界面调整
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@ -154,7 +154,8 @@ function HeroComp:onClickHero(cell, heroId)
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targetPos = CS.BF.Utils.RectTransformScreenPointToLocalPointInRectangle(self.content:getTransform(), sPoint.x, sPoint.y, UIManager:getUICameraComponent())
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targetPos = CS.BF.Utils.RectTransformScreenPointToLocalPointInRectangle(self.content:getTransform(), sPoint.x, sPoint.y, UIManager:getUICameraComponent())
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self.largeHeroCell:getBaseObject():setAnchoredPosition(targetPos.x, targetPos.y)
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self.largeHeroCell:getBaseObject():setAnchoredPosition(targetPos.x, targetPos.y)
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self.largeHeroCell:getBaseObject():getTransform():SetAsLastSibling()
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self.largeHeroCell:getBaseObject():getTransform():SetAsLastSibling()
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self.largeHeroCell:refresh(entity, self.stageFormation[entity:getMatchType()] == heroId)
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self.largeHeroCell:refresh(entity, not entity:isActived())
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self.largeHeroCell:showCheck(self.stageFormation[entity:getMatchType()] == heroId)
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else
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else
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ModuleManager.HeroManager:showHeroDetailUI(heroId)
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ModuleManager.HeroManager:showHeroDetailUI(heroId)
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self.largeHeroCell:getBaseObject():setAnchoredPositionX(OUT_SCREEN_X)
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self.largeHeroCell:getBaseObject():setAnchoredPositionX(OUT_SCREEN_X)
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