更新配置

This commit is contained in:
xiekaidong 2023-07-05 15:35:10 +08:00
parent 51f709f3f3
commit cd4af85987
23 changed files with 34 additions and 34 deletions

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@ -69,7 +69,7 @@ local func_open = {
},
["arena_open"]={
["stage"]=5,
["pop_ups"]=1
["icon"]="module_unlock_arena"
},
["act_arena_gift"]={
["stage"]=5,

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@ -316,8 +316,8 @@ local LocalizationGlobalConst =
ARENA_BATTLE_DESC_6 = "ARENA_BATTLE_DESC_6",
ARENA_BATTLE_DESC_7 = "ARENA_BATTLE_DESC_7",
ARENA_BATTLE_DESC_8 = "ARENA_BATTLE_DESC_8",
ARENA_DESC_32 = "ARENA_DESC_32",
ARENA_DESC_33 = "ARENA_DESC_33",
ARENA_DESC_34 = "ARENA_DESC_34",
ARENA_BATTLE_DESC_9 = "ARENA_BATTLE_DESC_9",
ARENA_BATTLE_DESC_10 = "ARENA_BATTLE_DESC_10",
ARENA_BATTLE_DESC_11 = "ARENA_BATTLE_DESC_11",

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@ -45,7 +45,7 @@ local func_open = {
["name"]="邮箱"
},
["arena_open"]={
["name"]="竞技场"
["name"]="军团竞技场"
}
}
local config = {

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@ -316,8 +316,8 @@ local localization_global =
["ARENA_BATTLE_DESC_6"] = "1、竞技场攻方先手只可连接消除本方半场5*7范围内的元素。技能将根据英雄的等级自动获得所有加成。",
["ARENA_BATTLE_DESC_7"] = "2、消除元素后将从对方区域生成对方区域的元素将下落到我方包括对方的技能。对方技能下落到我方后将转变为我方对应颜色英雄的技能。",
["ARENA_BATTLE_DESC_8"] = "3、我们必须在30回合内击败对方双方各行动1次为1个回合请注意右下角回合标记。竞技场双方生命提升100%造成伤害降低80%。",
["ARENA_DESC_32"] = "胜利宝箱",
["ARENA_DESC_33"] = "鼓励宝箱",
["ARENA_DESC_33"] = "胜利宝箱",
["ARENA_DESC_34"] = "鼓励宝箱",
["ARENA_BATTLE_DESC_9"] = "上一页",
["ARENA_BATTLE_DESC_10"] = "下一页",
["ARENA_BATTLE_DESC_11"] = "退出将判定为战败,是否退出?",

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@ -93,11 +93,11 @@ local item = {
},
[24]={
["name"]="S1赛季白银头像框",
["desc"]="S1竞技场白银头像,勇气的代表。"
["desc"]="S1竞技场白银头像,勇气的代表。"
},
[25]={
["name"]="S1赛季黄金头像框",
["desc"]="S1竞技场黄金头像,实力的证明。"
["desc"]="S1竞技场黄金头像,实力的证明。"
},
[26]={
["name"]="高级随机碎片",

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@ -45,7 +45,7 @@ local func_open = {
["name"]="Mail"
},
["arena_open"]={
["name"]="Legion Arena"
}
}
local config = {

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@ -316,8 +316,8 @@ local localization_global =
["ARENA_BATTLE_DESC_6"] = "1. The attacking side in the Arena takes the first turn and can only link and eliminate elements within a 5x7 area on their own side. Skills will automatically receive all bonuses based on the hero's level.",
["ARENA_BATTLE_DESC_7"] = "2. After eliminating elements, they will be generated in the opponent's area, and the elements from the opponent's area will fall into our side, including the opponent's skills. Then, they will turn into the skills of our corresponding colored hero.",
["ARENA_BATTLE_DESC_8"] = "3. We must defeat the opponent within 30 turns. Each action by either side counts as 1 turn. Please pay attention to the turn indicator in the bottom right corner. Both sides in the Arena have a 100% increase in HP and an 80% reduction in damage dealt.",
["ARENA_DESC_32"] = "Victory Chest",
["ARENA_DESC_33"] = "Honorary Chest",
["ARENA_DESC_33"] = "Victory Chest",
["ARENA_DESC_34"] = "Honorary Chest",
["ARENA_BATTLE_DESC_9"] = "Previous",
["ARENA_BATTLE_DESC_10"] = "Next",
["ARENA_BATTLE_DESC_11"] = "Exiting will result in defeat. Do you want to exit?",

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@ -45,7 +45,7 @@ local func_open = {
["name"]="Buzón"
},
["arena_open"]={
["name"]="Arena de la Legión"
}
}
local config = {

