From eb531423dd0e424cab1ad7b2aadc27de295767e0 Mon Sep 17 00:00:00 2001 From: CloudJ Date: Wed, 24 May 2023 16:00:43 +0800 Subject: [PATCH] =?UTF-8?q?=E7=AB=A0=E8=8A=82=E7=A4=BC=E5=8C=85=E4=B8=8E?= =?UTF-8?q?=E6=96=B0=E6=89=8B=E7=A4=BC=E5=8C=85?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/common/bi_report.lua | 4 + lua/app/common/data_manager.lua | 2 +- lua/app/common/pay_manager.lua | 19 +++ lua/app/game.lua | 9 ++ lua/app/module/chapter/chapter_manager.lua | 7 + lua/app/module/shop/shop_const.lua | 13 +- lua/app/module/shop/shop_manager.lua | 6 + lua/app/ui/main_city/main_city_ui.lua | 9 +- lua/app/ui/shop/cell/beginner_sell_cell.lua | 6 +- lua/app/ui/shop/cell/gem_cell.lua | 4 +- lua/app/ui/shop/gift_pop_ui.lua | 166 ++++++++++++++++++++ lua/app/ui/shop/gift_pop_ui.lua.meta | 10 ++ lua/app/userdata/shop/shop_data.lua | 90 +++++++++-- 13 files changed, 314 insertions(+), 31 deletions(-) create mode 100644 lua/app/ui/shop/gift_pop_ui.lua create mode 100644 lua/app/ui/shop/gift_pop_ui.lua.meta diff --git a/lua/app/common/bi_report.lua b/lua/app/common/bi_report.lua index c5a5f06f..f0f9011b 100644 --- a/lua/app/common/bi_report.lua +++ b/lua/app/common/bi_report.lua @@ -75,6 +75,8 @@ BIReport.ITEM_GET_TYPE = { MALL_TREASURE = "MallTreasure", -- 常驻钻石礼包 MALL_DAILY = "MallDaily", -- 每日特惠 MALL_DAILY_RESET = "MallDailyReset", + FIRST_RECHARGE = "FirstRecharge", + BEGINNER_GIFT = "BeginnerGift", ACT_CHAPTER_STORE = "ActChapterStore", -- 章节礼包 SUMMON = "Summon", PLAYER_LV_UP = "PlayerLvUp", @@ -121,6 +123,8 @@ BIReport.BATTLE_TYPE = { } BIReport.GIFT_TYPE = { + FIRST_RECHARGE = "FirstRecharge", + BEGINNER_GIFT = "BeginnerGift", BOUNTY = "Bounty", GOLD_PIG = "GoldPig", MALL_TREASURE = "MallTreasure", diff --git a/lua/app/common/data_manager.lua b/lua/app/common/data_manager.lua index 86659c6f..274b66b0 100644 --- a/lua/app/common/data_manager.lua +++ b/lua/app/common/data_manager.lua @@ -126,7 +126,7 @@ function DataManager:initWithServerData(data) self.DailyTaskData:init(data.task_daily) self.IdleData:init(data.idle) -- self.SevenDayData:init(data.SevenDayData) - self.ShopData:initCrossDay() + self.ShopData:initBase() self.ShopData:initActGift(data.act) -- 礼包购买信息 self.ShopData:initMallDaily(data.mall_daily) -- 每日特惠 self.ShopData:initCommonDailyGoldGift(data.mall_idle and data.mall_idle.ad_count) -- 常驻金币礼包 diff --git a/lua/app/common/pay_manager.lua b/lua/app/common/pay_manager.lua index 461744c7..45a7d674 100644 --- a/lua/app/common/pay_manager.lua +++ b/lua/app/common/pay_manager.lua @@ -11,6 +11,8 @@ PayManager.PURCHARSE_TYPE = { } PayManager.PURCHARSE_ACT_TYPE = { + FIRST_RECHARGE = 1, + BEGINNER_GIFT = 4, BOUNTY = 7, } @@ -23,6 +25,8 @@ PayManager.PURCHARSE_TYPE_CONFIG = { PayManager.BI_ITEM_GET_TYPE = { [PayManager.PURCHARSE_TYPE.ACT_GIFT] = { + [PayManager.PURCHARSE_ACT_TYPE.FIRST_RECHARGE] = BIReport.ITEM_GET_TYPE.FIRST_RECHARGE, + [PayManager.PURCHARSE_ACT_TYPE.BEGINNER_GIFT] = BIReport.ITEM_GET_TYPE.BEGINNER_GIFT, [PayManager.PURCHARSE_ACT_TYPE.BOUNTY] = BIReport.ITEM_GET_TYPE.BOUNTY, }, [PayManager.PURCHARSE_TYPE.ACT_GOLD_PIG] = BIReport.ITEM_GET_TYPE.GOLD_PIG, @@ -32,6 +36,8 @@ PayManager.BI_ITEM_GET_TYPE = { PayManager.BI_GIFT_TYPE = { [PayManager.PURCHARSE_TYPE.ACT_GIFT] = { + [PayManager.PURCHARSE_ACT_TYPE.FIRST_RECHARGE] = BIReport.GIFT_TYPE.FIRST_RECHARGE, + [PayManager.PURCHARSE_ACT_TYPE.BEGINNER_GIFT] = BIReport.GIFT_TYPE.BEGINNER_GIFT, [PayManager.PURCHARSE_ACT_TYPE.BOUNTY] = BIReport.GIFT_TYPE.BOUNTY, }, [PayManager.PURCHARSE_TYPE.ACT_GOLD_PIG] = BIReport.GIFT_TYPE.GOLD_PIG, @@ -79,6 +85,19 @@ function PayManager:getGiftType(purchaseType, id) end end +function PayManager:getGiftConfigInfo(purchaseType, id) + local cfgName = PayManager.PURCHARSE_TYPE_CONFIG[purchaseType] + if not cfgName then + return + end + local cfg = ConfigManager:getConfig(cfgName) + local cfg = ConfigManager:getConfig(cfgName) + if not cfg or not cfg[id] then + return + end + return cfg[id] +end + function PayManager:purchasePackage(id, purchaseType) local cfgName = PayManager.PURCHARSE_TYPE_CONFIG[purchaseType] if not cfgName then diff --git a/lua/app/game.lua b/lua/app/game.lua index 1a5838ad..b6d2daa8 100644 --- a/lua/app/game.lua +++ b/lua/app/game.lua @@ -399,6 +399,15 @@ if NOT_PUBLISH then Logger.printTable(map) end end + + if Input.GetKeyDown(KeyCode.Q) then + -- 标记可弹出新手礼包 + DataManager.ShopData:markPopUpGiftForBeginnerGift() + end + if Input.GetKeyDown(KeyCode.W) then + -- 章节通关 标记可弹出章节礼包 + DataManager.ShopData:markPopUpGiftForActChapterStore(4) + end end Game._releaseOnApplicationFocus = Game.onApplicationFocus diff --git a/lua/app/module/chapter/chapter_manager.lua b/lua/app/module/chapter/chapter_manager.lua index 108a7d54..5f7f5b6c 100644 --- a/lua/app/module/chapter/chapter_manager.lua +++ b/lua/app/module/chapter/chapter_manager.lua @@ -98,6 +98,13 @@ function ChapterManager:endFightFinish(result) local data = {} data.max_chapter = newMaxChapter CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserSet(data) + + -- 标记可弹出新手礼包 + if newMaxChapter == 1 then + DataManager.ShopData:markPopUpGiftForBeginnerGift() + end + -- 章节通关 标记可弹出章节礼包 + DataManager.ShopData:markPopUpGiftForActChapterStore(newMaxChapter) end ModuleManager.TaskManager:addFightTaskProgress(reqData) diff --git a/lua/app/module/shop/shop_const.lua b/lua/app/module/shop/shop_const.lua index f356b48b..b761b9ef 100644 --- a/lua/app/module/shop/shop_const.lua +++ b/lua/app/module/shop/shop_const.lua @@ -1,16 +1,5 @@ local ShopConst = class("ShopConst", BaseModule) --- 服务器pb对应的类型 -ShopConst.GIFT_TYPE = { - ACT_GIFT = 1, - GOLD_PIG = 2, - CHAPTER_GIFT = 3, - GROW_UP_GIFT = 4, - MALL_TREASURE = 5, -} - -ShopConst.ACT_GIFT_ID = { - BEGINNER_GIFT = 40102 -- 新手礼包ID -} +ShopConst.BEGINNER_GIFT_ID = 40102 -- 新手礼包ID return ShopConst \ No newline at end of file diff --git a/lua/app/module/shop/shop_manager.lua b/lua/app/module/shop/shop_manager.lua index 7641a4c6..ee6cf98c 100644 --- a/lua/app/module/shop/shop_manager.lua +++ b/lua/app/module/shop/shop_manager.lua @@ -21,6 +21,12 @@ function ShopManager:showBoxLevelUpUI(params) UIManager:showUI("app/ui/shop/box_level_up_ui", params) end +-- 弹窗礼包 +function ShopManager:showGiftPopUI(params) + UIManager:showUI("app/ui/shop/gift_pop_ui", params) +end + + -- 购买每日特惠商品 function ShopManager:buyMallDailyGift(id, isAd) if not