新增道具宝箱显示
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@ -457,6 +457,7 @@ local item = {
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["icon"]="27"
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},
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[28]={
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["type"]=7,
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["qlt"]=1,
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["icon"]="28",
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["item_drop"]={
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@ -487,6 +488,7 @@ local item = {
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}
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},
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[29]={
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["type"]=7,
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["qlt"]=1,
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["icon"]="29",
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["item_drop"]={
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@ -541,6 +543,7 @@ local item = {
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}
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},
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[30]={
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["type"]=7,
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["qlt"]=2,
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["icon"]="30",
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["item_drop"]={
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@ -619,6 +622,7 @@ local item = {
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}
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},
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[31]={
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["type"]=7,
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["qlt"]=2,
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["icon"]="31",
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["item_drop"]={
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@ -697,6 +701,7 @@ local item = {
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}
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},
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[32]={
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["type"]=7,
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["qlt"]=3,
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["icon"]="32",
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["item_drop"]={
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@ -775,6 +780,7 @@ local item = {
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}
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},
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[33]={
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["type"]=7,
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["qlt"]=3,
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["icon"]="33",
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["item_drop"]={
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@ -853,6 +859,7 @@ local item = {
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}
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},
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[34]={
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["type"]=7,
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["qlt"]=4,
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["icon"]="34",
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["item_drop"]={
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@ -931,6 +938,7 @@ local item = {
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}
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},
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[35]={
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["type"]=7,
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["qlt"]=4,
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["icon"]="35",
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["item_drop"]={
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@ -1009,6 +1017,7 @@ local item = {
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}
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},
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[36]={
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["type"]=7,
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["qlt"]=5,
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["icon"]="36",
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["item_drop"]={
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@ -1087,6 +1096,7 @@ local item = {
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}
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},
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[37]={
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["type"]=7,
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["qlt"]=5,
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["icon"]="37",
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["item_drop"]={
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@ -1165,6 +1175,7 @@ local item = {
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}
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},
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[38]={
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["type"]=4,
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["qlt"]=1,
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["icon"]="38",
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["reward"]={
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@ -1203,6 +1214,7 @@ local item = {
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}
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},
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[39]={
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["type"]=4,
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["qlt"]=2,
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["icon"]="39",
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["reward"]={
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@ -1241,6 +1253,7 @@ local item = {
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}
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},
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[40]={
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["type"]=4,
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["qlt"]=3,
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["icon"]="40",
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["reward"]={
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@ -1279,6 +1292,7 @@ local item = {
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}
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},
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[41]={
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["type"]=4,
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["qlt"]=4,
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["icon"]="41",
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["reward"]={
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@ -1317,6 +1331,7 @@ local item = {
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}
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},
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[42]={
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["type"]=4,
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["qlt"]=5,
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["icon"]="42",
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["reward"]={
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@ -1355,6 +1370,7 @@ local item = {
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}
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},
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[43]={
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["type"]=4,
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["qlt"]=5,
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["icon"]="43",
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["reward"]={
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@ -24,6 +24,8 @@ ItemConst.ITEM_TYPE = {
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BOX = 4,
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HERO_FRAGMENT = 5,
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WEIGHT_FRAGMENT = 6,
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RANDOM_BOX_ITEM = 7,
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FIXED_BOX_ITEM = 8,
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}
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return ItemConst
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@ -44,6 +44,9 @@ function TipsManager:showRewardTips(rewardId, rewardType, tarPrefabObj, alignTyp
