启动界面
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@ -145,7 +145,9 @@ function First:initLaunchRequester()
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-- 多选对话框
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lr:SetShowDialogComplexAction(function(eCode, okCallback, cancelCallback)
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local str = self.dialogStr[eCode] or ""
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if eCode == 1 or eCode == 6 then -- 前往商店的时候设置一下确认按钮的文本
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if eCode == 1 then -- 强制前往商店的时候设置一下确认按钮的文本
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self:showDialog(str, okCallback, self.strGoto)
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elseif eCode == 6 then -- 建议前往商店的时候设置一下确认按钮的文本
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self:showDialogComplex(str, okCallback, cancelCallback, self.strGoto)
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else
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self:showDialogComplex(str, okCallback, cancelCallback)
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@ -493,10 +495,10 @@ function First:setSliderPercentText(value)
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end
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-- 显示对话框, ok
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function First:showDialog(contentStr, callback)
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function First:showDialog(contentStr, callback, confirmStr)
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self.dialogTrans.gameObject:SetActive(true)
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self.contentText.text = contentStr
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self.confirmText.text = self.strOK
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self.confirmText.text = confirmStr or self.strOK
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self.confirmCallback = callback
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self.cancelBtnTrans.gameObject:SetActive(false)
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self.confirmBtnTrans.localPosition = {
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@ -515,7 +517,7 @@ function First:showDialogComplex(contentStr, okCallback, cancelCallback, confirm
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self.cancelCallback = cancelCallback
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self.cancelBtnTrans.gameObject:SetActive(true)
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self.confirmBtnTrans.localPosition = {
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x = 124,
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x = -124,
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y = -120,
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z = 0
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}
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