动画fix
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@ -190,7 +190,6 @@ function RunesInfoComp:refreshRunes()
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local imgLock = map["img_lock"]
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local lock = map["lock"]
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local txLock = map["tx_lock"]
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obj:getComponent(GConst.TYPEOF_UNITY_CLASS.ANIMATOR).enabled = false
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if ModuleManager.RunesManager:isInAutoQuenching() and index <= DataManager.RunesData:getLevelConfig()[self.tempLevel].grid or DataManager.RunesData:isUnlock(index) then
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lock:setActive(false)
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