fix bug
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4186ffdb94
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@ -213,7 +213,7 @@ function BattleTeam:removeAllBuff()
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if buffEffect then
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if buffEffect then
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self:updateBuffState(buffEffect.buff, -1)
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self:updateBuffState(buffEffect.buff, -1)
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table.remove(self.buffList, i)
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table.remove(self.buffList, i)
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BattleBuffHandle.removeBuff(self, buffEffect)
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BattleBuffHandle.removeBuff(self.mainUnit, buffEffect)
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end
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end
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end
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end
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self.battleController:clearBuff(self.side)
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self.battleController:clearBuff(self.side)
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