天赋
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@ -20,14 +20,20 @@ end
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function TalentCell:refresh(idx, cfg, showAni)
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function TalentCell:refresh(idx, cfg, showAni)
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self.idx = idx
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self.idx = idx
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local cfg = DataManager.TalentData:getCfgList()[idx]
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local cfg = DataManager.TalentData:getCfgList()[idx]
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self.bg1:setSprite(GConst.ATLAS_PATH.ICON_TALENT, "talent_b_" .. cfg.qlt)
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self.bg:setSprite(GConst.ATLAS_PATH.ICON_TALENT, "talent_b_" .. cfg.qlt)
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self.bg:setSprite(GConst.ATLAS_PATH.ICON_TALENT, "talent_" .. idx)
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self.bg1:setSprite(GConst.ATLAS_PATH.ICON_TALENT, "talent_" .. idx)
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self.descTx1:setText(I18N:getText("talent", idx, "name"))
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self.descTx1:setText(I18N:getText("talent", idx, "name"))
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local lv = DataManager.TalentData:getLevels(idx)
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local lv = DataManager.TalentData:getLevels(idx)
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self.descTx2:setText("Lv." .. lv)
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self.descTx2:setText("Lv." .. lv)
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if showAni then
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if showAni then
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self.bg:setActive(true)
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self.animator.enabled = true
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self.animator.enabled = true
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self.animator:SetTrigger("t_open")
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self.animator:SetTrigger("t_open")
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self.baseObject:performWithDelayGlobal(function()
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self.bg:setActive(false)
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end, 0.5)
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else
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self.bg:setActive(false)
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end
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end
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end
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end
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