From dbc99ccb79411cbcf050f035c0a10de0c80cb88e Mon Sep 17 00:00:00 2001 From: xiekaidong Date: Fri, 21 Jul 2023 11:41:37 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/ui/dungeon_armor/cell/chapter_cell.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lua/app/ui/dungeon_armor/cell/chapter_cell.lua b/lua/app/ui/dungeon_armor/cell/chapter_cell.lua index f52cb794..3dc48aa5 100644 --- a/lua/app/ui/dungeon_armor/cell/chapter_cell.lua +++ b/lua/app/ui/dungeon_armor/cell/chapter_cell.lua @@ -80,7 +80,7 @@ function ChapterCell:refresh(id) local monsterConfig = ConfigManager:getConfig("monster")[monsterId] local spineName = monsterConfig.model_id spineObj:loadAssetAsync(spineName, function() - spineObj:setVisible(true, monsterConfig.model_ui) + spineObj:setVisible(true, 0.75) spineObj:playAnim("idle", true, false, true) end, true) end