bug修复
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@ -151,7 +151,7 @@ function BattleControllerDungeonRune:enterRoundBegin()
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end
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end
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-- 完成任务
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-- 完成任务
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local taskOver = self:getRuneTaskAllOver()
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local taskOver = self:getRuneTaskAllOver()
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if taskOver then
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if taskOver and not self.isBossChapter then
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self.victory = true
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self.victory = true
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self:postWaveOver(false)
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self:postWaveOver(false)
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self:battleEnd()
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self:battleEnd()
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