还原测试代码
This commit is contained in:
parent
e7c01c9c5d
commit
de5d0e34e5
@ -46,7 +46,7 @@ function BattleControllerStage:_stageGenerateNextMonster()
|
|||||||
monsterComp:initWithEntity(modelId, unitEntity, self)
|
monsterComp:initWithEntity(modelId, unitEntity, self)
|
||||||
self.defTeam:addUnit(monsterComp, true)
|
self.defTeam:addUnit(monsterComp, true)
|
||||||
self.battleUI:refreshDefHp(unitEntity:getHp(), unitEntity:getHpPercent())
|
self.battleUI:refreshDefHp(unitEntity:getHp(), unitEntity:getHpPercent())
|
||||||
if not isBoss then -- 如果是boss就跑过去
|
if isBoss then -- 如果是boss就跑过去
|
||||||
local count = 0
|
local count = 0
|
||||||
local function onFinish()
|
local function onFinish()
|
||||||
count = count + 1
|
count = count + 1
|
||||||
|
|||||||
@ -9,6 +9,10 @@ local DEFAULT_X = 10000
|
|||||||
local BOARD_POS_UP = BF.Vector2(0, 47)
|
local BOARD_POS_UP = BF.Vector2(0, 47)
|
||||||
local BOARD_POS_DOWN = BF.Vector2(0, -740)
|
local BOARD_POS_DOWN = BF.Vector2(0, -740)
|
||||||
local BG_PATH = "assets/arts/textures/background/battle/%s.png"
|
local BG_PATH = "assets/arts/textures/background/battle/%s.png"
|
||||||
|
local CacheVector2 = {
|
||||||
|
x = 0,
|
||||||
|
y = 0
|
||||||
|
}
|
||||||
|
|
||||||
function BattleUI:getPrefabPath()
|
function BattleUI:getPrefabPath()
|
||||||
return "assets/prefabs/ui/battle/battle_ui.prefab"
|
return "assets/prefabs/ui/battle/battle_ui.prefab"
|
||||||
@ -78,7 +82,10 @@ function BattleUI:moveBattlefield(time)
|
|||||||
self.bgMoveTween:SetIntId(GConst.DOTWEEN_IDS.BATTLE)
|
self.bgMoveTween:SetIntId(GConst.DOTWEEN_IDS.BATTLE)
|
||||||
self.bgMoveTween:SetAutoKill(false)
|
self.bgMoveTween:SetAutoKill(false)
|
||||||
else
|
else
|
||||||
self.bgMoveTween:ChangeEndValue(width*3/4, time, true)
|
local x, y = self.bg:fastGetAnchoredPosition()
|
||||||
|
CacheVector2.x = width*3/4
|
||||||
|
CacheVector2.y = y
|
||||||
|
self.bgMoveTween:ChangeEndValue(CacheVector2, time, true)
|
||||||
self.bgMoveTween:Restart()
|
self.bgMoveTween:Restart()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user