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-- 英雄碎片
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ModuleManager.HeroManager:showHeroDetailUI(info.parameter, true)
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return
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elseif info.type == GConst.ItemConst.ITEM_TYPE.RANDOM_BOX_ITEM or info.type == GConst.ItemConst.ITEM_TYPE.FIXED_BOX_ITEM then
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self:showBoxItemTips(rewardId)
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return
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end
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end
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end
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@ -108,6 +111,13 @@ function TipsManager:showHeroFragmentTips(itemId)
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UIManager:showUI("app/ui/tips/hero_fragment_tips", params)
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end
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function TipsManager:showBoxItemTips(itemId)
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local params = {
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itemId = itemId
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}
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UIManager:showUI("app/ui/tips/box_item_tips", params)
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end
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-- formation = {heroEntity, ...}
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function TipsManager:showHeroFormation(targetObj, formation)
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local tarCornerScreenPos, location = self:getCornerScreenPosition(targetObj, TipsManager.ALIGN_TYPE.BOTTOM_CENTER)
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87
lua/app/ui/tips/box_item_tips.lua
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87
lua/app/ui/tips/box_item_tips.lua
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@ -0,0 +1,87 @@
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local BoxItemTips = class("BoxItemTips", BaseUI)
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function BoxItemTips:ctor(params)
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self.itemId = params.itemId
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end
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function BoxItemTips:onPressBackspace()
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self:closeUI()
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end
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function BoxItemTips:getPrefabPath()
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return "assets/prefabs/ui/tips/box_item_tips.prefab"
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end
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function BoxItemTips:isFullScreen()
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return false
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end
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function BoxItemTips:onLoadRootComplete()
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local cfg = ConfigManager:getConfig("item")[self.itemId]
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if cfg == nil then
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return self:closeUI()
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end
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local drop = nil
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local titleTx = I18N:getGlobalText(I18N.GlobalConst.BOX_ITEM_TIPS_DESC_1)
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self.isFixed = false
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if cfg.item_drop then
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drop = cfg.item_drop
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else
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drop = cfg.reward
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self.isFixed = true
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titleTx = I18N:getText("item", self.itemId, "desc")
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end
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if drop == nil then
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return self:closeUI()
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end
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self.itemList = {}
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for _, v in ipairs(drop) do
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local itemCfg = ConfigManager:getConfig("item")[v.id]
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local unit = {
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reward = v,
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sort = itemCfg.qlt * 10000 + v.id
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}
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table.insert(self.itemList, unit)
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end
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table.sort(self.itemList, function(a, b)
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return a.sort > b.sort
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end)
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local uiMap = self.root:genAllChildren()
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self.uiMap = uiMap
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local itemQlt = cfg.qlt
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if itemQlt < 1 then
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itemQlt = 1
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elseif itemQlt > 4 then
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itemQlt = 4
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end
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local bgQlt = uiMap["box_item_tips.title_bg_img.bg_qlt"]
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bgQlt:setVisible(false)
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bgQlt:setTexture("assets/arts/textures/background/shop/shop_card_bg_" .. itemQlt .. ".png", function()
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bgQlt:setVisible(true)
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end)
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uiMap["box_item_tips.title_bg_img.card"]:setSprite(GConst.ATLAS_PATH.ICON_ITEM, cfg.icon)
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uiMap["box_item_tips.title_bg_img.desc"]:setText(titleTx)
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uiMap["box_item_tips.title_bg_img.title_text"]:setText(I18N:getText("item", self.itemId, "name"))
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uiMap["box_item_tips.title_bg_img.close_btn"]:addClickListener(function()
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self:closeUI()
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end)
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self:initScrollRect()
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end
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function BoxItemTips:initScrollRect()
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local scrollRectComp = self.uiMap["box_item_tips.title_bg_img.scroll_rect"]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE)
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scrollRectComp:addInitCallback(function()
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return GConst.TYPEOF_LUA_CLASS.REWARD_CELL
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end)
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scrollRectComp:addRefreshCallback(function(index, cell)
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cell:refreshByConfig(self.itemList[index].reward)
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if not self.isFixed then
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cell:hideCountTx()
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end
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end)
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scrollRectComp:clearCells()
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scrollRectComp:refillCells(#self.itemList)
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end
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return BoxItemTips
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10
lua/app/ui/tips/box_item_tips.lua.meta
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10
lua/app/ui/tips/box_item_tips.lua.meta
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@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: 134c3a84c0e95ba48a713bc7331dbec9
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
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