更新配置和优化
This commit is contained in:
parent
5691ea1f0b
commit
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@ -246,6 +246,25 @@ function Time:formatNumTimeStr(time)
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end
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end
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-- 大于1小时显示:X时前 globalkey:TIME_BEFORE_STR_H 小于1小时显示:X分钟前 globalkey:TIME_BEFORE_STR_M 小于1分钟显示:1分钟前
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function Time:formatBeforeTimeStr(time)
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local passTime = Time:getServerTime() - time
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if passTime <= 0 then
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return GConst.EMPTY_STRING
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end
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local hour = math.floor(passTime // SECONDS_PRE_HOUR)
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if hour >= 1 then -- 大于1小时显示:X时前
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return I18N:getGlobalText(I18N.GlobalConst.TIME_BEFORE_STR_H, hour)
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else
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if passTime < SECONDS_PRE_MINUTE then
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passTime = SECONDS_PRE_MINUTE
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end
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local min = math.floor(passTime // SECONDS_PRE_MINUTE)
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return I18N:getGlobalText(I18N.GlobalConst.TIME_BEFORE_STR_M, min)
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end
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end
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---- 得到time周开始时的时间戳
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function Time:getWeekBeginTimeStamp(time)
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time = time or self:getServerTime()
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@ -347,6 +347,9 @@ local LocalizationGlobalConst =
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COLLECTION_DESC_9 = "COLLECTION_DESC_9",
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COLLECTION_DESC_10 = "COLLECTION_DESC_10",
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COLLECTION_DESC_11 = "COLLECTION_DESC_11",
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COLLECTION_DESC_12 = "COLLECTION_DESC_12",
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TIME_BEFORE_STR_H = "TIME_BEFORE_STR_H",
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TIME_BEFORE_STR_M = "TIME_BEFORE_STR_M",
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}
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return LocalizationGlobalConst
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@ -519,6 +519,31 @@ local monster_base = {
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["body"]=1,
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["model_ui"]=1.0
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},
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[20039]={
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["model_id"]="m20034",
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["body"]=1,
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["model_ui"]=1.0
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},
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[20040]={
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["model_id"]="m20035",
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["body"]=1,
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["model_ui"]=1.0
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},
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[20041]={
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["model_id"]="m20036",
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["body"]=1,
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["model_ui"]=1.0
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},
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[20042]={
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["model_id"]="m20037",
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["body"]=1,
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["model_ui"]=1.0
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},
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[20043]={
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["model_id"]="m20038",
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["body"]=1,
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["model_ui"]=1.0
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},
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[30001]={
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["model_id"]="p0001",
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["body"]=2,
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@ -646,6 +671,6 @@ local monster_base = {
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}
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}
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local config = {
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data=monster_base,count=129
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data=monster_base,count=134
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}
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return config
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1483
lua/app/config/monster_dungeon_armor.lua
Normal file
1483
lua/app/config/monster_dungeon_armor.lua
Normal file
File diff suppressed because it is too large
Load Diff
10
lua/app/config/monster_dungeon_armor.lua.meta
Normal file
10
lua/app/config/monster_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: 70d8842d8cecb124a98dac31acd71a46
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
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102
lua/app/config/monster_dungeon_equip.lua
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102
lua/app/config/monster_dungeon_equip.lua
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@ -0,0 +1,102 @@
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local monster_dungeon_equip = {
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[106]={
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["monster_base"]=20039,
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["hp"]=240000000,
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["atk"]=1590000,
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["atk_times"]=4,
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["hurt_skill"]={
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30114,
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30115,
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30116
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},
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["skill"]={
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10085
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},
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["passive_skill"]={
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10008
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},
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["monster_exp"]=310000
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},
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[206]={
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["monster_base"]=20040,
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["hp"]=240000000,
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["atk"]=1590000,
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["atk_times"]=4,
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["hurt_skill"]={
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30117,
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30118,
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30119
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},
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["skill"]={
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10087
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},
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["passive_skill"]={
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10009,
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10086
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},
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["monster_exp"]=310000
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},
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[306]={
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["monster_base"]=20041,
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["hp"]=240000000,
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["atk"]=1590000,
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["atk_times"]=4,
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["hurt_skill"]={
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30120,
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30121,
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30122
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},
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["skill"]={
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10088,
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10089
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},
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["passive_skill"]={
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10010,
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10090
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},
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["monster_exp"]=310000
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},
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[406]={
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["monster_base"]=20042,
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["hp"]=240000000,
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["atk"]=1590000,
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["atk_times"]=4,
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["hurt_skill"]={
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30123,
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30124,
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30125
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},
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["skill"]={
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10091,
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10092
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},
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["passive_skill"]={
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10011
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},
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["monster_exp"]=310000
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},
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[506]={
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["monster_base"]=20043,
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["hp"]=240000000,
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["atk"]=1590000,
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["atk_times"]=4,
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["hurt_skill"]={
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30126,
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30127,
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30128
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},
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["skill"]={
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10094,
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10095
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},
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["passive_skill"]={
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10012,
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10093
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},
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["monster_exp"]=310000
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}
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}
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local config = {
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data=monster_dungeon_equip,count=5
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}
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return config
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10
lua/app/config/monster_dungeon_equip.lua.meta
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10
lua/app/config/monster_dungeon_equip.lua.meta
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@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: e865214a6453176488da9d3a47707126
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
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@ -9728,6 +9728,230 @@ local skill = {
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["cd"]=0,
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["cd_start"]=0
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},
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[10085]={
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["skill_type"]=5,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt",
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["num"]=20000,
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["ratio"]=10000,
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["round"]=0
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},
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{
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["type"]="weaken",
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["num"]=2500,
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["ratio"]=10000,
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["round"]=3
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}
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},
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["obj"]=2,
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["cd"]=3,
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["cd_start"]=0,
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["shake_time"]=200,
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["shake_type"]=6,
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["sound_hit"]={
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10033
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},
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["name_act"]="skill01",
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["fx_self"]=200020
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},
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[10086]={
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["effect_type"]=2,
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["trigger"]=5,
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["effect"]={
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{
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["type"]="atkp_add",
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["num"]=100,
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["ratio"]=10000,
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["round"]=999
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}
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},
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["obj"]=1,
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["cd"]=0,
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["cd_start"]=0
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},
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[10087]={
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["skill_type"]=6,
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["skill_type_parameter"]={
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1
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},
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt",
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["num"]=20000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["cd"]=2,
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["cd_start"]=0,
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["shake_time"]=200,
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["shake_type"]=6,
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["sound_hit"]={
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10058
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},
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["name_act"]="skill01",
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["fx_self"]=200146
