diff --git a/lua/app/ui/battle/battle_result_ui.lua b/lua/app/ui/battle/battle_result_ui.lua index 84d8c5c9..3f8bf0d3 100644 --- a/lua/app/ui/battle/battle_result_ui.lua +++ b/lua/app/ui/battle/battle_result_ui.lua @@ -70,6 +70,9 @@ function BattleResultUI:refreshVictoryNode() uiMap["battle_result_ui.defeat_node"]:setActive(false) uiMap["battle_result_ui.victory_node"]:setActive(true) uiMap["battle_result_ui.victory_node.title_bg.desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_5)) + uiMap["battle_result_ui.victory_node.ui_spine_obj"]:playAnimComplete("born", true, true, function() + uiMap["battle_result_ui.victory_node.ui_spine_obj"]:playAnim("idle", true, true) + end) end function BattleResultUI:refreshDefeatNode() @@ -79,6 +82,7 @@ function BattleResultUI:refreshDefeatNode() uiMap["battle_result_ui.defeat_node"]:setActive(true) uiMap["battle_result_ui.victory_node"]:setActive(false) uiMap["battle_result_ui.defeat_node.title_bg.desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_6)) + uiMap["battle_result_ui.defeat_node.ui_spine_obj"]:playAnim("idle", false, true) end function BattleResultUI:refreshRewards()