From cb8006c37764011e24c98c85a8e87f3bdc768af5 Mon Sep 17 00:00:00 2001 From: xiekaidong Date: Wed, 7 Jun 2023 17:47:29 +0800 Subject: [PATCH] =?UTF-8?q?=E6=98=BE=E7=A4=BA=E4=BF=AE=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/module/battle/battle_const.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lua/app/module/battle/battle_const.lua b/lua/app/module/battle/battle_const.lua index 1fab8da2..30cb43e4 100644 --- a/lua/app/module/battle/battle_const.lua +++ b/lua/app/module/battle/battle_const.lua @@ -22,7 +22,7 @@ BattleConst.DEFAULT_FACTOR = 10000 BattleConst.TIME_FACTOR = 1000 BattleConst.INIT_POS_X = 140 -- 战斗单位初始化的坐标 BattleConst.UNIT_FRONT_POS_X = 0 -- 战斗单位身前的坐标 -BattleConst.UNIT_BODY_WIDTH = 200 +BattleConst.UNIT_BODY_WIDTH = 240 BattleConst.UNIT_FRONT_DISTANCE = 50 BattleConst.MOVE_SPEED = 2000 -- 战斗单位攻击时的移动速度 BattleConst.MOVE_SPEED_ENTER = 500 -- 战斗单位入场时的移动速度