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},
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[10088]={
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="heal",
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["num"]=200000,
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["ratio"]=10000,
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["round"]=1
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}
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},
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["obj"]=1,
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["cd"]=3,
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["cd_start"]=0,
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["sound_hit"]={
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10058
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},
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["name_act"]="skill01"
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},
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[10089]={
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["skill_type"]=3,
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["skill_type_parameter"]={
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23,
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1
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},
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt",
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["num"]=20000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["cd"]=3,
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["cd_start"]=2,
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["shake_time"]=200,
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["shake_type"]=6,
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["sound_hit"]={
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10058
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},
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["name_act"]="skill01"
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},
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[10090]={
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["effect_type"]=2,
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["trigger"]=3,
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["effect"]={
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{
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["type"]="heal",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=1
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}
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},
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["obj"]=1,
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["cd"]=0,
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["cd_start"]=0
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},
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[10091]={
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="shield_ice",
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["num"]=1500,
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["ratio"]=10000,
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["round"]=3
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}
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},
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["obj"]=1,
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["cd"]=3,
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["cd_start"]=0,
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["name_act"]="skill01"
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},
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[10092]={
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["skill_type"]=3,
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["skill_type_parameter"]={
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5,
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3
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},
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt",
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["num"]=20000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["cd"]=3,
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["cd_start"]=2,
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["shake_time"]=200,
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["shake_type"]=6,
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["name_act"]="skill01"
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},
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[10093]={
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["effect_type"]=2,
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["trigger"]=2,
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["effect"]={
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{
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["type"]="invincible_shield",
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["num"]=5,
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["ratio"]=10000,
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["round"]=999
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}
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},
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["obj"]=1,
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["cd"]=0,
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["cd_start"]=0,
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["shake_time"]=0,
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["shake_type"]=0
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},
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[10094]={
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["skill_type"]=9,
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["skill_type_parameter"]={
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10000
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},
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt",
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["num"]=20000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["cd"]=3,
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["cd_start"]=2,
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["shake_time"]=200,
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["shake_type"]=6,
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["name_act"]="skill01"
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},
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[10095]={
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="invincible_shield",
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["num"]=5,
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["ratio"]=10000,
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["round"]=999
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}
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},
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["obj"]=1,
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["cd"]=3,
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["cd_start"]=3,
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["name_act"]="skill01"
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},
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[20001]={
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["effect_type"]=1,
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["trigger"]=1,
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@ -17226,6 +17450,402 @@ local skill = {
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["name_act"]="attack04",
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["fx_self"]=200131
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},
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[30114]={
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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},
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{
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["type"]="burn",
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["num"]=5000,
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["ratio"]=5000,
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["round"]=2
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}
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},
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["obj"]=2,
