界面处理
This commit is contained in:
parent
8b6b8d2772
commit
ea8b6f6214
@ -158,8 +158,8 @@ end
|
|||||||
|
|
||||||
function ActPvpManager:rspRefreshHero(result)
|
function ActPvpManager:rspRefreshHero(result)
|
||||||
if result.err_code == GConst.ERROR_STR.SUCCESS then
|
if result.err_code == GConst.ERROR_STR.SUCCESS then
|
||||||
DataManager.ActPvpData:updateSelectInfo(result.pair_id, result.next_select_four_id)
|
|
||||||
DataManager.ActPvpData:addFlushCount()
|
DataManager.ActPvpData:addFlushCount()
|
||||||
|
DataManager.ActPvpData:updateSelectInfo(result.pair_id, result.next_select_four_id)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@ -249,7 +249,7 @@ function ActPvpRankUI:refreshMyRankInfo()
|
|||||||
winDesc:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_17))
|
winDesc:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_17))
|
||||||
else
|
else
|
||||||
local got = DataManager.ActPvpData:getGotRankReward()
|
local got = DataManager.ActPvpData:getGotRankReward()
|
||||||
local rewards = ataManager.ActPvpData:getRankRewards(myRank)
|
local rewards = DataManager.ActPvpData:getRankRewards(myRank)
|
||||||
|
|
||||||
for index, cell in ipairs(self.selfRewardCells) do
|
for index, cell in ipairs(self.selfRewardCells) do
|
||||||
if rewards and rewards[index] then
|
if rewards and rewards[index] then
|
||||||
|
|||||||
@ -1,5 +1,20 @@
|
|||||||
local ActPvpSelectUI = class("ActPvpSelectUI", BaseUI)
|
local ActPvpSelectUI = class("ActPvpSelectUI", BaseUI)
|
||||||
|
|
||||||
|
local INFO_BG = {
|
||||||
|
[1] = "common_board_quality_2",
|
||||||
|
[2] = "common_board_quality_2",
|
||||||
|
[3] = "common_board_quality_3",
|
||||||
|
[4] = "common_board_quality_4",
|
||||||
|
}
|
||||||
|
|
||||||
|
local BG_SPINE = {
|
||||||
|
[GConst.BattleConst.ELEMENT_TYPE.RED] = "ui_hero_red",
|
||||||
|
[GConst.BattleConst.ELEMENT_TYPE.YELLOW] = "ui_hero_yellow",
|
||||||
|
[GConst.BattleConst.ELEMENT_TYPE.GREEN] = "ui_hero_green",
|
||||||
|
[GConst.BattleConst.ELEMENT_TYPE.BLUE] = "ui_hero_blue",
|
||||||
|
[GConst.BattleConst.ELEMENT_TYPE.PURPLE] = "ui_hero_purple",
|
||||||
|
}
|
||||||
|
|
||||||
local SIMPLE_HERO_CELL = "app/ui/activity/act_pvp/cell/simple_hero_cell"
|
local SIMPLE_HERO_CELL = "app/ui/activity/act_pvp/cell/simple_hero_cell"
|
||||||
|
|
||||||
function ActPvpSelectUI:getPrefabPath()
|
function ActPvpSelectUI:getPrefabPath()
|
||||||
@ -24,7 +39,9 @@ function ActPvpSelectUI:_display()
|
|||||||
local heroCfg = ConfigManager:getConfig("hero")[heroId]
|
local heroCfg = ConfigManager:getConfig("hero")[heroId]
|
||||||
local matchType = heroCfg and heroCfg.position or GConst.BattleConst.ELEMENT_TYPE.RED
|
local matchType = heroCfg and heroCfg.position or GConst.BattleConst.ELEMENT_TYPE.RED
|
||||||
local matchStr = ModuleManager.HeroManager:getMatchTypeName(matchType, true)
|
local matchStr = ModuleManager.HeroManager:getMatchTypeName(matchType, true)
|
||||||
uiMap["act_pvp_select_ui.bg.title_tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_8, matchStr))
|
local txTitle = uiMap["act_pvp_select_ui.bg.title_tx"]
|
||||||
|
txTitle:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_8, matchStr))
|
||||||
|
txTitle:setSizeDeltaX(txTitle:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_TEXT_MESH_PRO).preferredWidth)
|
||||||
uiMap["act_pvp_select_ui.bg.desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_9))
|
uiMap["act_pvp_select_ui.bg.desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_9))
|
||||||
uiMap["act_pvp_select_ui.bg.hero_cell_1.select_btn.tx_desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_12))
|
uiMap["act_pvp_select_ui.bg.hero_cell_1.select_btn.tx_desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_12))
|
||||||
uiMap["act_pvp_select_ui.bg.hero_cell_2.select_btn.tx_desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_12))
|
uiMap["act_pvp_select_ui.bg.hero_cell_2.select_btn.tx_desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_12))
|
||||||
@ -35,7 +52,12 @@ function ActPvpSelectUI:_display()
|
|||||||
local unit = {}
|
local unit = {}
|
||||||
