From f836751c02c379cbfad767bd28775cceb230c356 Mon Sep 17 00:00:00 2001 From: puxuan <413323644@qq.com> Date: Thu, 4 Sep 2025 17:02:42 +0800 Subject: [PATCH] fix bug --- lua/app/ui/main_city/module_unlock_ui.lua | 22 +++++++++++----------- lua/app/ui/summon/summon_reward_ui.lua | 4 ++++ 2 files changed, 15 insertions(+), 11 deletions(-) diff --git a/lua/app/ui/main_city/module_unlock_ui.lua b/lua/app/ui/main_city/module_unlock_ui.lua index a27b159f..f93e1542 100644 --- a/lua/app/ui/main_city/module_unlock_ui.lua +++ b/lua/app/ui/main_city/module_unlock_ui.lua @@ -44,9 +44,9 @@ function ModuleUnlockUI:onLoadRootComplete() self.moduleNameTx = self.uiMap["module_unlock_ui.bg.name_tx"] self.moduleIcon = self.uiMap["module_unlock_ui.icon"] self.titleTx = self.uiMap["module_unlock_ui.bg.spine_title.title_tx"] - self.spineTitle = self.uiMap["module_unlock_ui.bg.spine_title"] - self.spineCircle = self.uiMap["module_unlock_ui.icon.spine_circle"] - self.spineStar = self.uiMap["module_unlock_ui.spine_star"] + -- self.spineTitle = self.uiMap["module_unlock_ui.bg.spine_title"] + -- self.spineCircle = self.uiMap["module_unlock_ui.icon.spine_circle"] + -- self.spineStar = self.uiMap["module_unlock_ui.spine_star"] self.uiMap["module_unlock_ui.bg.continue"]:setText(I18N:getGlobalText(I18N.GlobalConst.CLICK_TO_CONTINUE)) self.titleTx:setText(I18N:getGlobalText(I18N.GlobalConst.FUNC_UNLOCK)) @@ -98,10 +98,10 @@ function ModuleUnlockUI:showModuleUnlockAppearAnim() self.moduleIcon:setLocalScale(1,1,1) self.moduleIcon:setPosition(self.initIconPos.x, self.initIconPos.y, self.initIconPos.z) - self.spineTitle:playAnim("idle", false, true, true) - self:performWithDelayGlobal(function() - self.spineCircle:playAnim("idle", false, true, true) - end, 0.17) + -- self.spineTitle:playAnim("idle", false, true, true) + -- self:performWithDelayGlobal(function() + -- self.spineCircle:playAnim("idle", false, true, true) + -- end, 0.17) if self.animAppear == nil then self.animAppear = self.root:createBindTweenSequence() self.animAppear:Insert(0, self.canvasGroupBg:DOFade(1, 0.14)) @@ -129,13 +129,13 @@ function ModuleUnlockUI:showModuleUnlockVanishAnim() self.animVanish:Insert(0.33, self.canvasGroupIcon:DOFade(0, 0.07)) local targetPos = ModuleManager.MaincityManager:getModuleEntrancePos(self.moduleKey) if targetPos then - self.spineStar:setPosition(targetPos.x, targetPos.y, targetPos.z) + -- self.spineStar:setPosition(targetPos.x, targetPos.y, targetPos.z) self.animVanish:Insert(0.17, self.moduleIcon:getTransform():DOMove(CS.UnityEngine.Vector3(targetPos.x, targetPos.y, targetPos.z), 0.16)) self.animVanish:OnComplete(function() self.animVanish = nil - self.spineStar:playAnimComplete("idle", false, true, function() - self:checkShowNext() - end) + -- self.spineStar:playAnimComplete("idle", false, true, function() + -- self:checkShowNext() + -- end) end) else self.animVanish:OnComplete(function() diff --git a/lua/app/ui/summon/summon_reward_ui.lua b/lua/app/ui/summon/summon_reward_ui.lua index bfd4dc4c..cd63acab 100755 --- a/lua/app/ui/summon/summon_reward_ui.lua +++ b/lua/app/ui/summon/summon_reward_ui.lua @@ -74,6 +74,10 @@ function SummonRewardUI:onLoadRootComplete() self:closeUI() self.callback(10) end) + self.btnSummonFree:addClickListener(function() + self:closeUI() + self.callback(1) + end) self.btnSummonOne:addClickListener(function() self:closeUI() self.callback(1)