DataManager.ShopData:getMallDailyIsOpen() then diff --git a/lua/app/ui/main_city/main_city_ui.lua b/lua/app/ui/main_city/main_city_ui.lua index 18d769ae..c02fdf22 100644 --- a/lua/app/ui/main_city/main_city_ui.lua +++ b/lua/app/ui/main_city/main_city_ui.lua @@ -774,7 +774,14 @@ end -- 检查礼包 function MainCityUI:checkGift() - -- TODOJ + local actType, actId = DataManager.ShopData:getNextPopGiftData() + if actType and actId then + -- 触发弹窗 + ModuleManager.ShopManager:showGiftPopUI({type = actType, id = actId}) + -- 移除 + DataManager.ShopData:removePopUpGift(actType, actId) + return true + end end return MainCityUI \ No newline at end of file diff --git a/lua/app/ui/shop/cell/beginner_sell_cell.lua b/lua/app/ui/shop/cell/beginner_sell_cell.lua index 93f77aee..de630864 100644 --- a/lua/app/ui/shop/cell/beginner_sell_cell.lua +++ b/lua/app/ui/shop/cell/beginner_sell_cell.lua @@ -39,7 +39,7 @@ function BeginnerSellCell:init() end function BeginnerSellCell:refresh() - local actGiftId = GConst.ShopConst.ACT_GIFT_ID.BEGINNER_GIFT + local actGiftId = GConst.ShopConst.BEGINNER_GIFT_ID local cfgInfo = ConfigManager:getConfig("act_gift")[actGiftId] -- 超值 if cfgInfo.value then @@ -87,7 +87,7 @@ function BeginnerSellCell:getCellHeight() end function BeginnerSellCell:getIsOpen() - return true -- TOODJ + return not DataManager.ShopData:getBeginnerGiftHasBuy() end function BeginnerSellCell:setVisible(visible) @@ -95,7 +95,7 @@ function BeginnerSellCell:setVisible(visible) end function BeginnerSellCell:onClickGift(id) - Logger.logHighlight("Click id:%s", id) -- TODOJ + PayManager:purchasePackage(id, PayManager.PURCHARSE_TYPE.ACT_GIFT) end return BeginnerSellCell \ No newline at end of file diff --git a/lua/app/ui/shop/cell/gem_cell.lua b/lua/app/ui/shop/cell/gem_cell.lua index beaa9ac4..721e4cd2 100644 --- a/lua/app/ui/shop/cell/gem_cell.lua +++ b/lua/app/ui/shop/cell/gem_cell.lua @@ -25,7 +25,7 @@ function GemCell:refresh(id, cfgInfo) local reward = cfgInfo.reward[1] local limit = cfgInfo.limit or 0 local adMaxTimes = cfgInfo.daily or 0 - local bought = DataManager.ShopData:getGiftBoughtNum(GConst.ShopConst.GIFT_TYPE.MALL_TREASURE, id) + local bought = DataManager.ShopData:getGiftBoughtNum(PayManager.PURCHARSE_TYPE.MALL_TREASURE, id) local isFree = rechargeId == nil local hasDoubleTimes = bought < limit @@ -79,7 +79,7 @@ function GemCell:onClickGift(id, isAd) if isAd then local cfgInfo = DataManager.ShopData:getMallTreasureConfig()[id] local adMaxTimes = cfgInfo.daily or 0 - local bought = DataManager.ShopData:getGiftBoughtNum(GConst.ShopConst.GIFT_TYPE.MALL_TREASURE, id) + local bought = DataManager.ShopData:getGiftBoughtNum(PayManager.PURCHARSE_TYPE.MALL_TREASURE, id) local adLeftCount = adMaxTimes - bought if adLeftCount > 0 then SDKManager:showFullScreenAds(BIReport.ADS_CLICK_TYPE.MALL_TREASURE, function () diff --git a/lua/app/ui/shop/gift_pop_ui.lua b/lua/app/ui/shop/gift_pop_ui.lua new file mode 100644 index 00000000..b7a86a7e --- /dev/null +++ b/lua/app/ui/shop/gift_pop_ui.lua @@ -0,0 +1,166 @@ +local GiftPopUI = class("GiftPopUI", BaseUI) + +local GIFT_BG_NAME = { + [PayManager.PURCHARSE_TYPE.ACT_GIFT] = { + [PayManager.PURCHARSE_ACT_TYPE.BEGINNER_GIFT] = "assets/arts/textures/background/shop/shop_gift_banner_2_1.png", -- TODOJ + }, + [PayManager.PURCHARSE_TYPE.CHAPTER_GIFT] = "assets/arts/textures/background/shop/shop_gift_banner_1_1.png", -- TODOJ +} +local GIFT_TITLE_TEXT = { + [PayManager.PURCHARSE_TYPE.ACT_GIFT] = { + [PayManager.PURCHARSE_ACT_TYPE.BEGINNER_GIFT] = "新手礼包TD", -- TODOJ + }, + [PayManager.PURCHARSE_TYPE.CHAPTER_GIFT] = "章节礼包TD", -- TODOJ +} + +local MAX_ITEM_NUM = 4 + +function GiftPopUI:ctor(params) + params = params or {} + + self.actType = params.type + self.actId = params.id +end + +function GiftPopUI:isFullScreen() + return false +end + +function GiftPopUI:getPrefabPath() + return "assets/prefabs/ui/shop/gift_pop_ui.prefab" +end + +function GiftPopUI:onLoadRootComplete() + if not self.actType or not self.actId then + self:closeUI() + end + + self.uiMap = self.root:genAllChildren() + self.uiMap["gift_pop_ui.close_btn"]:addClickListener(function() + self:checkNextPopGiftOrClose() + end) + + self.titleTx = self.uiMap["gift_pop_ui.bg.title"] + self.banner = self.uiMap["gift_pop_ui.bg.banner"] + + self.offNode = self.uiMap["gift_pop_ui.bg.off_img"] + self.offText = self.uiMap["gift_pop_ui.bg.off_img.text"] + + self.itemNodeLayout = self.uiMap["gift_pop_ui.bg.item_node"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_HORIZONTAL_OR_VERTICAL_LAYOUT) + self.itemNodeList = {} + self.itemCellList = {} + self.itemTextList = {} + self.itemHelpList = {} + for i = 1, MAX_ITEM_NUM do + table.insert(self.itemNodeList, self.uiMap["gift_pop_ui.bg.item_" .. i]) + table.insert(self.itemCellList, CellManager:addCellComp(self.uiMap["gift_pop_ui.bg.item_".. i .. ".item_cell"], GConst.TYPEOF_LUA_CLASS.ITEM_CELL)) + table.insert(self.itemTextList, self.uiMap["gift_pop_ui.bg.item_".. i .. ".num"]) + table.insert(self.itemHelpList, self.uiMap["gift_pop_ui.bg.item_" .. i .. ".help"]) + end + + self.timeNode = self.uiMap["gift_pop_ui.bg.time_node"] + self.timeText = self.uiMap["gift_pop_ui.bg.time_node.text"] + + self.buyBtn = self.uiMap["gift_pop_ui.bg.buy_btn"] + self.buyBtnTx = self.uiMap["gift_pop_ui.bg.buy_btn.text"] + self.buyBtnIcon = self.uiMap["gift_pop_ui.bg.buy_btn.icon"] + + self.buyBtn:addClickListener(function() + self:onClickGift() + end) + + self:_bind() + self:scheduleGlobal(function() + self:updateTime() + end, 1) + self:refresh() +end + +function GiftPopUI:_bind() + self:bind(DataManager.ShopData, "isDirty", function() + self:refresh(true) + end) +end + +function GiftPopUI:refresh(needCheck) + if needCheck then + -- 如果已经购买过了 则切为下一个或关闭UI 目前都是唯一礼包 + local bought = DataManager.ShopData:getGiftBoughtNum(self.actType, self.actId) + if bought > 0 then + self:checkNextPopGiftOrClose() + return + end + end + + if self.actType == PayManager.PURCHARSE_TYPE.ACT_GIFT then + local type = PayManager:getGiftConfigInfo(self.actType, self.actId).type + self.titleTx:setText(GIFT_TITLE_TEXT[self.actType][type]) + self.banner:setTexture(GIFT_BG_NAME[self.actType][type]) + else + self.titleTx:setText(GIFT_TITLE_TEXT[self.actType]) + self.banner:setTexture(GIFT_BG_NAME[self.actType]) + end + + local cfgInfo = PayManager:getGiftConfigInfo(self.actType, self.actId) + if