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@ -388,6 +388,7 @@ end
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function BattleControllerDungeonRune:controllBattleEnd()
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function BattleControllerDungeonRune:controllBattleEnd()
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self.combatReport = {
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self.combatReport = {
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battleType = GConst.BattleConst.BATTLE_TYPE.DUNGEON_RUNE,
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battleType = GConst.BattleConst.BATTLE_TYPE.DUNGEON_RUNE,
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wave = 0,
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victory = self.victory,
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victory = self.victory,
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}
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}
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local atkReport = {}
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local atkReport = {}
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