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["skill_position"]={
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2,
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0
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},
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["shake_time"]=100,
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["shake_type"]=1,
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["sound_hit"]={
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1000013
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},
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["name_act"]="attack01",
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["fx_self"]=200142
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},
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[30115]={
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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},
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{
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["type"]="bleed",
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["num"]=3500,
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["ratio"]=5000,
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["round"]=2
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}
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},
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["obj"]=2,
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["skill_position"]={
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2,
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0
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},
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["shake_time"]=100,
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["shake_type"]=1,
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["sound_hit"]={
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1000013
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},
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["name_act"]="attack02",
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["fx_self"]=200143
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},
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[30116]={
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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},
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{
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["type"]="poison",
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["num"]=2500,
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["ratio"]=5000,
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["round"]=2
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}
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},
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["obj"]=2,
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["skill_position"]={
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2,
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0
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},
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["shake_time"]=100,
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["shake_type"]=1,
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["sound_hit"]={
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1000014
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},
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["name_act"]="attack03",
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["fx_self"]=200144
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},
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[30117]={
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30118]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30119]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30120]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30121]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30122]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30123]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
},
|
||||
{
|
||||
["type"]="normal_attack_dec",
|
||||
["num"]=2,
|
||||
["ratio"]=5000,
|
||||
["round"]=2
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30124]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
},
|
||||
{
|
||||
["type"]="normal_attack_dec",
|
||||
["num"]=2,
|
||||
["ratio"]=5000,
|
||||
["round"]=2
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30125]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
},
|
||||
{
|
||||
["type"]="normal_attack_dec",
|
||||
["num"]=2,
|
||||
["ratio"]=5000,
|
||||
["round"]=2
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30126]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30127]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[30128]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
["effect"]={
|
||||
{
|
||||
["type"]="hurt",
|
||||
["num"]=10000,
|
||||
["ratio"]=10000,
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["obj"]=2,
|
||||
["skill_position"]={
|
||||
2,
|
||||
0
|
||||
},
|
||||
["shake_time"]=100,
|
||||
["shake_type"]=1,
|
||||
["sound_hit"]={
|
||||
1000014
|
||||
},
|
||||
["name_act"]="attack03",
|
||||
["fx_self"]=200144
|
||||
},
|
||||
[40001]={
|
||||
["effect_type"]=1,
|
||||
["trigger"]=1,
|
||||
@ -22152,6 +22772,6 @@ local skill = {
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=skill,count=807
|
||||
data=skill,count=833
|
||||
}
|
||||
return config
|
||||
@ -166,6 +166,12 @@ local buff = {
|
||||
["id"]=75,
|
||||
["desc"]="冰霜护盾:可承受最大生命值{0}的伤害,反弹400%对方伤害。",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["show_name"]="意念护盾",
|
||||
["desc"]="意念护盾:护盾存在时不会受到任何伤害,每被攻击命中1次将扣除1层护盾。",
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -199,12 +205,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
@ -347,6 +347,9 @@ local localization_global =
|
||||
["COLLECTION_DESC_9"] = "请领取当前奖励",
|
||||
["COLLECTION_DESC_10"] = "收集奖励",
|
||||
["COLLECTION_DESC_11"] = "帮助",
|
||||
["COLLECTION_DESC_12"] = "再升一级可领取",
|
||||
["TIME_BEFORE_STR_H"] = "{0}小时前",
|
||||
["TIME_BEFORE_STR_M"] = "{0}分钟前",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
15
lua/app/config/strings/cn/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/cn/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
["desc"]="通关时总血量高于50%"
|
||||
},
|
||||
[2]={
|
||||
["desc"]="5回合内击败最终BOSS"
|
||||
},
|
||||
[3]={
|
||||
["desc"]="通关时中回合数不大于20"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/cn/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/cn/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2c06b7ca2b95c514a8e86770a1066462
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -118,6 +118,10 @@ local buff = {
|
||||
[75]={
|
||||
["id"]=75,
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -151,12 +155,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/de/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/de/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/de/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/de/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8881c6d86b2a366468b3b05ce8b93e50
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -166,6 +166,10 @@ local buff = {
|
||||
["id"]=75,
|
||||
["desc"]="Frost Shield: Absorbs damage up to <color=#3cff28>{0}</color> of Max HP and reflects <color=#3cff28>400%</color> of the enemy's damage.",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -199,12 +203,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/en/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/en/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/en/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/en/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4eef01c139b365847984f13990ba25bc
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -166,6 +166,10 @@ local buff = {
|
||||
["id"]=75,
|
||||
["desc"]="Escudo de Escarcha: soporta daño de <color=#3cff28>{0}</color> del HP máximo, y rebota <color=#3cff28>400%</color> del daño del rival.",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -199,12 +203,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/es/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/es/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/es/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/es/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 92f79fba886288f408a51e9349ed4d94
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -118,6 +118,10 @@ local buff = {
