diff --git a/lua/app/ui/hero/hero_detail_ui.lua b/lua/app/ui/hero/hero_detail_ui.lua index ca9fd9c1..95b46a8f 100644 --- a/lua/app/ui/hero/hero_detail_ui.lua +++ b/lua/app/ui/hero/hero_detail_ui.lua @@ -52,7 +52,7 @@ function HeroDetailUI:_display(lvChange) local activeCount = self.heroEntity:getActiveRogueCount() local skillList = self.heroEntity:getRogueSkillList() local skillLvs = ModuleManager.HeroManager:getActiveRogueLvs() - for i = 1, 3 do + for i = 1, 7 do local skillId = skillList[i] if skillId then local skillIcon = uiMap["hero_detail_ui.bg.skill_up_" .. i .. ".icon"]