cfgInfo then + local off = cfgInfo.value or 0 + if off < 10 then -- 统一为百分比格式 + off = off * 100 + end + if off > 0 then + self.offNode:setVisible(true) + self.offText:setText(tostring(off) .. "%") + else + self.offNode:setVisible(false) + end + end + + local rewards = cfgInfo.reward or {} + for i = 1, MAX_ITEM_NUM do + if i <= #rewards then + self.itemNodeList[i]:setVisible(true) + self.itemCellList[i]:refreshByCfg(rewards[i].id, 0) + self.itemCellList[i]:setNum("") + self.itemTextList[i]:setText(rewards[i].num) + self.itemCellList[i]:addClickListener(function() + ModuleManager.TipsManager:showItemTips(rewards[i].id, self.itemCellList[i]:getBaseObject()) + end) + self.itemHelpList[i]:setVisible(false) + else + self.itemNodeList[i]:setVisible(false) + end + end + self.itemNodeLayout:RefreshLayout() + + local rechargeId = cfgInfo.recharge_id + if rechargeId then + self.buyBtnTx:setText(GFunc.getFormatPrice(rechargeId)) + end + + self:updateTime() +end + +function GiftPopUI:updateTime() + -- TODOJ +end + +function GiftPopUI:onClickGift() + PayManager:purchasePackage(self.actId, self.actType) +end + +function GiftPopUI:checkNextPopGiftOrClose() + local actType, actId = DataManager.ShopData:getNextPopGiftData() + if actType and actId then + -- 更新数据 + self.actType = actType + self.actId = actId + + self:refresh() + -- 移除弹窗列表 + DataManager.ShopData:removePopUpGift(actType, actId) + else + self:closeUI() + end +end + +return GiftPopUI \ No newline at end of file diff --git a/lua/app/ui/shop/gift_pop_ui.lua.meta b/lua/app/ui/shop/gift_pop_ui.lua.meta new file mode 100644 index 00000000..9b687bd7 --- /dev/null +++ b/lua/app/ui/shop/gift_pop_ui.lua.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 61eca75f20973c44cb9ede981da0583b +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3} diff --git a/lua/app/userdata/shop/shop_data.lua b/lua/app/userdata/shop/shop_data.lua index ccffb4a9..bb109f3c 100644 --- a/lua/app/userdata/shop/shop_data.lua +++ b/lua/app/userdata/shop/shop_data.lua @@ -4,8 +4,12 @@ function ShopData:ctor() self.data.isDirty = false end -function ShopData:clear() +function ShopData:initBase() + self:initActChapterStoreData() + self:initCrossDay() +end +function ShopData:clear() DataManager:unregisterCrossDayFunc("ShopData") end @@ -24,12 +28,10 @@ end -- 初始化购买的礼包 function ShopData:initActGift(act) - if EDITOR_MODE then Logger.logHighlight("初始化 initActGift") Logger.printTable(act) end - act = act or {} local gifts = act.gifts or {} -- 转为map结构 @@ -93,6 +95,35 @@ function ShopData:updateGiftInfo(gift) self:setDirty() end +-- 标记一个礼包需要弹出 在条件允许时会弹出 +function ShopData:markPopUpGift(actType, actId) + if not self.needPopUpGift then + self.needPopUpGift = {} + end + if not self.needPopUpGift[actType] then + self.needPopUpGift[actType] = {} + end + table.insert(self.needPopUpGift[actType], actId) +end + +function ShopData:removePopUpGift(actType, actId) + if self.needPopUpGift then + if self.needPopUpGift[actType] then + for index, id in ipairs(self.needPopUpGift[actType]) do + if id == actId then + table.remove(self.needPopUpGift[actType], index) + break + end + end + end + end +end + +-- 获取待处理弹出礼包结构 {type:[id1,id2,...]