bug修复
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@ -330,10 +330,10 @@ function DungeonArmorEntity:formatTaskByController(battleBaseController, chapter
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return taskProgress
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end
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function DungeonArmorEntity:getTaskDesc(chapterId, taskId, progress)
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function DungeonArmorEntity:getTaskDesc(taskId, progress)
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local config = ConfigManager:getConfig("task_dungeon_armor")[taskId]
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if not config then
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_ARMOR_DESC_7), self:getPassedMaxId() >= chapterId
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_ARMOR_DESC_7)
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end
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local desc = I18N:getConfig("task_dungeon_armor")[taskId].desc
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@ -355,7 +355,7 @@ function DungeonArmorEntity:getTaskDesc(chapterId, taskId, progress)
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color = "#49FF49"
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end
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local progressStr = string.format("<color=%s>(%s/%s)</color>", color, progress, taskNum)
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return desc .. progressStr, over
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return desc .. progressStr
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end
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function DungeonArmorEntity:getTaskDescByIndex(chapterId, index, battleBaseController, taskProgress)
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@ -374,7 +374,8 @@ function DungeonArmorEntity:getTaskDescByIndex(chapterId, index, battleBaseContr
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return GConst.EMPTY_STRING
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end
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return self:getTaskDesc(chapterId, taskId, taskProgress[taskId])
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local over = self:getStarDone(chapterId, index)
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return self:getTaskDesc(taskId, taskProgress[taskId]), over
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end
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return DungeonArmorEntity
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