diff --git a/lua/app/module/activity/act_boss_rush/act_boss_rush_manager.lua b/lua/app/module/activity/act_boss_rush/act_boss_rush_manager.lua index 1349e3c6..1356c54a 100644 --- a/lua/app/module/activity/act_boss_rush/act_boss_rush_manager.lua +++ b/lua/app/module/activity/act_boss_rush/act_boss_rush_manager.lua @@ -90,12 +90,12 @@ function ActBossRushManager:rspEndBattle(result) if result.err_code == GConst.ERROR_STR.SUCCESS then local wave = result.max_wave or 0 local round = result.min_round or 0 - DataManager.ActBossRushData:addWaveCount(wave) DataManager.ActBossRushData:updateWaveAndRound(wave, round) ModuleManager.BattleManager:showBossRushBattleResultUI(GConst.BattleConst.BATTLE_TYPE.ACT_BOSS_RUSH, result.reqData and result.reqData.combatReport, result.reqData and result.reqData.task_stat) if result.reqData then ModuleManager.TaskManager:addFightTaskProgress(result.reqData.task_stat) + DataManager.ActBossRushData:addWaveCount(result.reqData.task_stat[GConst.BattleConst.BATTLE_TASK_FIELD.PASS_WAVE] or 0) end end end