From fd2c150b19cbd46f55b5081d05974ab4d3a2286b Mon Sep 17 00:00:00 2001 From: xiekaidong Date: Fri, 19 May 2023 21:44:36 +0800 Subject: [PATCH] =?UTF-8?q?bug=E4=BF=AE=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/module/battle/skill/battle_grid_effect_handle.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lua/app/module/battle/skill/battle_grid_effect_handle.lua b/lua/app/module/battle/skill/battle_grid_effect_handle.lua index 1e8a7377..513b984c 100644 --- a/lua/app/module/battle/skill/battle_grid_effect_handle.lua +++ b/lua/app/module/battle/skill/battle_grid_effect_handle.lua @@ -26,8 +26,8 @@ local function _crossSpread(entity, gridEntities, battleController, onlyCheck) end local succ = false - local newlist = table.shuffle(tempList) - for _, posId in ipairs(newlist) do + tempList = table.shuffle(GFunc.getTable(tempList)) + for _, posId in ipairs(tempList) do local gridEntity = gridEntities[posId] if gridEntity:isEmptyIdle() then battleController.battleData:setGridType(posId, BattleConst.GRID_TYPE.JELLY)