = {
|
||||
["desc"]="蝶舞斩击杀敌人后将增加蝴蝶技能能量<color=#3cff28>2</color>点。"
|
||||
},
|
||||
[5400200]={
|
||||
["desc"]="解锁脉动反击:随机增加一个技能<color=#3cff28>2</color>点能量,并为团队附加<color=#3cff28>反击</color>效果,<color=#3cff28>1</color>回合。"
|
||||
["desc"]="解锁幻影连击:额外造成多次技能伤害。"
|
||||
},
|
||||
[5400201]={
|
||||
["desc"]="脉动反击附加的<color=#3cff28>反击</color>效果,回合数<color=#3cff28>+1</color>。"
|
||||
["desc"]="幻影连击伤害提升。"
|
||||
},
|
||||
[5400202]={
|
||||
["desc"]="<color=#acae16>Combo</color>:闪烁法师对<color=#3cff28>诅咒</color>敌人额外造成<color=#3cff28>50%</color>伤害。"
|
||||
["desc"]="<color=#acae16>Combo</color>:闪烁法师普攻和反击对<color=#3cff28>诅咒</color>敌人额外造成<color=#3cff28>50%</color>伤害。"
|
||||
},
|
||||
[5400203]={
|
||||
["desc"]="脉动反击增加技能的能量扩充到<color=#3cff28>4</color>点。"
|
||||
["desc"]="幻影连击释放后将为团队附加<color=#3cff28>反击</color>效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[5400204]={
|
||||
["desc"]="脉动反击附加的<color=#3cff28>反击</color>效果,回合数<color=#3cff28>+1</color>。"
|
||||
["desc"]="闪烁法师攻击提升<color=#3cff28>15%</color>。"
|
||||
},
|
||||
[5400205]={
|
||||
["desc"]="闪烁法师造成伤害时有<color=#3cff28>10%</color>概率附加<color=#3cff28>中毒</color>效果,<color=#3cff28>2</color>回合。"
|
||||
["desc"]="闪烁法师的普攻和反击伤害有<color=#3cff28>10%</color>概率附加<color=#3cff28>中毒</color>效果,<color=#3cff28>2</color>回合。"
|
||||
},
|
||||
[5400206]={
|
||||
["desc"]="闪烁攻击提升<color=#3cff28>15%</color>。"
|
||||
["desc"]="幻影连击附加的<color=#3cff28>反击</color>效果,回合数<color=#3cff28>+1</color>。"
|
||||
},
|
||||
[5400207]={
|
||||
["desc"]="<color=#acae16>Combo</color>:闪烁法师对<color=#3cff28>诅咒</color>敌人额外造成<color=#3cff28>100%</color>伤害。"
|
||||
["desc"]="<color=#acae16>Combo</color>:闪烁法师普攻和反击对<color=#3cff28>诅咒</color>敌人额外造成伤害提高至<color=#3cff28>100%</color>。"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -38,7 +38,6 @@ function DungeonDifficultyUI:onLoadRootComplete()
|
||||
self.txLevel = self.uiMap["dungeon_difficulty_ui.bg.select.chapter.tx_level"]
|
||||
self.arrowLeft = self.uiMap["dungeon_difficulty_ui.bg.select.chapter.arrow_left"]
|
||||
self.arrowRight = self.uiMap["dungeon_difficulty_ui.bg.select.chapter.arrow_right"]
|
||||
self.txDesc = self.uiMap["dungeon_difficulty_ui.bg.tx_desc"]
|
||||
self.txTitle = self.uiMap["dungeon_difficulty_ui.bg.title.title_text"]
|
||||
self.buffObj = self.uiMap["dungeon_difficulty_ui.bg.boss_buff"]
|
||||
self.txbuff = self.uiMap["dungeon_difficulty_ui.bg.boss_buff.tx_buff"]
|
||||
@ -120,24 +119,17 @@ function DungeonDifficultyUI:refreshDifficulty()
|
||||
self.btnSweep:setActive(self:isCanSweepId())
|
||||
self.txLevel:setText(tostring(self.curId))
|
||||
|
||||
-- buff or desc
|
||||
-- buff
|
||||
local buff = DataManager.DungeonData:getBossBuff(self.module, self.curId)
|
||||
local desc = DataManager.DungeonData:getRule(self.module)
|
||||
if buff then
|
||||
local cfg = ConfigManager:getConfigWithOtherKey("buff", "name")[buff.type]
|
||||
self.txDesc:setActive(false)
|
||||
self.buffObj:setActive(true)
|
||||
self.txbuff:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_DESC))
|
||||
self.iconBuff:setSprite(GConst.ATLAS_PATH.ICON_BUFF, cfg.icon)
|
||||
self.iconBuff:addClickListener(function()
|
||||
ModuleManager.TipsManager:showDescTips(GFunc.getBuffDesc(buff.type, buff.num), self.iconBuff)
|
||||
end)
|
||||
elseif desc then
|
||||
self.txDesc:setActive(true)
|
||||
self.buffObj:setActive(false)
|
||||
self.txDesc:setText(desc)
|
||||
else
|
||||
self.txDesc:setActive(false)
|
||||
self.buffObj:setActive(false)
|
||||
end
|
||||
|
||||
|
||||
@ -26,12 +26,12 @@ function DungeonBaseEntity:getTitleString()
|
||||
return nil
|
||||
end
|
||||
|
||||
-- 获取副本规则描述(金币副本)
|
||||
-- 获取副本规则描述
|
||||
function DungeonBaseEntity:getRuleString()
|
||||
return nil
|
||||
end
|
||||
|
||||
-- 获取副本boss抗性(碎片副本)
|
||||
-- 获取副本boss抗性
|
||||
function DungeonBaseEntity:getBossBuff(id)
|
||||
return nil
|
||||
end
|
||||
|
||||
@ -48,6 +48,10 @@ function DungeonGoldEntity:getOpenWeekString()
|
||||
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_GOLD_OPEN)
|
||||
end
|
||||
|
||||
function DungeonGoldEntity:getBossBuff(id)
|
||||
return self:getConfig()[id].effect[1]
|
||||
end
|
||||
|
||||
function DungeonGoldEntity:getIcon()
|
||||
if self.dungeonIcon == nil then
|
||||
self.dungeonIcon = {GConst.ATLAS_PATH.DUNGEON,"dungeon_dec_1"}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user