local prefix = "act_pvp_select_ui.bg.hero_cell_" .. i
|
local prefix = "act_pvp_select_ui.bg.hero_cell_" .. i
|
||||||
unit.node = uiMap[prefix]
|
unit.node = uiMap[prefix]
|
||||||
|
unit.spineBg = uiMap[prefix .. ".ui_spine_obj_bg"]
|
||||||
|
unit.spineHero = uiMap[prefix .. ".ui_spine_obj_hero"]
|
||||||
unit.simpleHeroCell = CellManager:addCellComp(uiMap[prefix .. ".simple_hero_cell"], SIMPLE_HERO_CELL)
|
unit.simpleHeroCell = CellManager:addCellComp(uiMap[prefix .. ".simple_hero_cell"], SIMPLE_HERO_CELL)
|
||||||
|
unit.info = uiMap[prefix .. ".info"]
|
||||||
|
unit.matchIcon = uiMap[prefix .. ".info.icon"]
|
||||||
|
unit.name = uiMap[prefix .. ".info.name"]
|
||||||
unit.nextNode = uiMap[prefix .. ".next_node"]
|
unit.nextNode = uiMap[prefix .. ".next_node"]
|
||||||
unit.nextDesc = uiMap[prefix .. ".next_node.desc"]
|
unit.nextDesc = uiMap[prefix .. ".next_node.desc"]
|
||||||
unit.nextBg1 = uiMap[prefix .. ".next_node.bg_1"]
|
unit.nextBg1 = uiMap[prefix .. ".next_node.bg_1"]
|
||||||
@ -113,6 +135,20 @@ function ActPvpSelectUI:refreshSelectInfo()
|
|||||||
local heroEntity = DataManager.HeroData:getEntity({id = heroId, level = DataManager.ActPvpData:getHeroLv()})
|
local heroEntity = DataManager.HeroData:getEntity({id = heroId, level = DataManager.ActPvpData:getHeroLv()})
|
||||||
unit.node:setVisible(true)
|
unit.node:setVisible(true)
|
||||||
unit.simpleHeroCell:refresh(heroEntity)
|
unit.simpleHeroCell:refresh(heroEntity)
|
||||||
|
unit.info:setSprite(GConst.ATLAS_PATH.COMMON, INFO_BG[heroEntity:getQlt()])
|
||||||
|
local heroInfo = heroEntity:getConfig()
|
||||||
|
unit.matchIcon:setSprite(GConst.ATLAS_PATH.ICON_HERO, GConst.HeroConst.MATCH_ICON_NAME[heroInfo.position])
|
||||||
|
unit.name:setText(heroEntity:getName())
|
||||||
|
unit.spineBg:setVisible(false)
|
||||||
|
unit.spineBg:loadAssetAsync(BG_SPINE[heroEntity:getMatchType()], function()
|
||||||
|
unit.spineBg:setVisible(true, 1.8)
|
||||||
|
unit.spineBg:playAnim("idle", true, true, true)
|
||||||
|
end)
|
||||||
|
unit.spineHero:setVisible(false)
|
||||||
|
unit.spineHero:loadAssetAsync(heroEntity:getModelId(), function()
|
||||||
|
unit.spineHero:setVisible(true)
|
||||||
|
unit.spineHero:playAnim("idle", true, true, true)
|
||||||
|
end, true)
|
||||||
if nextId1 and nextId2 then
|
if nextId1 and nextId2 then
|
||||||
unit.nextNode:setVisible(true)
|
unit.nextNode:setVisible(true)
|
||||||
unit.nextDesc:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_11))
|
unit.nextDesc:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_11))
|
||||||
@ -162,17 +198,20 @@ function ActPvpSelectUI:rfreshRefreshBtns()
|
|||||||
local tx = uiMap["act_pvp_select_ui.bg.refresh_btn.tx_desc"]
|
local tx = uiMap["act_pvp_select_ui.bg.refresh_btn.tx_desc"]
|
||||||
local txCost = uiMap["act_pvp_select_ui.bg.refresh_btn.tx_cost"]
|
local txCost = uiMap["act_pvp_select_ui.bg.refresh_btn.tx_cost"]
|
||||||
local imgCost = uiMap["act_pvp_select_ui.bg.refresh_btn.img_cost"]
|
local imgCost = uiMap["act_pvp_select_ui.bg.refresh_btn.img_cost"]
|
||||||
|
local ad = uiMap["act_pvp_select_ui.bg.refresh_btn.img_ad"]
|
||||||
|
|
||||||
if DataManager.ActPvpData:getCanAdFlush() then
|
if DataManager.ActPvpData:getCanAdFlush() then
|
||||||
tx:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_10))
|
tx:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_PVP_DESC_10))
|
||||||
txCost:setVisible(false)
|
txCost:setVisible(false)
|
||||||
imgCost:setVisible(false)
|
imgCost:setVisible(false)
|
||||||
|
ad:setVisible(true)
|
||||||
else
|
else
|
||||||
tx:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_3))
|
tx:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_3))
|
||||||
txCost:setVisible(false)
|
txCost:setVisible(true)
|
||||||
imgCost:setVisible(false)
|
imgCost:setVisible(true)
|
||||||
txCost:setText(DataManager.ActPvpData:getFlushCost().num)
|
txCost:setText(DataManager.ActPvpData:getFlushCost().num)
|
||||||
GFunc.centerImgAndTx(imgCost, txCost, 5)
|
GFunc.centerImgAndTx(imgCost, txCost, 5)
|
||||||
|
ad:setVisible(false)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user