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@ -316,8 +316,8 @@ local localization_global =
["ARENA_BATTLE_DESC_6"] = "1. El lado atacante en la Arena toma el primer turno y solo puede conectar y eliminar elementos dentro de un área de 5*7 de su lado. Las habilidades recibirán automáticamente todas las bonificaciones según el nivel del héroe.",
["ARENA_BATTLE_DESC_7"] = "2. Los elementos eliminados se generarán en el área del openete, y los elementos del área del openete caerán en nuestra área, incluidas sus habilidades que se transformarán en las habilidades de nuestros héroes del colores correspondientes.",
["ARENA_BATTLE_DESC_8"] = "3. Hay que derrotar al oponente en 30 rondas. Una ronda incluye una acción de ambos lado. Presta atención a la marca de ronda en la esquina inferior derecha. El HP de ambos lados en la Arena aumenta un 100% y el daño causado se reduce un 80%.",
["ARENA_DESC_32"] = "Cofre de Victoria",
["ARENA_DESC_33"] = "Cofre Alentador",
["ARENA_DESC_33"] = "Cofre de Victoria",
["ARENA_DESC_34"] = "Cofre Alentador",
["ARENA_BATTLE_DESC_9"] = "Anterior",
["ARENA_BATTLE_DESC_10"] = "Siguiente",
["ARENA_BATTLE_DESC_11"] = "Al salir del combate, será declarada tu derrota. ¿Quieres salir?",

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@ -45,7 +45,7 @@ local func_open = {
["name"]="Email"
},
["arena_open"]={
["name"]="Arena Legion"
}
}
local config = {

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@ -316,8 +316,8 @@ local localization_global =
["ARENA_BATTLE_DESC_6"] = "1. Pihak yang menyerang di Arena mendapat giliran pertama dan hanya dapat menautkan dan menghilangkan elemen dalam area 5x7 di sisinya sendiri. Skill akan otomatis menerima semua bonus berdasarkan level Hero.",
["ARENA_BATTLE_DESC_7"] = "2. Setelah eliminasi elemen, mereka akan dihasilkan di area lawan, dan elemen dari area lawan akan jatuh ke pihak kita, termasuk skill lawan. Kemudian, mereka akan berubah menjadi skill dari Hero berwarna kita yang sesuai.",
["ARENA_BATTLE_DESC_8"] = "3. Kita harus mengalahkan lawan dalam waktu 30 giliran. Setiap aksi dari kedua sisi dihitung sebagai 1 giliran. Harap perhatikan indikator giliran di pojok kanan bawah. Kedua belah pihak di Arena memiliki peningkatan 100% dalam HP dan pengurangan 80% dalam DMG yang diberikan.",
["ARENA_DESC_32"] = "Peti Kemenangan",
["ARENA_DESC_33"] = "Peti Penghargaan",
["ARENA_DESC_33"] = "Peti Kemenangan",
["ARENA_DESC_34"] = "Peti Penghargaan",
["ARENA_BATTLE_DESC_9"] = "Sebelumnya",
["ARENA_BATTLE_DESC_10"] = "Berikutnya",
["ARENA_BATTLE_DESC_11"] = "Keluar akan mengakibatkan kekalahan. Yakin ingin keluar?",

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@ -316,8 +316,8 @@ local localization_global =
["ARENA_BATTLE_DESC_6"] = "1、闘技場では、攻撃側からスタートし、自分側の5*7範囲内の元素を繋がって消すことができます。スキルはヒーローのレベルに応じて、全てのボーナスが自動的に付与されます。",
["ARENA_BATTLE_DESC_7"] = "2、元素を消した後、相手のエリアで新しい元素が生成し、相手のエリアの元素及びスキルはプレイヤー側に落ちてきます。相手のスキルがプレイヤー側に落ちると、対応する色のヒーローのスキルに変換されます。",
["ARENA_BATTLE_DESC_8"] = "3、30ターン以内に相手を倒す必要があります。双方の1回行動は1ターンとなり、右下のターンマークにご注意ください。闘技場では、双方のHPが100増加し、与えるダメージが80%減少します。",
["ARENA_DESC_32"] = "勝利の宝箱",
["ARENA_DESC_33"] = "激励の宝箱",
["ARENA_DESC_33"] = "勝利の宝箱",
["ARENA_DESC_34"] = "激励の宝箱",
["ARENA_BATTLE_DESC_9"] = "前のページ",
["ARENA_BATTLE_DESC_10"] = "次のページ",
["ARENA_BATTLE_DESC_11"] = "終了すると敗北と判断されますが、終了しますか?",