|
||||
[75]={
|
||||
["id"]=75,
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -151,12 +155,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/fr/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/fr/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/fr/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/fr/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5449a5014ec59b43a4b6393d0a8d205
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -166,6 +166,10 @@ local buff = {
|
||||
["id"]=75,
|
||||
["desc"]="Perisai Frost: Menerima hingga <color=#3cff28>{0}</color> DMG HP maksimum, dan memantulkan <color=#3cff28>400%</color> DMG musuh.",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -199,12 +203,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/id/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/id/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/id/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/id/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 23d241dacb1426540bd3d26148c2ba1d
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -166,6 +166,10 @@ local buff = {
|
||||
["id"]=75,
|
||||
["desc"]="アイスシールド:最大HP<color=#3cff28>{0}</color>のダメージを無効化し、<color=#3cff28>400%</color>のダメージを反射する。",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -199,12 +203,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/ja/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/ja/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/ja/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/ja/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ca47393c72cdaf949a9553227302940a
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -166,6 +166,10 @@ local buff = {
|
||||
["id"]=75,
|
||||
["desc"]="서리 보호막: 최대 HP의 <color=#3cff28>{0}</color>에 달하는 대미지를 흡수하며 상대가 준 대미지의 <color=#3cff28>400%</color>를 되돌려줍니다.",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -199,12 +203,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/ko/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/ko/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/ko/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/ko/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f6494c39e4c8eb242a43381081fe859e
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -166,6 +166,10 @@ local buff = {
|
||||
["id"]=75,
|
||||
["desc"]="Escudo Gélido: aguenta dano equivalente a <color=#3cff28>{0}</color> da Vida Máxima e reflete <color=#3cff28>400%</color> do dano do oponente.",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -199,12 +203,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/pt/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/pt/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/pt/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/pt/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dc7e3c5a233184c4bbbc34fa488a53cf
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -118,6 +118,10 @@ local buff = {
|
||||
[75]={
|
||||
["id"]=75,
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -151,12 +155,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/ru/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/ru/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/ru/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/ru/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f9b8488138fe8b24eb8b94a327b14645
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -166,6 +166,10 @@ local buff = {
|
||||
["id"]=75,
|
||||
["desc"]="โล่ฟรอสต์: สามารถรับดาเมจของ HP สูงสุด<color=#3cff28>{0}</color> และสะท้อนดาเมจของฝ่ายตรงข้าม<color=#3cff28>400%</color>",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -199,12 +203,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/th/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/th/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/th/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/th/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 91b7339acb624f3438bd2716bcfc04b8
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -166,6 +166,10 @@ local buff = {
|
||||
["id"]=75,
|
||||
["desc"]="Khiên Băng Sương: Có thể chịu sát thương bằng <color=#3cff28>{0}</color> HP tối đa, phản đòn <color=#3cff28>400%</color> sát thương lên đối phương.",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -199,12 +203,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/vi/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/vi/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/vi/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/vi/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 77b2526006ab282478b8f4e9a2514add
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -166,6 +166,10 @@ local buff = {
|
||||
["id"]=75,
|
||||
["desc"]="冰霜護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害,反彈<color=#3cff28>400%</color>敵方傷害。",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
},
|
||||
[79]={
|
||||
["id"]=79,
|
||||
["name"]="invincible_shield"
|
||||
}
|
||||
}
|
||||
local keys = {
|
||||
@ -199,12 +203,13 @@ local keys = {
|
||||
["thorns"]=buff[63],
|
||||
["shield_rebound_400"]=buff[73],
|
||||
["shield_ice"]=buff[74],
|
||||
["shield_ice_rebound_400"]=buff[75]
|
||||
["shield_ice_rebound_400"]=buff[75],
|
||||
["invincible_shield"]=buff[79]
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=buff,
|
||||
keys=keys,
|
||||
count=30
|
||||
count=31
|
||||
}
|
||||
return config
|
||||
15
lua/app/config/strings/zh/task_dungeon_armor.lua
Normal file
15
lua/app/config/strings/zh/task_dungeon_armor.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local task_dungeon_armor = {
|
||||
[1]={
|
||||
|
||||
},
|
||||
[2]={
|
||||
|
||||
},
|
||||
[3]={
|
||||
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=task_dungeon_armor,count=3
|
||||
}
|
||||
return config
|
||||
10
lua/app/config/strings/zh/task_dungeon_armor.lua.meta
Normal file
10
lua/app/config/strings/zh/task_dungeon_armor.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 81c1b6985adcdc749a9fe80a26a0a37d
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -113,6 +113,11 @@ function ArenaRecentBattleUI:refreshRecord(obj, info)
|
||||
uiMap["tx_result"]:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_18))
|
||||
end
|
||||
end
|
||||
|
||||
local timeObj = uiMap["tx_time"]
|
||||
local time = GFunc.formatTimeStep(info.occur_at)
|
||||
time = Time:getServerTime() - 1080
|
||||
timeObj:setText(Time:formatBeforeTimeStr(time))
|
||||
end
|
||||
|
||||
return ArenaRecentBattleUI
|
||||
@ -105,22 +105,31 @@ function BaseTips:adaptWhenOverScreen(node, pivotX, pivotY)
|
||||
local rightX = anchoredPos.x + sizeDelta.x * (1 - pivotX)
|
||||
local topY = anchoredPos.y + sizeDelta.y * (1 - pivotY)
|
||||
local bottomY = anchoredPos.y - sizeDelta.y * (pivotY - 0)
|
||||
|
||||
local xOffset = 0
|
||||
local yOffset = 0
|
||||
-- 左边超出屏幕
|
||||
if math.abs(leftX) > halfWidth then
|
||||
node:addAnchoredPosition(math.abs(leftX) - halfWidth, 0)
|
||||
xOffset = math.abs(leftX) - halfWidth
|
||||
end
|
||||
-- 右边超出屏幕
|
||||
if math.abs(rightX) > halfWidth then
|
||||
node:addAnchoredPosition(halfWidth - math.abs(rightX), 0)
|
||||
xOffset = xOffset + math.abs(leftX) - halfWidth
|
||||
end
|
||||
-- 上边超出屏幕
|
||||
if math.abs(topY) > halfHeight then
|
||||
node:addAnchoredPosition(0, halfHeight - math.abs(topY))
|
||||
yOffset = halfHeight - math.abs(topY)
|
||||
end
|
||||
-- 下边超出屏幕
|
||||
if math.abs(bottomY) > halfHeight then
|
||||
node:addAnchoredPosition(0, math.abs(bottomY) - halfHeight)
|
||||
yOffset = yOffset + math.abs(bottomY) - halfHeight
|
||||
end
|
||||
|
||||
return xOffset, yOffset
|
||||
end
|
||||
|
||||
function BaseTips:finalSetPos(node)
|
||||
|
||||
@ -19,6 +19,7 @@ function FormationTips:init()
|
||||
local uiMap = self.root:genAllChildren()
|
||||
self.bg = uiMap["formation_tips.bg.bg"]
|
||||
self.heroFormation = uiMap["formation_tips.bg.hero_formation_comp"]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.HERO_FORMATION_COMP)
|
||||
self.arrow = uiMap["formation_tips.bg.bg.arrow"]
|
||||
end
|
||||
|
||||
function FormationTips:onLoadRootComplete()
|
||||
@ -52,4 +53,11 @@ function FormationTips:onClose()
|
||||
end
|
||||
end
|
||||
|
||||
function FormationTips:adaptWhenOverScreen(...)
|
||||
local xOffset, _ = BaseTips.adaptWhenOverScreen(self, ...)
|
||||
if self.arrow then
|
||||
self.arrow:setAnchoredPositionX(110 - xOffset)
|
||||
end
|
||||
end
|
||||
|
||||
return FormationTips
|
||||
Loading…
x
Reference in New Issue
Block a user