From d2dcf2a52f158d1a8ffb0862bd81d7352791c9ba Mon Sep 17 00:00:00 2001 From: Fang Date: Wed, 20 Sep 2023 09:51:30 +0800 Subject: [PATCH] =?UTF-8?q?=E7=AC=A6=E6=96=87=E9=9A=8F=E5=88=B0=E9=AB=98?= =?UTF-8?q?=E5=93=81=E8=B4=A8=E5=87=BA=E5=8A=A8=E6=95=88=E6=97=B6=EF=BC=8C?= =?UTF-8?q?=E5=B1=82=E7=BA=A7=E8=B0=83=E6=95=B4=E5=88=B0=E6=9C=80=E9=AB=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/ui/hero/runes_info_comp.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/lua/app/ui/hero/runes_info_comp.lua b/lua/app/ui/hero/runes_info_comp.lua index b071449a..2b1c612e 100644 --- a/lua/app/ui/hero/runes_info_comp.lua +++ b/lua/app/ui/hero/runes_info_comp.lua @@ -321,6 +321,7 @@ function RunesInfoComp:endAutoQuenching() for index, obj in ipairs(self.grids) do local qlt = self.runesEntity:getGridQuality(index) if qlt and table.containValue(DataManager.RunesData:getCheckQualityIds(), qlt) and not self.runesEntity:isAttrLock(index) then + obj:getTransform():SetAsLastSibling() local animator = obj:getComponent(GConst.TYPEOF_UNITY_CLASS.ANIMATOR) animator.enabled = true -- CS.UnityEngine.Animator.StringToHash("runes_shake") 结果是1132417824