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@ -45,7 +45,7 @@ local func_open = {
["name"]="メール"
},
["arena_open"]={
["name"]="軍団闘技場"
}
}
local config = {

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@ -45,7 +45,7 @@ local func_open = {
["name"]="메일함"
},
["arena_open"]={
["name"]="군단 아레나"
}
}
local config = {

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@ -316,8 +316,8 @@ local localization_global =
["ARENA_BATTLE_DESC_6"] = "1. 아레나에서 공격하는 쪽이 선제공격하며 자기 진영 절반의 5*7 범위 내의 원소만 소멸할 수 있습니다. 스킬은 영웅의 레벨에 따라 자동으로 모든 버프를 받습니다.",
["ARENA_BATTLE_DESC_7"] = "2. 원소를 소멸한 후, 상대의 영역에서 생성된 원소, 상대의 영역에 있던 원소들이 우리 쪽으로 떨어지고 상대의 스킬도 포함합니다. 상대의 스킬이 우리에게 떨어진 후, 우리 쪽에 해당하는 색상의 영웅 스킬로 바뀝니다.",
["ARENA_BATTLE_DESC_8"] = "3. 반드시 30 턴 이내에 상대를 물리쳐야 합니다. 양측에서 각각 1번 움직이면 1턴으로 간주합니다. 오른쪽 하단의 턴 표시를 주의해 주세요. 아레나에서 양쪽 모두 HP가 100% 증가하며 입히는 대미지는 80% 감소합니다.",
["ARENA_DESC_32"] = "승리의 상자",
["ARENA_DESC_33"] = "격려의 상자",
["ARENA_DESC_33"] = "승리의 상자",
["ARENA_DESC_34"] = "격려의 상자",
["ARENA_BATTLE_DESC_9"] = "이전 페이지",
["ARENA_BATTLE_DESC_10"] = "다음 페이지",
["ARENA_BATTLE_DESC_11"] = "게임을 나가시면 실패로 판정됩니다. 정말 나가시겠나요?",

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@ -45,7 +45,7 @@ local func_open = {
["name"]="Caixa de Correio"
},
["arena_open"]={
["name"]="Arena do Exército"
}
}
local config = {

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@ -316,8 +316,8 @@ local localization_global =
["ARENA_BATTLE_DESC_6"] = "1. O atacante na Arena tem a iniciativa. Você pode eliminar apenas os elementos dentro do alcance de 5 x 7 do seu próprio campo. As habilidades serão adquiridas automaticamente de acordo com o nível do herói.",
["ARENA_BATTLE_DESC_7"] = "2. Após eliminar os elementos, estes serão gerados na área do oponente; e os elementos da área do oponente, por sua vez, cairão no nosso campo, incluindo as habilidades do oponente. As habilidades do oponente que caem no seu campo se transformarão nas habilidades dos nossos heróis das cores correspondentes.",
["ARENA_BATTLE_DESC_8"] = "3. Devemos derrotar o oponente em 30 turnos. Cada ação de ambos os lados é considerada como 1 turno. Preste atenção ao marcador de turnos no canto inferior direito. A vida dos dois lados na Arena aumenta em 100% e o dano causado diminui em 80%.",
["ARENA_DESC_32"] = "Baú de Vitória",
["ARENA_DESC_33"] = "Baú de Incentivo",
["ARENA_DESC_33"] = "Baú de Vitória",
["ARENA_DESC_34"] = "Baú de Incentivo",
["ARENA_BATTLE_DESC_9"] = "Anterior",
["ARENA_BATTLE_DESC_10"] = "Próximo",
["ARENA_BATTLE_DESC_11"] = "Sua saída resultará em derrota. Deseja sair?",

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@ -45,7 +45,7 @@ local func_open = {
["name"]="อีเมล"
},
["arena_open"]={
["name"]="อารีน่ากองทัพ"
}
}
local config = {

