优化显示

This commit is contained in:
xiekaidong 2023-09-18 11:40:42 +08:00
parent 1979075235
commit c9d73ceaf6

View File

@ -174,15 +174,19 @@ function BattleActPvpResultUI:refreshBountyNode()
lastExp = exp
end
local calExp = lastExp
for i = lastLevel, curLevel - 1 do
local need = DataManager.ActPvpData:getBountyLevelExp(i)
if need > 0 then
addExp = addExp + need - calExp
calExp = 0
if lastLevel ~= curLevel then
local calExp = lastExp
for i = lastLevel, curLevel - 1 do
local need = DataManager.ActPvpData:getBountyLevelExp(i)
if need > 0 then
addExp = addExp + need - calExp
calExp = 0
end
end
addExp = addExp + exp
else
addExp = exp - lastExp
end
addExp = addExp + exp
local lastNeedExp = DataManager.ActPvpData:getBountyLevelExp(lastLevel)
local oldSliderValue = 0