diff --git a/lua/app/ui/battle/battle_ui.lua b/lua/app/ui/battle/battle_ui.lua index 14aa753c..dc5e84a7 100644 --- a/lua/app/ui/battle/battle_ui.lua +++ b/lua/app/ui/battle/battle_ui.lua @@ -46,7 +46,7 @@ function BattleUI:_bind() self:refreshLv() end, true) end - + function BattleUI:initSkill() if self.skillNodeCells then return @@ -88,11 +88,10 @@ function BattleUI:getBattleNumber() end function BattleUI:initHpNode() - self.hpNode = self.uiMap["battle_ui.battle_hp_node"] - self.hpProgressLeft = self.uiMap["battle_ui.battle_hp_node.progress_left"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER) - self.hpProgressRight = self.uiMap["battle_ui.battle_hp_node.progress_right"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER) - self.hpTextRight = self.uiMap["battle_ui.battle_hp_node.text_right"] - self.hpTextLeft = self.uiMap["battle_ui.battle_hp_node.text_left"] + self.hpProgressLeft = self.uiMap["battle_ui.top_node.bg_l.atk_slider_green"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER) + self.hpProgressRight = self.uiMap["battle_ui.top_node.bg_r.atk_slider_red"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER) + self.hpTextRight = self.uiMap["battle_ui.top_node.atk_hp"] + self.hpTextLeft = self.uiMap["battle_ui.top_node.def_hp"] end function BattleUI:refreshAtkHp(num, percent) @@ -474,10 +473,6 @@ function BattleUI:refreshWave(wave) GFunc.centerImgAndTx(icon, desc, 10) end -function BattleUI:refreshHp() - -end - function BattleUI:clear() if self.alreadyClear then return