diff --git a/lua/app/ui/player/player_level_up_ui.lua b/lua/app/ui/player/player_level_up_ui.lua index 9497b9ff..4f92f202 100644 --- a/lua/app/ui/player/player_level_up_ui.lua +++ b/lua/app/ui/player/player_level_up_ui.lua @@ -28,8 +28,8 @@ function PlayerLevelUpUI:_display() end) local spineTitle = uiMap["player_level_up_ui.spine_title"] - spineTitle:playAnimComplete("idle1", false, false, function() - spineTitle:playAnim("idle2", true, false) + spineTitle:playAnimComplete("open", false, false, function() + spineTitle:playAnim("idle", true, false) end) local toLevel = DataManager.PlayerData:getLv()