} +function ShopData:getPopUpGift() + return self.needPopUpGift +end + -- 通用礼包结束 ---------------------------------------------------------------------------------------------- -- 每日特惠部分 ********************************************************************************************** @@ -255,13 +286,7 @@ end -- 常驻钻石礼包结束 ---------------------------------------------------------------------------------------------- -- 章节礼包 act_chapter_store ********************************************************************************************** -function ShopData:getActChapterStoreConfig() - return ConfigManager:getConfig("act_chapter_store") -end - --- 特定章节礼包是否已购买 -function ShopData:getActChapterStoreHasBuy(chapterId) - -- 章节礼包的id-chapterId相互对应map +function ShopData:initActChapterStoreData() if not self.actChapterStoreMap then self.actChapterStoreId2ChapterIdMap = {} self.actChapterStoreChapterId2IdMap = {} @@ -271,9 +296,17 @@ function ShopData:getActChapterStoreHasBuy(chapterId) self.actChapterStoreChapterId2IdMap[cfgInfo.chapter] = id end end +end +function ShopData:getActChapterStoreConfig() + return ConfigManager:getConfig("act_chapter_store") +end + +-- 特定章节礼包是否已购买 +function ShopData:getActChapterStoreHasBuy(chapterId) + -- 章节礼包的id-chapterId相互对应map local actId = self.actChapterStoreChapterId2IdMap[chapterId] - if self:getGiftBoughtNum(GConst.ShopConst.GIFT_TYPE.CHAPTER_GIFT, actId) == 0 then + if self:getGiftBoughtNum(PayManager.PURCHARSE_TYPE.CHAPTER_GIFT, actId) == 0 then return false else return true @@ -283,7 +316,7 @@ end -- 根据当前章节,获取可购买的id数组 function ShopData:getActChapterStoreCanBuyActIds() local list = {} - local curChapterId = DataManager.ChapterData:getChapterId() + local curChapterId = DataManager.ChapterData:getMaxChapterId() for id = curChapterId, 1, -1 do if not self:getActChapterStoreHasBuy(id) then table.insert(list, self.actChapterStoreChapterId2IdMap[id]) @@ -292,8 +325,41 @@ function ShopData:getActChapterStoreCanBuyActIds() return list end +function ShopData:markPopUpGiftForActChapterStore(chapterId) + local actId = self.actChapterStoreChapterId2IdMap[chapterId] + self:markPopUpGift(PayManager.PURCHARSE_TYPE.CHAPTER_GIFT, actId) +end + +-- 获取下一个需要弹出的礼包数据 +function ShopData:getNextPopGiftData() + local popUpGift = self:getPopUpGift() + if popUpGift then + for actType, actIdList in pairs(popUpGift) do + -- 弹窗顺序待处理 TODOJ + for _, actId in ipairs(actIdList) do + return actType, actId + end + end + end +end + -- 章节礼包结束 ---------------------------------------------------------------------------------------------- +-- 新手礼包 ********************************************************************************************** +function ShopData:markPopUpGiftForBeginnerGift() + self:markPopUpGift(PayManager.PURCHARSE_TYPE.ACT_GIFT, GConst.ShopConst.BEGINNER_GIFT_ID) +end + +function ShopData:getBeginnerGiftHasBuy() + if self:getGiftBoughtNum(PayManager.PURCHARSE_TYPE.ACT_GIFT, GConst.ShopConst.BEGINNER_GIFT_ID) == 0 then + return false + else + return true + end +end + +-- 新手礼包结束 ---------------------------------------------------------------------------------------------- + -- 初始化成长礼包 function ShopData:initGrowUpGift(growUpGift) end