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@ -316,8 +316,8 @@ local localization_global =
["ARENA_BATTLE_DESC_6"] = "1. ฝ่ายโจมตีของอารีน่าสามารถเชื่อมต่อและกำจัดธาตุภายในขอบเขต 5*7 ของครึ่งสนามของตัวเองเท่านั้น สกิลจะได้รับโบนัสทั้งหมดโดยอัตโนมัติตามเลเวลของฮีโร่",
["ARENA_BATTLE_DESC_7"] = "2. หลังจากกำจัดธาตุแล้ว ธาตุจะถูกสร้างขึ้นจากพื้นที่ของฝ่ายตรงข้าม และธาตุในพื้นที่ของฝ่ายตรงข้ามจะตกมาอยู่ที่ฝ่ายเรา รวมถึงสกิลของฝ่ายตรงข้ามด้วย หลังจากที่สกิลของฝ่ายตรงข้ามตกมาอยู่ที่ฝ่ายเราแล้วจะถูกเปลี่ยนเป็นสกิลของฮีโร่เราที่มีสีสอดคล้องกัน",
["ARENA_BATTLE_DESC_8"] = "3. เราต้องเอาชนะฝ่ายตรงข้างภายใน 30 รอบ การลงมือ 1 ครั้งของทั้งสองฝ่ายคือ 1 รอบ โปรดสังเกตเครื่องหมายรอบในมุมขวาล่าง HP ของทั้งสองฝ่ายในอารีน่าเพิ่มขึ้น 100% และดาเมจที่สร้างขึ้นจะลดลง 80%",
["ARENA_DESC_32"] = "หีบชัยชนะ",
["ARENA_DESC_33"] = "หีบเร้าใจ",
["ARENA_DESC_33"] = "หีบชัยชนะ",
["ARENA_DESC_34"] = "หีบเร้าใจ",
["ARENA_BATTLE_DESC_9"] = "หน้าก่อนหน้า",
["ARENA_BATTLE_DESC_10"] = "หน้าถัดไป",
["ARENA_BATTLE_DESC_11"] = "การออกจะถูกตัดสินว่าเป็นความพ่ายแพ้ ออกหรือไม่?",

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@ -45,7 +45,7 @@ local func_open = {
["name"]="Thư"
},
["arena_open"]={
["name"]="Đấu Trường Guild"
}
}
local config = {

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@ -316,8 +316,8 @@ local localization_global =
["ARENA_BATTLE_DESC_6"] = "1. Phe tấn công sẽ ra tay trước, chỉ được kết nối loại bỏ các nguyên tố trong phạm vi 5*7 nửa sân bên mình. Kỹ năng sẽ tự động nhận tất cả buff dựa theo cấp anh hùng.",
["ARENA_BATTLE_DESC_7"] = "2. Sau khi loại bỏ nguyên tố, được tạo ra ở khu vực đối phương, nguyên tố thuộc khu vực đối phương sẽ rơi xuống phe ta, bao gồm kỹ năng của đối phương. Kỹ năng rơi xuống phe ta sẽ biến thành kỹ năng của anh hùng màu sắc tương ứng phe ta.",
["ARENA_BATTLE_DESC_8"] = "3. Chúng ta phải đánh bại đối phương trong 30 hiệp, hai bên hành động 1 lần là 1 hiệp, hãy chú ý ký hiệu hiệp ở góc dưới bên phải. HP hai bên trong Đấu Trường tăng 100%, sát thương gây ra giảm 80%.",
["ARENA_DESC_32"] = "Rương Chiến Thắng",
["ARENA_DESC_33"] = "Rương Cổ Vũ",
["ARENA_DESC_33"] = "Rương Chiến Thắng",
["ARENA_DESC_34"] = "Rương Cổ Vũ",
["ARENA_BATTLE_DESC_9"] = "Trang trước",
["ARENA_BATTLE_DESC_10"] = "Trang sau",
["ARENA_BATTLE_DESC_11"] = "Thoát sẽ bị coi là thua, xác nhận thoát?",

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@ -45,7 +45,7 @@ local func_open = {
["name"]="郵箱"
},
["arena_open"]={
["name"]="軍團競技場"
}
}
local config = {

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@ -316,8 +316,8 @@ local localization_global =
["ARENA_BATTLE_DESC_6"] = "1、競技場攻方先手只可連接消除本方半場5*7範圍內的元素。技能將根據英雄的等級自動獲得所有加成。",
["ARENA_BATTLE_DESC_7"] = "2、消除元素後將從對方區域生成對方區域的元素將下落到我方包括對方的技能。對方技能下落到我方後將轉變為我方對應顏色英雄的技能。",
["ARENA_BATTLE_DESC_8"] = "3、我們必須在30回合內擊敗對方雙方個行動1次為1個回合請注意右下角回合記號。競技場雙方生命提高100%造成傷害降低80%。",
["ARENA_DESC_32"] = "勝利寶箱",
["ARENA_DESC_33"] = "鼓勵寶箱",
["ARENA_DESC_33"] = "勝利寶箱",
["ARENA_DESC_34"] = "鼓勵寶箱",
["ARENA_BATTLE_DESC_9"] = "上一頁",
["ARENA_BATTLE_DESC_10"] = "下一頁",
["ARENA_BATTLE_DESC_11"] = "退出將判定為戰敗,是否退出?",