下落动画
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@ -913,6 +913,7 @@ function BattleUI:fallGrid(listInfo, callback)
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local count = #info
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local count = #info
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cell.fallSeq:Append(baseObject:getTransform():DOLocalPath(info, GConst.BattleConst.ONE_STEP_TIME * count))
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cell.fallSeq:Append(baseObject:getTransform():DOLocalPath(info, GConst.BattleConst.ONE_STEP_TIME * count))
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cell.fallSeq:AppendCallback(function()
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cell.fallSeq:AppendCallback(function()
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cell:showAni()
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self.fallAniCount = self.fallAniCount - 1
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self.fallAniCount = self.fallAniCount - 1
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if self.fallAniCount == 0 then
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if self.fallAniCount == 0 then
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if callback then
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if callback then
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